Player Matchup

Hel
Hel
FinPashley420
Hel
Level 69
God Stats
16W - 10L
1,694 SR
Queue Stats
130W - 108L
1,631 Elo+
Solo
Bellona
Bellona
xFireFisTx
Bellona
Level 160
God Stats
9W - 1L
1,752 SR
Queue Stats
283W - 191L
1,685 Elo+
Party 1
Hou Yi
Hou Yi
xYouNGx
Hou Yi
Level 86
God Stats
12W - 12L
1,532 SR
Queue Stats
79W - 67L
1,603 Elo+
Party 1
Team Averages
Level 105
1,659 SR
1,640 Elo+

VS

Team Averages
Level 126
1,501 SR
1,562 Elo+
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Ruizelbala
Janus
Level 88
God Stats
12W - 22L
1,382 SR
Queue Stats
253W - 266L
1,494 Elo+
Party 2
Hercules
Hercules
Sophyma
Hercules
Level 136
God Stats
6W - 6L
1,622 SR
Queue Stats
123W - 103L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 3
7,315
732
6,665
9,123
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
xFireFisTx
Bellona
12
5 / 2 / 4
7,524
752
9,714
10,482
7,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
xYouNGx
Hou Yi
10
2 / 6 / 6
6,927
693
5,847
10,063
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
5 / 7 / 6
7,389
739
9,001
9,279
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Janus
12
2 / 2 / 6
7,134
713
5,951
7,031
2,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sophyma
Hercules
12
5 / 2 / 4
7,831
783
7,684
9,566
7,931
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
11
Kills
12
12
Deaths
11
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
7
6
1.14
W
4
4
3
1.38
L
Janus
2
2
6
2.5
L
Hercules
Sophyma
Hercules
5
2
4
3.5
W
Bellona
xFireFisTx
Bellona
5
2
4
3.5
W
Hou Yi
xYouNGx
Hou Yi
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,226
Damage
22,636
29,668
Taken
25,876
14,731
Mitigated
13,315
8,134
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,001
5,217
0
920
9,279
3,340
276
1,891
7,079
0
17,733
W
6,665
402
2,558
3,178
9,123
4,085
0
3,190
5,933
18,636
0
L
Janus
5,951
245
84
1,267
7,031
2,044
40
1,595
5,118
32,296
0
L
Hercules
Sophyma
Hercules
7,684
1,655
868
3,479
9,566
7,931
19
3,412
5,815
4,415
10,151
W
Bellona
xFireFisTx
Bellona
9,714
2,255
0
1,868
10,482
7,117
0
2,518
7,964
0
20,601
W
Hou Yi
xYouNGx
Hou Yi
5,847
1,977
0
530
10,063
3,529
15
1,771
8,292
0
17,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,766
Gold Earned
22,354
86
Minions Killed
104
2
Camps Cleared
6
547,918
Distance Traveled
527,233
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,389
739
20
2
2
151,740
2
W
Hel
7,315
732
26
3
0
190,545
0
L
Janus
7,134
713
68
7
1
182,937
1
L
Hercules
7,831
783
16
2
3
192,556
1
W
Bellona
7,524
752
22
2
1
193,573
6
W
Hou Yi
6,927
693
38
4
1
163,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role