Player Matchup

King Arthur
King Arthur
Indemiks
King Arthur
Level 31
God Stats
0W - 4L
1,315 SR
Queue Stats
5W - 15L
1,164 Elo+
Party 2
Apollo
Apollo
PivotalBus0234
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
i_Melodic_i
Aphrodite
Level 102
God Stats
89W - 83L
1,467 SR
Queue Stats
223W - 271L
1,316 Elo+
Solo
Merlin
Merlin
kPride_
Merlin
Level 62
God Stats
13W - 7L
1,421 SR
Queue Stats
26W - 29L
1,195 Elo+
Party 2
Thanatos
Thanatos
tu papi rico84
Thanatos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,586 Elo+
Party 3
Team Averages
Level 51
1,441 SR
1,352 Elo+

VS

Team Averages
Level 83
1,456 SR
1,346 Elo+
Kukulkan
Kukulkan
Becckah
Kukulkan
Level 90
God Stats
49W - 54L
1,434 SR
Queue Stats
109W - 147L
1,327 Elo+
Party 1
Fenrir
Fenrir
Pyroplexx
Fenrir
Level 45
God Stats
18W - 30L
1,383 SR
Queue Stats
68W - 106L
1,304 Elo+
Party 1
Aphrodite
Aphrodite
pegui69
Aphrodite
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 65L
1,438 Elo+
Solo
Charybdis
Charybdis
seaseaven
Charybdis
Level 88
God Stats
7W - 4L
1,520 SR
Queue Stats
168W - 194L
1,332 Elo+
Solo
Sol
Sol
xXMEeMEeXx01
Sol
Level 78
God Stats
10W - 11L
1,445 SR
Queue Stats
297W - 326L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Indemiks
King Arthur
13
0 / 5 / 6
8,399
400
6,707
20,368
13,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 12 / 0
8,951
426
6,167
18,525
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
i_Melodic_i
Aphrodite
15
3 / 9 / 3
10,457
498
11,080
17,605
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
kPride_
Merlin
18
6 / 4 / 3
11,028
525
12,279
13,118
4,732
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
12
1 / 17 / 2
7,660
365
7,034
17,476
5,110
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Becckah
Kukulkan
17
3 / 1 / 13
12,167
579
11,136
8,698
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Pyroplexx
Fenrir
17
9 / 3 / 11
11,832
563
8,215
18,787
8,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
pegui69
Aphrodite
16
3 / 3 / 16
11,709
558
6,697
19,483
23,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
seaseaven
Charybdis
18
14 / 4 / 7
12,596
600
16,531
17,590
7,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
18 / 1 / 7
15,280
728
26,698
17,086
8,180
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
11
Kills
47
47
Deaths
12
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Becckah
Kukulkan
3
1
13
9.5
L
King Arthur
Indemiks
King Arthur
0
5
6
0.6
L
1
12
0
0.08
W
Fenrir
Pyroplexx
Fenrir
9
3
11
4.83
L
Aphrodite
i_Melodic_i
Aphrodite
3
9
3
0.5
L
Merlin
kPride_
Merlin
6
4
3
1.88
W
Aphrodite
pegui69
Aphrodite
3
3
16
3.67
W
Charybdis
seaseaven
Charybdis
14
4
7
4.38
L
Thanatos
1
17
2
0.12
W
18
1
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,267
Damage
69,277
87,092
Taken
81,644
40,617
Mitigated
51,812
22,307
Healing
44,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Becckah
Kukulkan
11,136
670
217
3,127
8,698
4,037
1,638
3,163
5,507
80,324
0
L
King Arthur
Indemiks
King Arthur
6,707
660
0
4,458
20,368
13,741
0
10,810
9,558
0
31,479
L
6,167
3,130
0
2,331
18,525
6,698
0
11,459
7,066
0
62,962
W
Fenrir
Pyroplexx
Fenrir
8,215
1,233
0
9,484
18,787
8,907
1,838
3,825
14,794
0
75,571
L
Aphrodite
i_Melodic_i
Aphrodite
11,080
730
2,982
7,355
17,605
10,336
44
7,960
9,645
43,418
0
L
Merlin
kPride_
Merlin
12,279
621
0
1,371
13,118
4,732
0
4,592
8,526
72,415
0
W
Aphrodite
pegui69
Aphrodite
6,697
1,702
4,070
8,740
19,483
23,399
557
6,746
12,383
47,269
0
W
Charybdis
seaseaven
Charybdis
16,531
14,293
0
6,639
17,590
7,289
2,857
4,962
12,443
0
75,795
L
Thanatos
7,034
1,921
0
3,810
17,476
5,110
0
7,591
9,885
0
22,357
W
26,698
9,706
0
11,857
17,086
8,180
8,057
4,663
12,279
105,845
10,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,495
Gold Earned
63,584
388
Minions Killed
638
0
Camps Cleared
0
1,646,181
Distance Traveled
1,976,520
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,167
579
158
8
0
423,835
5
L
King Arthur
8,399
400
56
3
0
379,565
3
L
Apollo
8,951
426
111
5
0
342,466
0
W
Fenrir
11,832
563
97
5
0
398,649
2
L
Aphrodite
10,457
498
68
3
0
307,512
3
L
Merlin
11,028
525
119
6
0
333,187
0
W
Aphrodite
11,709
558
75
4
0
364,370
3
W
Charybdis
12,596
600
103
5
0
386,504
0
L
Thanatos
7,660
365
34
2
0
283,451
2
W
Sol
15,280
728
205
10
0
403,162
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role