Player Matchup

Sun Wukong
Sun Wukong
Binding Shackle
Sun Wukong
Level 155
God Stats
3W - 1L
1,624 SR
Queue Stats
97W - 89L
1,488 Elo+
Party 2
Thor
Thor
Frozenshred97
Thor
Level 126
God Stats
3W - 1L
1,793 SR
Queue Stats
86W - 78L
1,570 Elo+
Party 2
Bacchus
Bacchus
Gloomy Darko
Bacchus
Level 45
God Stats
10W - 14L
1,498 SR
Queue Stats
39W - 48L
1,459 Elo+
Party 2
Charybdis
Charybdis
iTz x Silver o
Charybdis
Level 149
God Stats
3W - 7L
1,382 SR
Queue Stats
94W - 101L
1,486 Elo+
Party 2
Sol
Sol
kaeleenlovexo
Sol
Level 158
God Stats
3W - 5L
1,524 SR
Queue Stats
119W - 116L
1,530 Elo+
Party 2
Team Averages
Level 127
1,564 SR
1,507 Elo+

VS

Team Averages
Level 62
1,590 SR
1,426 Elo+
Nu Wa
Nu Wa
ChiefSpork
Nu Wa
Level 141
God Stats
9W - 5L
1,599 SR
Queue Stats
17W - 11L
1,568 Elo+
Solo
Susano
Susano
MiniBruno
Susano
Level 44
God Stats
0W - 1L
1,261 SR
Queue Stats
13W - 18L
1,417 Elo+
Solo
Cerberus
Cerberus
Retih
Cerberus
Level 64
God Stats
3W - 1L
1,833 SR
Queue Stats
63W - 77L
1,418 Elo+
Party 1
Nemesis
Nemesis
RetroSylux
Nemesis
Level 18
God Stats
15W - 8L
1,756 SR
Queue Stats
23W - 17L
1,327 Elo+
Party 1
Bellona
Bellona
angel22595
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Binding Shackle
Sun Wukong
20
10 / 3 / 13
15,518
817
16,651
18,002
23,812
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 2 / 13
16,033
844
21,039
21,638
12,434
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Gloomy Darko
Bacchus
19
3 / 0 / 19
14,620
769
8,748
24,175
37,070
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
iTz x Silver o
Charybdis
20
6 / 4 / 12
14,615
769
19,891
17,431
6,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
7 / 3 / 14
14,617
769
25,272
20,475
6,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
1 / 4 / 7
12,486
657
19,708
9,598
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
MiniBruno
Susano
17
1 / 9 / 3
10,960
577
9,548
17,110
6,193
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
Retih
Cerberus
20
7 / 6 / 4
14,666
772
28,305
34,411
34,392
Nemesis
RetroSylux
Nemesis
17
0 / 9 / 5
11,106
585
5,395
18,182
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
angel22595
Bellona
19
3 / 8 / 3
12,488
657
13,669
25,298
28,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
36
Kills
12
12
Deaths
36
71
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Binding Shackle
Sun Wukong
10
3
13
5.5
L
Nu Wa
1
4
7
1.13
W
10
2
13
8.25
W
Bacchus
Gloomy Darko
Bacchus
3
0
19
12.5
L
Susano
MiniBruno
Susano
1
9
3
0.28
L
Cerberus
Retih
Cerberus
7
6
4
1.5
L
Nemesis
RetroSylux
Nemesis
0
9
5
0.28
L
Bellona
angel22595
Bellona
3
8
3
0.56
W
Charybdis
iTz x Silver o
Charybdis
6
4
12
3
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,601
Damage
76,625
101,721
Taken
104,599
86,419
Mitigated
80,306
30,110
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Binding Shackle
Sun Wukong
16,651
3,691
883
5,860
18,002
23,812
814
7,591
9,099
0
40,436
L
Nu Wa
19,708
4,413
60
1,372
9,598
3,029
651
1,889
7,540
69,365
0
W
21,039
3,460
0
3,866
21,638
12,434
866
11,119
9,689
9,103
67,635
W
Bacchus
Gloomy Darko
Bacchus
8,748
369
0
5,635
24,175
37,070
160
6,249
16,906
17,191
0
L
Susano
MiniBruno
Susano
9,548
1,116
0
0
17,110
6,193
0
4,918
11,452
0
30,598
L
Cerberus
Retih
Cerberus
28,305
709
0
5,645
34,411
34,392
1
11,458
21,546
73,869
0
L
Nemesis
RetroSylux
Nemesis
5,395
2,144
0
2,023
18,182
8,600
0
7,333
10,314
0
35,274
L
Bellona
angel22595
Bellona
13,669
3,847
0
1,471
25,298
28,092
0
9,420
15,088
0
42,718
W
Charybdis
iTz x Silver o
Charybdis
19,891
8,347
0
5,233
17,431
6,942
4,836
9,173
7,808
0
75,990
W
25,272
7,278
0
8,633
20,475
6,161
2,250
12,181
7,643
80,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,403
Gold Earned
61,706
467
Minions Killed
435
10
Camps Cleared
7
1,760,312
Distance Traveled
1,532,646
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,518
817
55
3
2
373,623
0
L
Nu Wa
12,486
657
105
6
3
286,420
3
W
Thor
16,033
844
114
6
4
364,892
2
W
Bacchus
14,620
769
16
1
0
370,895
2
L
Susano
10,960
577
53
3
1
284,095
4
L
Cerberus
14,666
772
132
7
1
331,420
2
L
Nemesis
11,106
585
76
4
1
311,031
0
L
Bellona
12,488
657
69
4
1
319,680
3
W
Charybdis
14,615
769
147
8
0
312,520
1
W
Sol
14,617
769
135
7
4
338,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role