Player Matchup

Gilgamesh
Gilgamesh
Arkatlas
Gilgamesh
Level 158
God Stats
39W - 37L
1,585 SR
Queue Stats
380W - 326L
1,672 Elo+
Party 2
Awilix
Awilix
Flappyy99
Awilix
Level 138
God Stats
2W - 1L
1,254 SR
Queue Stats
423W - 398L
1,558 Elo+
Solo
Zeus
Zeus
Luna4513
Zeus
Level 158
God Stats
5W - 2L
1,642 SR
Queue Stats
199W - 173L
1,649 Elo+
Party 2
Serqet
Serqet
batdog5
Serqet
Level 118
God Stats
6W - 4L
1,640 SR
Queue Stats
231W - 191L
1,674 Elo+
Party 2
Chiron
Chiron
itzmarshmellow
Chiron
Level 139
God Stats
1W - 1L
1,521 SR
Queue Stats
18W - 22L
1,576 Elo+
Party 2
Team Averages
Level 142
1,529 SR
1,626 Elo+

VS

Team Averages
Level 154
1,580 SR
1,596 Elo+
Agni
Agni
 
Agni
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Chowskee
Apollo
Level 160
God Stats
26W - 15L
1,629 SR
Queue Stats
479W - 376L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
SPLATTERR
Danzaburou
Level 156
God Stats
2W - 2L
1,712 SR
Queue Stats
112W - 113L
1,607 Elo+
Party 3
Set
Set
Zactify
Set
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 200L
1,666 Elo+
Solo
Kuzenbo
Kuzenbo
tinylemons
Kuzenbo
Level 140
God Stats
3W - 4L
1,557 SR
Queue Stats
29W - 26L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arkatlas
Gilgamesh
15
6 / 2 / 1
9,143
610
14,607
15,688
11,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Awilix
Flappyy99
Awilix
13
2 / 2 / 3
7,808
521
5,362
9,671
3,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
13
1 / 3 / 2
7,749
517
8,270
7,775
2,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
batdog5
Serqet
11
1 / 0 / 3
7,420
495
2,856
9,652
4,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 2 / 1
7,872
525
3,190
6,774
1,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
0 / 3 / 3
7,004
467
5,715
7,489
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Chowskee
Apollo
13
6 / 2 / 1
8,036
536
7,434
9,937
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SPLATTERR
Danzaburou
15
1 / 0 / 1
8,778
585
4,676
4,966
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
13
1 / 4 / 2
7,673
512
12,477
16,079
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
tinylemons
Kuzenbo
11
1 / 2 / 3
6,697
446
4,088
11,018
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
10
Kills
9
9
Deaths
11
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
3
0.5
W
Gilgamesh
Arkatlas
Gilgamesh
6
2
1
3.25
L
Apollo
Chowskee
Apollo
6
2
1
3.25
W
Awilix
Flappyy99
Awilix
2
2
3
1.75
W
Zeus
1
3
2
0.67
L
Danzaburou
SPLATTERR
Danzaburou
1
0
1
1.5
L
Set
1
4
2
0.5
W
Serqet
batdog5
Serqet
1
0
3
2.5
W
0
2
1
0.25
L
Kuzenbo
tinylemons
Kuzenbo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,285
Damage
34,390
49,560
Taken
49,489
22,929
Mitigated
30,549
14,964
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,715
248
0
2,222
7,489
2,531
0
3,631
3,810
44,401
0
W
Gilgamesh
Arkatlas
Gilgamesh
14,607
4,461
253
5,880
15,688
11,153
0
980
13,811
0
60,374
L
Apollo
Chowskee
Apollo
7,434
3,537
0
1,997
9,937
4,764
0
913
8,738
0
52,979
W
Awilix
Flappyy99
Awilix
5,362
2,266
0
620
9,671
3,272
0
1,911
7,649
0
56,232
W
Zeus
8,270
733
0
1,738
7,775
2,599
497
3,613
4,162
60,309
0
L
Danzaburou
SPLATTERR
Danzaburou
4,676
2,001
0
3,441
4,966
1,774
477
170
4,796
0
74,862
L
Set
12,477
3,892
0
5,132
16,079
9,701
0
1,444
13,590
1,526
47,833
W
Serqet
batdog5
Serqet
2,856
633
1,852
2,501
9,652
4,233
0
3,267
6,253
0
11,748
W
3,190
1,238
271
1,849
6,774
1,672
0
349
6,380
0
56,932
L
Kuzenbo
tinylemons
Kuzenbo
4,088
1,870
456
2,019
11,018
11,779
0
2,282
8,424
13,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
38,188
457
Minions Killed
444
0
Camps Cleared
0
1,516,940
Distance Traveled
1,512,767
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,004
467
99
7
0
306,759
2
W
Gilgamesh
9,143
610
107
7
0
307,808
1
L
Apollo
8,036
536
94
6
0
320,112
4
W
Awilix
7,808
521
90
6
0
340,282
5
W
Zeus
7,749
517
118
8
0
276,385
3
L
Danzaburou
8,778
585
145
10
0
284,668
9
L
Set
7,673
512
86
6
0
291,046
3
W
Serqet
7,420
495
23
2
0
325,033
5
W
Chiron
7,872
525
119
8
0
267,432
5
L
Kuzenbo
6,697
446
20
1
0
310,182
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role