Player Matchup

Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
NikolayQWE
Atlas
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
422W - 467L
1,426 Elo+
Solo
Charybdis
Charybdis
VlAzdaja
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,471 Elo+
Party 2
Chaac
Chaac
mijugi
Chaac
Level 109
God Stats
4W - 7L
1,504 SR
Queue Stats
157W - 151L
1,432 Elo+
Solo
Poseidon
Poseidon
weednasnoches
Poseidon
Level 65
God Stats
4W - 6L
1,222 SR
Queue Stats
215W - 227L
1,526 Elo+
Solo
Team Averages
Level 93
1,445 SR
1,471 Elo+

VS

Team Averages
Level 75
1,520 SR
1,545 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Derrok
Neith
Level 45
God Stats
33W - 32L
1,599 SR
Queue Stats
99W - 106L
1,526 Elo+
Party 1
Ra
Ra
Nitrua
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 5 / 0
5,484
548
2,769
7,849
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
8
2 / 3 / 0
5,150
515
2,194
6,689
2,574
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
VlAzdaja
Charybdis
9
0 / 3 / 1
4,993
499
5,395
6,705
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
mijugi
Chaac
10
2 / 2 / 1
6,121
612
4,145
9,774
3,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
weednasnoches
Poseidon
8
0 / 6 / 0
4,843
484
2,447
5,377
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
2 / 2 / 1
5,998
600
5,482
4,328
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
 
Da Ji
9
5 / 1 / 1
5,963
596
4,889
6,136
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
 
Ganesha
8
0 / 1 / 4
4,548
455
1,409
6,635
2,325
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Derrok
Neith
10
5 / 1 / 3
5,721
572
6,383
4,501
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
10
7 / 1 / 6
6,276
628
7,051
5,650
1,826
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
19
19
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
0
0.4
W
Vulcan
 
Vulcan
2
2
1
1.25
W
Da Ji
 
Da Ji
5
1
1
5.5
W
Ganesha
 
Ganesha
0
1
4
2
W
Neith
Derrok
Neith
5
1
3
6.5
L
Atlas
2
3
0
0.67
W
Ra
7
1
6
10
L
Charybdis
VlAzdaja
Charybdis
0
3
1
0.17
L
Chaac
mijugi
Chaac
2
2
1
1.25
L
Poseidon
weednasnoches
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,950
Damage
25,214
36,394
Taken
27,250
10,829
Mitigated
8,727
10,594
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,769
510
0
2,073
7,849
1,980
0
2,329
5,472
0
20,245
W
Vulcan
 
Vulcan
5,482
2,534
0
561
4,328
1,312
0
0
4,328
34,725
0
W
Da Ji
 
Da Ji
4,889
1,198
0
3,836
6,136
1,903
0
452
5,684
0
26,729
W
Ganesha
 
Ganesha
1,409
188
690
1,783
6,635
2,325
0
1,412
5,223
8,182
0
W
Neith
Derrok
Neith
6,383
3,233
0
1,059
4,501
1,361
0
547
3,954
0
30,408
L
Atlas
2,194
728
0
1,720
6,689
2,574
0
1,421
5,268
10,944
0
W
Ra
7,051
597
298
1,339
5,650
1,826
0
2,230
3,420
27,274
0
L
Charybdis
VlAzdaja
Charybdis
5,395
2,558
0
1,837
6,705
1,148
203
1,119
5,586
0
29,893
L
Chaac
mijugi
Chaac
4,145
1,106
0
4,404
9,774
3,614
0
5,331
4,197
0
36,085
L
Poseidon
weednasnoches
Poseidon
2,447
277
0
560
5,377
1,513
0
3,448
1,929
25,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,591
Gold Earned
28,506
231
Minions Killed
245
0
Camps Cleared
0
923,338
Distance Traveled
993,249
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,484
548
39
4
0
182,319
2
W
Vulcan
5,998
600
72
7
0
173,968
2
W
Da Ji
5,963
596
50
5
0
224,577
5
W
Ganesha
4,548
455
6
1
0
203,576
3
W
Neith
5,721
572
69
7
0
167,594
4
L
Atlas
5,150
515
22
2
0
180,860
2
W
Ra
6,276
628
48
5
0
223,534
5
L
Charybdis
4,993
499
54
5
0
176,945
2
L
Chaac
6,121
612
77
8
0
201,046
0
L
Poseidon
4,843
484
39
4
0
182,168
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role