Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
chalesm64yt
Sun Wukong
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,328 Elo+
Party 2
Ra
Ra
huttonator3000
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,328 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,386 Elo+

VS

Team Averages
Level 51
1,483 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
ProdigyKenny
Tsukuyomi
Level 85
God Stats
30W - 36L
1,468 SR
Queue Stats
106W - 146L
1,401 Elo+
Solo
Atlas
Atlas
Tattor
Atlas
Level 66
God Stats
3W - 3L
1,481 SR
Queue Stats
158W - 156L
1,477 Elo+
Party 1
Sol
Sol
UnoReverb
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 9L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 7 / 5
10,284
643
10,672
24,307
32,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
chalesm64yt
Sun Wukong
14
5 / 2 / 0
9,889
618
6,622
17,075
19,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 6 / 7
9,264
579
7,180
12,151
6,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ProdigyKenny
Tsukuyomi
14
2 / 3 / 11
10,420
651
11,573
10,355
3,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
Tattor
Atlas
14
2 / 4 / 11
10,266
642
6,399
12,371
14,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
11 / 1 / 4
12,389
774
29,516
17,907
7,018
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
15
15
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
7
5
0.79
W
Tsukuyomi
ProdigyKenny
Tsukuyomi
2
3
11
2.5
W
Atlas
Tattor
Atlas
2
4
11
1.88
W
11
1
4
13
L
Sun Wukong
chalesm64yt
Sun Wukong
5
2
0
2.5
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
47,488
53,533
Taken
40,633
58,048
Mitigated
25,361
4,601
Healing
17,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,672
755
0
1,039
24,307
32,126
0
16,405
7,213
24,709
0
W
Tsukuyomi
ProdigyKenny
Tsukuyomi
11,573
2,664
0
2,339
10,355
3,735
206
3,767
5,970
0
37,566
W
Atlas
Tattor
Atlas
6,399
1,301
0
1,067
12,371
14,608
239
5,471
6,900
19,101
0
W
29,516
13,273
0
14,124
17,907
7,018
3,441
9,044
8,863
81,191
0
L
Sun Wukong
chalesm64yt
Sun Wukong
6,622
1,130
0
1,373
17,075
19,778
0
10,288
6,359
0
24,372
L
7,180
665
1,080
1,109
12,151
6,144
0
8,525
3,541
40,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
33,075
149
Minions Killed
200
3
Camps Cleared
9
852,103
Distance Traveled
870,315
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,284
643
26
2
0
270,199
2
W
Tsukuyomi
10,420
651
55
3
1
316,421
2
W
Atlas
10,266
642
33
2
1
277,625
0
W
Sol
12,389
774
112
7
7
276,269
1
L
Sun Wukong
9,889
618
44
3
0
310,066
4
L
Ra
9,264
579
79
5
3
271,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role