Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
VéLkO
Ullr
Level 157
God Stats
4W - 1L
1,446 SR
Queue Stats
162W - 155L
1,554 Elo+
Party 1
Hercules
Hercules
Withban
Hercules
Level 155
God Stats
8W - 7L
1,609 SR
Queue Stats
190W - 195L
1,516 Elo+
Party 1
Cerberus
Cerberus
lWinsl
Cerberus
Level 133
God Stats
4W - 6L
1,466 SR
Queue Stats
269W - 259L
1,526 Elo+
Party 1
Team Averages
Level 146
1,504 SR
1,519 Elo+

VS

Team Averages
Level 124
1,511 SR
1,575 Elo+
Kali
Kali
 
Kali
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Galatêa
Freya
Level 106
God Stats
0W - 2L
1,294 SR
Queue Stats
22W - 22L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
Sicilith
Sylvanus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,658 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheOnlyLight
Kumbhakarna
Level 91
God Stats
0W - 1L
1,797 SR
Queue Stats
5W - 4L
1,627 Elo+
Party 2
Neith
Neith
Wandererchan
Neith
Level 160
God Stats
10W - 13L
1,467 SR
Queue Stats
773W - 840L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
6 / 2 / 17
11,542
824
20,621
13,890
7,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
 
Chang'e
16
3 / 3 / 14
9,982
713
8,446
15,491
10,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
VéLkO
Ullr
17
5 / 3 / 12
10,790
771
14,816
13,065
6,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Withban
Hercules
20
12 / 2 / 11
12,211
872
19,834
25,992
32,901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
lWinsl
Cerberus
16
1 / 2 / 19
10,565
755
10,630
25,751
33,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
8 / 6 / 2
10,781
770
23,109
19,118
11,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
Galatêa
Freya
15
2 / 7 / 5
8,867
633
11,635
14,008
5,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Sicilith
Sylvanus
16
0 / 5 / 9
9,438
674
11,504
17,071
19,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
TheOnlyLight
Kumbhakarna
15
1 / 6 / 6
8,825
630
6,353
19,302
20,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
1 / 3 / 6
9,517
680
21,186
12,661
8,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
40
27
Kills
12
12
Deaths
27
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
17
7.25
W
Chang'e
 
Chang'e
3
3
14
3.33
L
Kali
 
Kali
8
6
2
1.5
L
Freya
Galatêa
Freya
2
7
5
0.64
L
Sylvanus
Sicilith
Sylvanus
0
5
9
0.9
L
Kumbhakarna
TheOnlyLight
Kumbhakarna
1
6
6
0.67
W
Ullr
VéLkO
Ullr
5
3
12
3.67
L
1
3
6
1.33
W
Hercules
Withban
Hercules
12
2
11
8.75
W
Cerberus
lWinsl
Cerberus
1
2
19
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,347
Damage
73,787
94,189
Taken
82,160
90,856
Mitigated
65,727
53,750
Healing
27,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
20,621
2,119
3,347
2,970
13,890
7,147
1,597
3,922
9,968
46,743
0
W
Chang'e
 
Chang'e
8,446
1,034
9,131
6,708
15,491
10,274
858
4,762
10,729
20,450
0
L
Kali
 
Kali
23,109
8,265
1,271
5,402
19,118
11,921
0
9,140
9,978
0
35,430
L
Freya
Galatêa
Freya
11,635
3,244
535
2,696
14,008
5,572
406
6,709
7,299
18,263
0
L
Sylvanus
Sicilith
Sylvanus
11,504
2,549
7,280
5,355
17,071
19,301
0
11,474
5,597
15,771
0
L
Kumbhakarna
TheOnlyLight
Kumbhakarna
6,353
423
0
41
19,302
20,277
44
7,439
11,863
18,071
0
W
Ullr
VéLkO
Ullr
14,816
5,647
3,255
2,897
13,065
6,913
1,814
4,801
8,264
0
34,831
L
21,186
6,688
888
3,839
12,661
8,656
40
4,935
7,726
0
41,674
W
Hercules
Withban
Hercules
19,834
6,392
2,416
11,056
25,992
32,901
825
7,313
18,679
0
26,438
W
Cerberus
lWinsl
Cerberus
10,630
712
2,645
9,325
25,751
33,621
256
8,694
17,057
23,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,090
Gold Earned
47,428
174
Minions Killed
137
0
Camps Cleared
0
1,292,993
Distance Traveled
1,178,375
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,542
824
63
5
0
250,963
5
W
Chang'e
9,982
713
27
2
0
215,476
4
L
Kali
10,781
770
26
2
0
250,908
0
L
Freya
8,867
633
24
2
0
213,278
1
L
Sylvanus
9,438
674
10
1
0
223,755
0
L
Kumbhakarna
8,825
630
29
2
0
243,874
0
W
Ullr
10,790
771
38
3
0
264,654
0
L
Neith
9,517
680
48
3
0
246,560
3
W
Hercules
12,211
872
18
1
0
291,355
0
W
Cerberus
10,565
755
28
2
0
270,545
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role