Player Matchup

Danzaburou
Danzaburou
Djbattle2129
Danzaburou
Level 102
God Stats
4W - 0L
1,803 SR
Queue Stats
87W - 83L
1,484 Elo+
Solo
Merlin
Merlin
IzzyNda843
Merlin
Level 156
God Stats
2W - 2L
1,383 SR
Queue Stats
104W - 112L
1,439 Elo+
Solo
Fenrir
Fenrir
Radiologikal
Fenrir
Level 123
God Stats
2W - 1L
1,392 SR
Queue Stats
166W - 161L
1,447 Elo+
Solo
Agni
Agni
SarsStreet
Agni
Level 118
God Stats
3W - 2L
1,598 SR
Queue Stats
60W - 76L
1,391 Elo+
Solo
Cerberus
Cerberus
Zmann121
Cerberus
Level 73
God Stats
2W - 0L
1,739 SR
Queue Stats
22W - 14L
1,573 Elo+
Solo
Team Averages
Level 114
1,583 SR
1,467 Elo+

VS

Team Averages
Level 89
1,455 SR
1,490 Elo+
Bastet
Bastet
Celestial Smurf
Bastet
Level 140
God Stats
5W - 3L
1,641 SR
Queue Stats
308W - 322L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
DesperadoTheSP
Gilgamesh
Level 97
God Stats
0W - 2L
1,306 SR
Queue Stats
31W - 30L
1,491 Elo+
Solo
Ah Puch
Ah Puch
Kleiner Wolf376
Ah Puch
Level 44
God Stats
2W - 2L
1,692 SR
Queue Stats
71W - 92L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
R3GuLaRZOMbie42
Zhong Kui
Level 105
God Stats
0W - 1L
1,122 SR
Queue Stats
118W - 112L
1,543 Elo+
Party 1
Osiris
Osiris
Slaughter19
Osiris
Level 61
God Stats
13W - 12L
1,515 SR
Queue Stats
378W - 404L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Djbattle2129
Danzaburou
15
10 / 2 / 10
9,021
1,128
11,800
8,311
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
IzzyNda843
Merlin
11
1 / 3 / 11
7,120
890
7,202
6,362
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
15
6 / 2 / 16
8,842
1,105
5,605
14,671
5,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
7 / 1 / 14
8,753
1,094
12,140
6,140
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Zmann121
Cerberus
13
1 / 2 / 15
7,835
979
4,319
8,622
5,681
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
6,157
770
7,188
9,023
3,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
DesperadoTheSP
Gilgamesh
11
2 / 5 / 3
6,488
811
7,230
7,924
4,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 5 / 2
6,959
870
4,743
6,677
2,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zhong Kui
R3GuLaRZOMbie42
Zhong Kui
12
3 / 5 / 4
7,118
890
7,640
9,995
8,093
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
12
1 / 4 / 6
6,543
818
9,749
12,628
7,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
30
25
Kills
10
10
Deaths
25
66
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Gilgamesh
DesperadoTheSP
Gilgamesh
2
5
3
0.7
W
Danzaburou
Djbattle2129
Danzaburou
10
2
10
7.5
W
Merlin
IzzyNda843
Merlin
1
3
11
2.17
L
3
5
2
0.8
L
Zhong Kui
R3GuLaRZOMbie42
Zhong Kui
3
5
4
1
W
Fenrir
6
2
16
7
W
7
1
14
14
L
Osiris
1
4
6
1
W
Cerberus
Zmann121
Cerberus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,066
Damage
36,550
44,106
Taken
46,247
18,989
Mitigated
25,932
21,132
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,188
669
553
1,394
9,023
3,373
0
5,640
3,383
0
8,841
L
Gilgamesh
DesperadoTheSP
Gilgamesh
7,230
1,504
123
533
7,924
4,778
0
3,615
4,309
0
9,214
W
Danzaburou
Djbattle2129
Danzaburou
11,800
5,381
1,007
1,933
8,311
3,858
2,571
2,562
5,552
0
20,036
W
Merlin
IzzyNda843
Merlin
7,202
725
952
1,668
6,362
1,893
200
1,513
4,611
19,624
0
L
4,743
292
769
766
6,677
2,329
0
4,045
2,632
10,464
0
L
Zhong Kui
R3GuLaRZOMbie42
Zhong Kui
7,640
28
474
1,719
9,995
8,093
0
5,946
4,049
15,397
0
W
Fenrir
5,605
2,322
2,645
5,795
14,671
5,741
185
5,190
9,167
0
8,469
W
12,140
632
1,373
2,067
6,140
1,816
1,639
548
5,441
24,352
0
L
Osiris
9,749
1,906
640
3,510
12,628
7,359
0
4,415
8,213
0
17,399
W
Cerberus
Zmann121
Cerberus
4,319
602
996
2,696
8,622
5,681
351
2,570
5,796
8,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,571
Gold Earned
33,265
87
Minions Killed
55
0
Camps Cleared
0
717,718
Distance Traveled
610,392
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,157
770
7
1
0
135,846
0
L
Gilgamesh
6,488
811
5
1
0
104,830
0
W
Danzaburou
9,021
1,128
12
2
0
124,390
0
W
Merlin
7,120
890
27
3
0
121,214
0
L
Ah Puch
6,959
870
13
2
0
103,272
0
L
Zhong Kui
7,118
890
21
3
0
129,276
0
W
Fenrir
8,842
1,105
8
1
0
157,083
0
W
Agni
8,753
1,094
30
4
0
158,843
1
L
Osiris
6,543
818
9
1
0
137,168
3
W
Cerberus
7,835
979
10
1
0
156,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role