Player Matchup

Achilles
Achilles
DragmaSack
Achilles
Level 140
God Stats
4W - 3L
1,737 SR
Queue Stats
243W - 170L
1,623 Elo+
Party 1
Anhur
Anhur
GR1MREAPER27
Anhur
Level 115
God Stats
3W - 2L
1,528 SR
Queue Stats
118W - 62L
1,668 Elo+
Party 1
Sobek
Sobek
Norvin27
Sobek
Level 128
God Stats
2W - 0L
1,612 SR
Queue Stats
114W - 57L
1,690 Elo+
Party 1
Ra
Ra
Tex118
Ra
Level 160
God Stats
2W - 2L
1,748 SR
Queue Stats
222W - 167L
1,625 Elo+
Party 1
Odin
Odin
thechamps316
Odin
Level 146
God Stats
9W - 2L
1,863 SR
Queue Stats
173W - 144L
1,624 Elo+
Party 1
Team Averages
Level 138
1,698 SR
1,646 Elo+

VS

Team Averages
Level 115
1,539 SR
1,535 Elo+
Sylvanus
Sylvanus
Furi_S_Poi
Sylvanus
Level 127
God Stats
3W - 4L
1,392 SR
Queue Stats
207W - 195L
1,534 Elo+
Solo
Jing Wei
Jing Wei
FuzzyChaos
Jing Wei
Level 129
God Stats
6W - 4L
1,524 SR
Queue Stats
220W - 162L
1,562 Elo+
Solo
Sobek
Sobek
FwuffyPhoenix
Sobek
Level 115
God Stats
1W - 2L
1,569 SR
Queue Stats
258W - 247L
1,519 Elo+
Solo
Fafnir
Fafnir
LucarioAtomix
Fafnir
Level 138
God Stats
1W - 6L
1,325 SR
Queue Stats
583W - 599L
1,477 Elo+
Solo
Awilix
Awilix
pigglyjuff
Awilix
Level 67
God Stats
2W - 2L
1,883 SR
Queue Stats
21W - 30L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DragmaSack
Achilles
13
5 / 2 / 4
8,414
841
9,473
9,743
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 10
8,883
888
9,669
12,496
6,580
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Norvin27
Sobek
15
5 / 2 / 9
9,453
945
9,381
16,693
19,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
16
2 / 0 / 11
8,702
870
12,033
7,537
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
1 / 1 / 13
8,600
860
9,194
12,927
14,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Furi_S_Poi
Sylvanus
14
1 / 5 / 4
7,832
783
10,871
14,781
16,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
FuzzyChaos
Jing Wei
14
3 / 3 / 4
8,049
805
17,542
10,636
5,079
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 6
8,639
864
10,657
16,248
21,483
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 3 / 6
7,455
746
6,283
12,698
12,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
pigglyjuff
Awilix
11
1 / 3 / 2
6,821
682
2,865
6,806
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
16
Kills
7
8
Deaths
16
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
DragmaSack
Achilles
5
2
4
3.5
L
Sylvanus
Furi_S_Poi
Sylvanus
1
5
4
0.6
L
Jing Wei
FuzzyChaos
Jing Wei
3
3
4
1.67
L
2
2
6
2.5
W
3
3
10
2.67
L
0
3
6
1
W
Sobek
Norvin27
Sobek
5
2
9
4.75
W
Ra
2
0
11
7.5
L
Awilix
pigglyjuff
Awilix
1
3
2
0.67
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,750
Damage
48,218
59,396
Taken
61,169
52,623
Mitigated
60,223
34,055
Healing
23,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DragmaSack
Achilles
9,473
1,744
547
2,783
9,743
5,735
1,469
3,944
5,725
0
12,979
L
Sylvanus
Furi_S_Poi
Sylvanus
10,871
2,737
5,950
3,978
14,781
16,743
102
4,512
10,082
19,541
2,912
L
Jing Wei
FuzzyChaos
Jing Wei
17,542
13,025
680
1,972
10,636
5,079
1,440
2,787
7,603
0
32,860
L
10,657
593
697
4,215
16,248
21,483
0
6,021
10,034
19,666
0
W
9,669
6,951
1,227
2,752
12,496
6,580
2,912
6,602
5,855
0
22,040
L
6,283
2,131
1,244
2,700
12,698
12,930
104
5,630
6,922
13,088
0
W
Sobek
Norvin27
Sobek
9,381
468
1,152
5,568
16,693
19,918
84
5,033
11,588
14,453
0
W
Ra
12,033
1,386
10,539
3,815
7,537
5,756
661
5,178
2,325
31,240
0
L
Awilix
pigglyjuff
Awilix
2,865
624
1,214
394
6,806
3,988
75
2,464
4,309
0
7,110
W
9,194
1,495
3,303
2,369
12,927
14,634
0
6,160
6,624
0
11,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,052
Gold Earned
38,796
113
Minions Killed
103
0
Camps Cleared
0
977,045
Distance Traveled
841,408
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,414
841
12
1
0
154,770
0
L
Sylvanus
7,832
783
34
3
0
155,244
1
L
Jing Wei
8,049
805
37
4
0
165,788
1
L
Sobek
8,639
864
10
1
0
188,556
0
W
Anhur
8,883
888
44
4
0
155,392
1
L
Fafnir
7,455
746
15
2
0
176,709
0
W
Sobek
9,453
945
10
1
0
205,831
0
W
Ra
8,702
870
37
4
0
227,837
0
L
Awilix
6,821
682
7
1
0
155,111
0
W
Odin
8,600
860
10
1
0
233,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role