Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Bunnylovesrj15
Cerberus
Level 112
God Stats
33W - 42L
1,431 SR
Queue Stats
207W - 237L
1,425 Elo+
Party 4
Medusa
Medusa
CancionDelSol
Medusa
Level 108
God Stats
99W - 94L
1,543 SR
Queue Stats
230W - 251L
1,448 Elo+
Party 4
Anubis
Anubis
Cynderous6
Anubis
Level 156
God Stats
1W - 3L
1,564 SR
Queue Stats
5W - 13L
1,216 Elo+
Party 1
Hercules
Hercules
SniperG00SE
Hercules
Level 119
God Stats
3W - 2L
1,672 SR
Queue Stats
293W - 275L
1,461 Elo+
Solo
Team Averages
Level 121
1,542 SR
1,410 Elo+

VS

Team Averages
Level 101
1,549 SR
1,458 Elo+
Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Kurt_Angle58
Sol
Level 89
God Stats
10W - 15L
1,513 SR
Queue Stats
61W - 78L
1,446 Elo+
Party 3
Da Ji
Da Ji
Tjpeyton
Da Ji
Level 104
God Stats
5W - 8L
1,544 SR
Queue Stats
255W - 270L
1,439 Elo+
Party 2
Discordia
Discordia
venlenon
Discordia
Level 63
God Stats
5W - 0L
1,689 SR
Queue Stats
70W - 82L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 5 / 2
5,795
446
1,541
8,079
2,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
10
1 / 2 / 1
5,804
446
1,743
6,381
4,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
6,516
501
3,532
5,534
1,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Cynderous6
Anubis
11
1 / 3 / 0
6,601
508
5,140
6,734
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SniperG00SE
Hercules
10
1 / 6 / 2
6,274
483
4,701
11,195
5,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 1 / 1
8,530
656
9,831
11,312
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
 
Bacchus
11
0 / 1 / 5
6,533
503
3,198
7,363
7,271
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 0 / 1
7,656
589
3,858
5,402
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Tjpeyton
Da Ji
14
6 / 2 / 4
8,295
638
6,426
8,555
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
venlenon
Discordia
13
2 / 1 / 5
7,870
605
2,876
5,053
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
18
18
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
2
0.2
W
Thanatos
 
Thanatos
6
1
1
6.5
W
Bacchus
 
Bacchus
0
1
5
2.5
L
Cerberus
1
2
1
0.75
L
1
2
0
0.5
L
Anubis
Cynderous6
Anubis
1
3
0
0.33
W
4
0
1
4.5
L
Hercules
SniperG00SE
Hercules
1
6
2
0.33
W
Da Ji
Tjpeyton
Da Ji
6
2
4
4
W
Discordia
venlenon
Discordia
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,657
Damage
26,189
37,923
Taken
37,685
16,626
Mitigated
20,996
8,819
Healing
21,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,541
713
0
1,607
8,079
2,542
0
879
7,084
0
28,789
W
Thanatos
 
Thanatos
9,831
2,686
0
11,895
11,312
8,211
0
2,666
8,020
0
52,529
W
Bacchus
 
Bacchus
3,198
458
64
1,930
7,363
7,271
0
639
6,724
22,544
0
L
Cerberus
1,743
152
69
1,532
6,381
4,138
50
3,457
2,924
15,062
0
L
3,532
1,317
0
1,815
5,534
1,586
605
3,039
2,495
0
46,289
L
Anubis
Cynderous6
Anubis
5,140
123
0
1,692
6,734
3,052
0
1,638
5,007
31,957
0
W
3,858
945
0
3,590
5,402
1,234
0
1,218
4,184
52,791
0
L
Hercules
SniperG00SE
Hercules
4,701
1,515
0
2,104
11,195
5,308
29
1,192
9,331
0
21,912
W
Da Ji
Tjpeyton
Da Ji
6,426
1,651
0
3,183
8,555
2,808
0
1,554
6,829
0
47,397
W
Discordia
venlenon
Discordia
2,876
370
247
818
5,053
1,472
574
670
4,188
40,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
38,884
289
Minions Killed
410
0
Camps Cleared
0
1,209,015
Distance Traveled
1,374,018
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,795
446
54
4
0
245,530
4
W
Thanatos
8,530
656
107
8
0
263,295
5
W
Bacchus
6,533
503
37
3
0
268,537
4
L
Cerberus
5,804
446
44
3
0
261,104
6
L
Medusa
6,516
501
93
7
0
285,786
4
L
Anubis
6,601
508
64
5
0
243,152
3
W
Sol
7,656
589
102
8
0
268,251
6
L
Hercules
6,274
483
34
3
0
173,443
0
W
Da Ji
8,295
638
80
6
0
308,484
1
W
Discordia
7,870
605
84
6
0
265,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role