Player Matchup

The Morrigan
The Morrigan
ArianaVenti420
The Morrigan
Level 154
God Stats
16W - 9L
1,657 SR
Queue Stats
194W - 187L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
EonSquabs
Danzaburou
Level 129
God Stats
14W - 15L
1,622 SR
Queue Stats
86W - 86L
1,676 Elo+
Party 1
Hercules
Hercules
MoschinoMauve
Hercules
Level 155
God Stats
1W - 1L
1,250 SR
Queue Stats
236W - 215L
1,558 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RamonJonns250
Cu Chulainn
Level 107
God Stats
7W - 3L
1,575 SR
Queue Stats
401W - 359L
1,549 Elo+
Solo
Hel
Hel
Superphrodite
Hel
Level 157
God Stats
8W - 17L
1,422 SR
Queue Stats
266W - 268L
1,520 Elo+
Party 1
Team Averages
Level 140
1,505 SR
1,569 Elo+

VS

Team Averages
Level 114
1,575 SR
1,508 Elo+
Fenrir
Fenrir
J_Pepsiwave
Fenrir
Level 128
God Stats
7W - 2L
1,778 SR
Queue Stats
565W - 530L
1,575 Elo+
Solo
Sol
Sol
Pistolgrip3
Sol
Level 143
God Stats
1W - 1L
1,707 SR
Queue Stats
24W - 43L
1,413 Elo+
Solo
Ra
Ra
Str8gaminbeasty
Ra
Level 89
God Stats
5W - 11L
1,426 SR
Queue Stats
543W - 526L
1,495 Elo+
Solo
Susano
Susano
TPFC_Iggy_98__
Susano
Level 108
God Stats
14W - 22L
1,469 SR
Queue Stats
648W - 690L
1,507 Elo+
Solo
Horus
Horus
omsa555
Horus
Level 104
God Stats
3W - 4L
1,498 SR
Queue Stats
92W - 93L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ArianaVenti420
The Morrigan
11
3 / 1 / 7
6,385
639
6,487
5,543
1,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
EonSquabs
Danzaburou
11
7 / 0 / 5
6,834
683
7,952
7,979
4,490
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
MoschinoMauve
Hercules
11
5 / 1 / 4
6,726
673
4,319
7,533
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
RamonJonns250
Cu Chulainn
11
1 / 4 / 2
6,224
622
5,494
9,901
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 3 / 3
6,037
604
3,919
6,320
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 2 / 1
6,762
676
6,373
8,288
3,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 1
5,182
518
4,688
8,441
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 1
5,645
565
5,505
6,166
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 1
6,149
615
3,977
7,545
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
omsa555
Horus
7
1 / 5 / 0
4,907
491
1,663
9,225
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
9
9
Deaths
17
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
ArianaVenti420
The Morrigan
3
1
7
6.5
W
Danzaburou
EonSquabs
Danzaburou
7
0
5
9.5
L
Fenrir
4
2
1
2.25
W
Hercules
MoschinoMauve
Hercules
5
1
4
7
L
0
4
1
0.13
W
Cu Chulainn
RamonJonns250
Cu Chulainn
1
4
2
0.5
L
2
3
1
0.83
W
1
3
3
0.83
L
2
3
1
0.83
L
Horus
omsa555
Horus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,171
Damage
22,206
37,276
Taken
39,665
16,143
Mitigated
13,851
8,878
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
ArianaVenti420
The Morrigan
6,487
2,841
0
527
5,543
1,633
919
2,376
3,135
39,963
938
W
Danzaburou
EonSquabs
Danzaburou
7,952
2,612
176
1,383
7,979
4,490
0
3,560
4,341
4,186
19,762
L
Fenrir
6,373
1,856
0
4,621
8,288
3,655
0
0
7,685
0
30,733
W
Hercules
MoschinoMauve
Hercules
4,319
844
0
1,679
7,533
3,528
0
1,494
5,841
0
32,575
L
4,688
2,457
0
3,569
8,441
1,791
798
3,351
5,056
37,084
0
W
Cu Chulainn
RamonJonns250
Cu Chulainn
5,494
864
0
2,374
9,901
4,778
0
0
9,421
0
30,886
L
5,505
680
56
2,230
6,166
1,835
0
2,432
3,734
29,458
0
W
3,919
104
419
2,320
6,320
1,714
640
2,499
3,619
36,834
0
L
3,977
580
0
1,932
7,545
2,434
0
1,318
6,185
0
31,925
L
Horus
omsa555
Horus
1,663
569
392
2,003
9,225
4,136
170
3,611
5,614
0
7,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,206
Gold Earned
28,645
287
Minions Killed
295
0
Camps Cleared
0
1,009,853
Distance Traveled
1,007,096
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,385
639
60
6
0
191,518
4
W
Danzaburou
6,834
683
45
5
0
208,890
2
L
Fenrir
6,762
676
79
8
0
205,264
6
W
Hercules
6,726
673
56
6
0
211,824
1
L
Sol
5,182
518
86
9
0
167,800
0
W
Cu Chulainn
6,224
622
57
6
0
191,324
3
L
Ra
5,645
565
62
6
0
224,567
4
W
Hel
6,037
604
69
7
0
206,297
4
L
Susano
6,149
615
63
6
0
228,895
0
L
Horus
4,907
491
5
1
0
180,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role