Player Matchup

Vulcan
Vulcan
COUN7RY 94
Vulcan
Level 18
God Stats
1W - 1L
1,514 SR
Queue Stats
2W - 2L
1,490 Elo+
Party 1
Anubis
Anubis
KI11Z4B0T
Anubis
Level 156
God Stats
0W - 2L
1,486 SR
Queue Stats
16W - 25L
1,382 Elo+
Party 1
Erlang Shen
Erlang Shen
Purspiration
Erlang Shen
Level 42
God Stats
0W - 1L
1,280 SR
Queue Stats
7W - 16L
1,252 Elo+
Party 1
Hercules
Hercules
SLAPPUHHH
Hercules
Level 123
God Stats
0W - 1L
1,423 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 1
Team Averages
Level 85
1,426 SR
1,457 Elo+

VS

Team Averages
Level 60
1,358 SR
1,179 Elo+
Zeus
Zeus
Astrid2704
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,228 Elo+
Party 2
Horus
Horus
MrPchan
Horus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,228 Elo+
Party 2
Sol
Sol
One_LostGamer
Sol
Level 149
God Stats
1W - 0L
1,370 SR
Queue Stats
4W - 9L
1,129 Elo+
Party 2
Nike
Nike
guitarmanAJ
Nike
Level 25
God Stats
3W - 4L
1,062 SR
Queue Stats
4W - 8L
1,129 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
COUN7RY 94
Vulcan
14
0 / 7 / 1
8,899
636
7,301
10,427
4,067
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
KI11Z4B0T
Anubis
15
0 / 4 / 1
9,292
664
5,435
8,965
4,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Purspiration
Erlang Shen
15
1 / 3 / 1
9,565
683
4,385
10,434
8,359
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
SLAPPUHHH
Hercules
16
3 / 5 / 1
9,912
708
7,417
16,446
18,358
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 5
11,779
841
13,995
7,659
2,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
MrPchan
Horus
16
0 / 2 / 13
10,320
737
3,310
11,833
15,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 2 / 9
10,859
776
12,235
9,060
3,257
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 2 / 5
12,002
857
8,806
13,150
13,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
19
19
Deaths
6
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Vulcan
COUN7RY 94
Vulcan
0
7
1
0.07
L
Anubis
KI11Z4B0T
Anubis
0
4
1
0.13
W
Horus
MrPchan
Horus
0
2
13
3.25
W
2
2
9
3.25
L
Erlang Shen
Purspiration
Erlang Shen
1
3
1
0.5
L
Hercules
SLAPPUHHH
Hercules
3
5
1
0.7
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,538
Damage
38,346
46,272
Taken
41,702
35,403
Mitigated
35,237
12,945
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,995
2,903
0
1,998
7,659
2,798
1,541
2,948
4,575
63,186
0
L
Vulcan
COUN7RY 94
Vulcan
7,301
1,815
103
600
10,427
4,067
0
6,819
3,468
27,646
0
L
Anubis
KI11Z4B0T
Anubis
5,435
45
236
2,527
8,965
4,619
687
4,750
4,030
37,861
0
W
Horus
MrPchan
Horus
3,310
1,407
3,857
3,702
11,833
15,625
654
3,763
7,837
0
10,252
W
12,235
2,582
0
3,419
9,060
3,257
3,980
2,325
6,415
53,775
0
L
Erlang Shen
Purspiration
Erlang Shen
4,385
1,677
102
2,545
10,434
8,359
450
5,474
4,805
0
18,985
L
Hercules
SLAPPUHHH
Hercules
7,417
750
57
6,775
16,446
18,358
0
10,189
5,891
0
24,492
W
8,806
1,456
485
2,057
13,150
13,557
285
4,203
8,866
1,790
30,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
44,960
185
Minions Killed
254
12
Camps Cleared
11
938,111
Distance Traveled
1,096,260
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,779
841
97
7
3
249,556
0
L
Vulcan
8,899
636
45
3
3
203,750
0
L
Anubis
9,292
664
60
4
6
216,456
1
W
Horus
10,320
737
16
1
1
277,588
3
W
Sol
10,859
776
92
7
5
249,118
0
L
Erlang Shen
9,565
683
30
2
1
278,570
0
L
Hercules
9,912
708
50
4
2
239,335
1
W
Nike
12,002
857
49
4
2
319,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role