Player Matchup

Medusa
Medusa
Dẽadshot
Medusa
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,632 Elo+
Party 2
Pele
Pele
MixzerZ
Pele
Level 55
God Stats
4W - 1L
1,798 SR
Queue Stats
188W - 63L
1,738 Elo+
Party 2
Ymir
Ymir
TheTasty
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
twigtheoracle
King Arthur
Level 123
God Stats
3W - 1L
1,562 SR
Queue Stats
312W - 155L
1,709 Elo+
Party 2
Scylla
Scylla
vrawnika
Scylla
Level 9
God Stats
5W - 2L
1,694 SR
Queue Stats
11W - 7L
1,583 Elo+
Party 2
Team Averages
Level 62
1,611 SR
1,632 Elo+

VS

Team Averages
Level 91
1,458 SR
1,454 Elo+
Baron Samedi
Baron Samedi
Citizen Z 909
Baron Samedi
Level 128
God Stats
2W - 3L
1,571 SR
Queue Stats
16W - 14L
1,498 Elo+
Solo
Artemis
Artemis
I-xTECHx-I
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
NomadicDeicide
Jormungandr
Level 108
God Stats
2W - 5L
1,399 SR
Queue Stats
232W - 234L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
Tesla_Stark
Sun Wukong
Level 103
God Stats
0W - 6L
1,252 SR
Queue Stats
667W - 674L
1,393 Elo+
Solo
Hel
Hel
lI-Maverick-ll
Hel
Level 109
God Stats
57W - 47L
1,566 SR
Queue Stats
354W - 403L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dẽadshot
Medusa
18
7 / 1 / 14
12,208
1,221
27,640
12,770
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
MixzerZ
Pele
18
14 / 3 / 9
12,417
1,242
23,468
13,050
5,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
16
0 / 3 / 10
9,006
901
4,640
13,559
13,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
twigtheoracle
King Arthur
18
8 / 1 / 15
11,933
1,193
17,372
17,942
20,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
vrawnika
Scylla
17
1 / 1 / 10
9,709
971
7,205
5,832
2,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

265

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Citizen Z 909
Baron Samedi
16
3 / 4 / 5
10,310
1,031
13,948
15,129
5,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
I-xTECHx-I
Artemis
16
1 / 11 / 4
9,218
922
8,588
19,531
6,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
NomadicDeicide
Jormungandr
16
1 / 3 / 8
9,894
989
17,458
17,398
18,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Tesla_Stark
Sun Wukong
15
3 / 5 / 4
9,708
971
8,740
16,061
12,665
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 2
8,848
885
9,047
17,307
5,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
30
Kills
9
9
Deaths
30
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Citizen Z 909
Baron Samedi
3
4
5
1.38
W
Medusa
Dẽadshot
Medusa
7
1
14
14
L
Artemis
I-xTECHx-I
Artemis
1
11
4
0.27
W
Pele
MixzerZ
Pele
14
3
9
6.17
L
Jormungandr
NomadicDeicide
Jormungandr
1
3
8
1.67
L
Sun Wukong
Tesla_Stark
Sun Wukong
3
5
4
1
W
Ymir
0
3
10
1.67
L
1
7
2
0.29
W
King Arthur
twigtheoracle
King Arthur
8
1
15
15.5
W
Scylla
vrawnika
Scylla
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,325
Damage
57,781
63,153
Taken
85,426
46,859
Mitigated
50,083
11,856
Healing
20,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Citizen Z 909
Baron Samedi
13,948
290
3,819
3,266
15,129
5,712
0
2,043
13,086
36,892
0
W
Medusa
Dẽadshot
Medusa
27,640
14,659
0
4,990
12,770
5,233
0
7,947
4,552
0
58,093
L
Artemis
I-xTECHx-I
Artemis
8,588
5,642
0
1,526
19,531
6,922
0
910
18,621
0
14,634
W
Pele
MixzerZ
Pele
23,468
3,573
0
2,887
13,050
5,476
0
7,692
5,142
0
32,911
L
Jormungandr
NomadicDeicide
Jormungandr
17,458
2,639
0
1,013
17,398
18,785
0
2,908
14,420
48,166
0
L
Sun Wukong
Tesla_Stark
Sun Wukong
8,740
3,196
0
568
16,061
12,665
0
3,222
12,612
0
14,754
W
Ymir
4,640
456
0
0
13,559
13,004
0
9,715
3,357
12,912
0
L
9,047
41
5,424
4,734
17,307
5,999
0
2,465
14,842
25,141
0
W
King Arthur
twigtheoracle
King Arthur
17,372
3,230
0
3,979
17,942
20,951
0
10,577
6,950
0
28,110
W
Scylla
vrawnika
Scylla
7,205
796
0
0
5,832
2,195
0
3,133
2,699
23,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,273
Gold Earned
47,978
184
Minions Killed
173
8
Camps Cleared
7
977,808
Distance Traveled
896,198
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,310
1,031
58
6
2
188,953
1
W
Medusa
12,208
1,221
83
8
7
185,880
0
L
Artemis
9,218
922
9
1
0
137,700
1
W
Pele
12,417
1,242
24
2
1
230,894
2
L
Jormungandr
9,894
989
55
6
0
194,395
0
L
Sun Wukong
9,708
971
10
1
0
195,028
0
W
Ymir
9,006
901
20
2
0
162,964
0
L
Hel
8,848
885
41
4
5
180,122
0
W
King Arthur
11,933
1,193
21
2
0
209,384
0
W
Scylla
9,709
971
36
4
0
188,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role