Player Matchup

Tiamat
Tiamat
I0 Khaos I0
Tiamat
Level 69
God Stats
3W - 10L
1,152 SR
Queue Stats
307W - 325L
1,417 Elo+
Party 2
Ganesha
Ganesha
LimiT G
Ganesha
Level 107
God Stats
6W - 3L
1,683 SR
Queue Stats
166W - 165L
1,433 Elo+
Solo
Thanatos
Thanatos
McLovin9286
Thanatos
Level 100
God Stats
31W - 26L
1,551 SR
Queue Stats
438W - 488L
1,460 Elo+
Solo
Izanami
Izanami
SelleckStash
Izanami
Level 64
God Stats
9W - 16L
1,316 SR
Queue Stats
199W - 224L
1,396 Elo+
Party 2
Mulan
Mulan
tmickeyd29
Mulan
Level 59
God Stats
21W - 29L
1,412 SR
Queue Stats
192W - 234L
1,377 Elo+
Party 2
Team Averages
Level 80
1,423 SR
1,417 Elo+

VS

Team Averages
Level 73
1,495 SR
1,398 Elo+
Jormungandr
Jormungandr
Lil_T_r_e_x
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,202 Elo+
Party 1
Bellona
Bellona
Lush_manta
Bellona
Level 29
God Stats
7W - 8L
1,431 SR
Queue Stats
77W - 71L
1,461 Elo+
Party 1
Mulan
Mulan
Paul_The_Alien03
Mulan
Level 104
God Stats
2W - 3L
1,427 SR
Queue Stats
151W - 144L
1,464 Elo+
Party 1
Izanami
Izanami
UnholyMattzilla
Izanami
Level 81
God Stats
12W - 11L
1,545 SR
Queue Stats
65W - 53L
1,437 Elo+
Solo
Tiamat
Tiamat
xItalianStaIIion
Tiamat
Level 123
God Stats
30W - 29L
1,572 SR
Queue Stats
728W - 742L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
3 / 1 / 4
17,017
567
23,453
21,110
13,780
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
LimiT G
Ganesha
20
2 / 1 / 19
15,130
504
11,893
28,260
40,740
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
McLovin9286
Thanatos
20
14 / 1 / 7
17,372
579
14,658
24,340
13,598
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
SelleckStash
Izanami
20
11 / 1 / 3
16,818
561
14,809
18,814
7,261
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
20
10 / 0 / 4
17,880
596
18,204
23,813
30,978
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lil_T_r_e_x
Jormungandr
19
0 / 7 / 1
12,202
407
6,835
18,820
24,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Lush_manta
Bellona
20
1 / 7 / 0
13,384
446
12,575
24,017
21,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 9 / 0
12,233
408
13,777
28,382
17,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 13 / 1
12,053
402
14,070
29,233
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 4 / 1
9,810
327
4,356
11,645
4,911

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
40
Kills
4
4
Deaths
40
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
1
4
5
L
Jormungandr
Lil_T_r_e_x
Jormungandr
0
7
1
0.07
W
Ganesha
LimiT G
Ganesha
2
1
19
11.5
L
Bellona
Lush_manta
Bellona
1
7
0
0.14
W
Thanatos
McLovin9286
Thanatos
14
1
7
17.5
L
2
9
0
0.22
W
Izanami
SelleckStash
Izanami
11
1
3
12.5
L
1
13
1
0.12
W
Mulan
10
0
4
12
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,017
Damage
51,613
116,337
Taken
112,097
106,357
Mitigated
75,815
60,133
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
23,453
2,758
437
12,113
21,110
13,780
2,000
4,864
15,843
167,388
0
L
Jormungandr
Lil_T_r_e_x
Jormungandr
6,835
1,626
0
1,370
18,820
24,142
377
5,197
13,318
62,911
0
W
Ganesha
LimiT G
Ganesha
11,893
788
0
5,463
28,260
40,740
945
3,978
24,221
47,056
0
L
Bellona
Lush_manta
Bellona
12,575
2,858
0
4,326
24,017
21,605
693
6,070
16,469
17,176
68,627
W
Thanatos
McLovin9286
Thanatos
14,658
3,018
0
22,514
24,340
13,598
2,781
1,954
22,140
0
117,842
L
13,777
1,472
0
6,768
28,382
17,778
0
6,983
20,067
0
105,585
W
Izanami
SelleckStash
Izanami
14,809
9,254
0
7,480
18,814
7,261
7,647
3,223
15,548
0
175,029
L
14,070
8,803
0
5,209
29,233
7,379
819
10,698
18,112
0
109,797
W
Mulan
18,204
2,242
0
12,126
23,813
30,978
1,206
3,722
18,971
1,098
110,372
L
4,356
483
0
2,397
11,645
4,911
0
6,743
4,334
37,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,217
Gold Earned
59,682
863
Minions Killed
690
0
Camps Cleared
0
3,010,066
Distance Traveled
2,222,380
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,017
567
250
8
0
566,185
4
L
Jormungandr
12,202
407
97
3
0
472,115
0
W
Ganesha
15,130
504
17
1
0
605,413
7
L
Bellona
13,384
446
186
6
0
560,315
0
W
Thanatos
17,372
579
162
5
0
669,360
3
L
Mulan
12,233
408
149
5
0
500,230
2
W
Izanami
16,818
561
224
7
0
568,200
0
L
Izanami
12,053
402
172
6
0
430,453
4
W
Mulan
17,880
596
210
7
0
600,908
2
L
Tiamat
9,810
327
86
3
0
259,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role