Player Matchup

Ullr
Ullr
FailingWumbology
Ullr
Level 84
God Stats
70W - 74L
1,640 SR
Queue Stats
127W - 127L
1,589 Elo+
Party 2
Chaac
Chaac
Puppydonkey
Chaac
Level 38
God Stats
7W - 7L
1,495 SR
Queue Stats
76W - 70L
1,476 Elo+
Party 2
Xing Tian
Xing Tian
TurnItToWumbo
Xing Tian
Level 71
God Stats
4W - 4L
1,411 SR
Queue Stats
92W - 85L
1,616 Elo+
Party 2
Loki
Loki
Víbe
Loki
Level 160
God Stats
2W - 7L
1,443 SR
Queue Stats
274W - 267L
1,602 Elo+
Party 2
Thoth
Thoth
iLuvFatDabRips
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,717 Elo+
Party 2
Team Averages
Level 76
1,498 SR
1,600 Elo+

VS

Team Averages
Level 75
1,541 SR
1,541 Elo+
Hera
Hera
Pathuhnax
Hera
Level 8
God Stats
0W - 2L
1,628 SR
Queue Stats
1W - 4L
1,490 Elo+
Party 1
Da Ji
Da Ji
Sebynater
Da Ji
Level 88
God Stats
4W - 4L
1,467 SR
Queue Stats
139W - 194L
1,532 Elo+
Party 1
Izanami
Izanami
SolarRL
Izanami
Level 89
God Stats
0W - 3L
1,510 SR
Queue Stats
177W - 239L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
Tunedah
Gilgamesh
Level 101
God Stats
7W - 10L
1,568 SR
Queue Stats
349W - 455L
1,563 Elo+
Party 1
Fenrir
Fenrir
rawgreg
Fenrir
Level 89
God Stats
17W - 20L
1,533 SR
Queue Stats
313W - 432L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 5
10,131
563
6,361
9,678
3,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 2 / 4
9,123
507
7,344
15,014
11,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
TurnItToWumbo
Xing Tian
14
3 / 0 / 9
9,444
525
8,085
14,540
16,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
Víbe
Loki
17
7 / 1 / 7
10,252
570
13,636
14,009
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 6 / 4
10,225
568
10,138
16,878
5,294
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
0 / 6 / 2
7,751
431
5,414
8,631
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Sebynater
Da Ji
14
4 / 3 / 2
8,772
487
8,686
14,065
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
SolarRL
Izanami
14
0 / 3 / 3
8,553
475
7,784
8,723
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Tunedah
Gilgamesh
16
1 / 4 / 1
9,608
534
10,268
15,004
10,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
rawgreg
Fenrir
11
4 / 3 / 1
8,160
453
5,944
15,682
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
9
10
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Hera
0
6
2
0.17
W
0
2
4
1
L
Da Ji
Sebynater
Da Ji
4
3
2
1.67
L
Izanami
SolarRL
Izanami
0
3
3
0.5
L
Gilgamesh
Tunedah
Gilgamesh
1
4
1
0.38
W
Xing Tian
TurnItToWumbo
Xing Tian
3
0
9
7.5
W
Loki
Víbe
Loki
7
1
7
10.5
W
7
6
4
1.5
L
Fenrir
rawgreg
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,564
Damage
38,096
70,119
Taken
62,105
43,590
Mitigated
29,861
16,930
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,361
3,885
0
1,458
9,678
3,354
1,180
590
9,088
0
87,123
L
Hera
5,414
1,895
0
178
8,631
2,529
375
3,474
5,157
43,578
0
W
7,344
1,628
0
4,915
15,014
11,717
276
1,027
13,987
2,447
45,131
L
Da Ji
Sebynater
Da Ji
8,686
2,385
0
500
14,065
5,270
0
2,727
11,219
0
57,991
L
Izanami
SolarRL
Izanami
7,784
3,570
0
2,015
8,723
2,906
0
2,685
6,038
0
61,842
L
Gilgamesh
Tunedah
Gilgamesh
10,268
3,263
0
4,635
15,004
10,249
0
2,135
12,144
0
70,074
W
Xing Tian
TurnItToWumbo
Xing Tian
8,085
1,008
304
3,603
14,540
16,197
0
2,167
12,373
25,600
0
W
Loki
Víbe
Loki
13,636
4,512
0
486
14,009
7,028
104
202
13,807
0
83,123
W
10,138
489
0
6,164
16,878
5,294
190
3,471
13,407
59,638
0
L
Fenrir
rawgreg
Fenrir
5,944
1,007
258
2,456
15,682
8,907
0
7,717
7,965
0
17,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,175
Gold Earned
42,844
478
Minions Killed
463
0
Camps Cleared
0
1,792,657
Distance Traveled
1,690,174
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,131
563
137
8
0
358,101
4
L
Hera
7,751
431
78
4
0
309,612
0
W
Chaac
9,123
507
112
6
0
342,098
1
L
Da Ji
8,772
487
92
5
0
361,659
9
L
Izanami
8,553
475
135
8
0
312,649
5
L
Gilgamesh
9,608
534
126
7
0
356,058
5
W
Xing Tian
9,444
525
17
1
0
385,555
6
W
Loki
10,252
570
116
6
0
405,185
3
W
Thoth
10,225
568
96
5
0
301,718
3
L
Fenrir
8,160
453
32
2
0
350,196
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role