Player Matchup

Achilles
Achilles
GeesusThaLorde
Achilles
Level 60
God Stats
3W - 5L
1,413 SR
Queue Stats
46W - 57L
1,390 Elo+
Solo
Athena
Athena
Llanz07
Athena
Level 113
God Stats
26W - 30L
1,450 SR
Queue Stats
564W - 595L
1,433 Elo+
Party 3
Cerberus
Cerberus
Lukineitorx
Cerberus
Level 51
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 8L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
MuyCaliente69
Sun Wukong
Level 127
God Stats
5W - 11L
1,359 SR
Queue Stats
328W - 346L
1,404 Elo+
Solo
Xbalanque
Xbalanque
taenen123
Xbalanque
Level 65
God Stats
11W - 10L
1,499 SR
Queue Stats
155W - 170L
1,463 Elo+
Party 3
Team Averages
Level 83
1,487 SR
1,408 Elo+

VS

Team Averages
Level 133
1,561 SR
1,432 Elo+
Ares
Ares
Adequateatbest7
Ares
Level 108
God Stats
5W - 2L
1,483 SR
Queue Stats
280W - 256L
1,472 Elo+
Solo
Persephone
Persephone
KingBear0987
Persephone
Level 124
God Stats
5W - 0L
1,739 SR
Queue Stats
387W - 369L
1,443 Elo+
Party 1
Hun Batz
Hun Batz
Michel_Albuquerq
Hun Batz
Level 149
God Stats
2W - 1L
1,472 SR
Queue Stats
62W - 79L
1,398 Elo+
Party 2
Osiris
Osiris
SPIKERtl
Osiris
Level 125
God Stats
2W - 2L
1,506 SR
Queue Stats
557W - 515L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
XxFabull_brxX
Danzaburou
Level 160
God Stats
9W - 5L
1,607 SR
Queue Stats
383W - 454L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 3 / 0
7,007
467
5,068
9,926
7,040
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Llanz07
Athena
10
2 / 0 / 5
7,047
470
4,252
6,756
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Lukineitorx
Cerberus
10
1 / 8 / 3
6,026
402
5,171
12,654
9,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
MuyCaliente69
Sun Wukong
12
2 / 2 / 3
7,266
484
4,596
8,115
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
taenen123
Xbalanque
14
4 / 3 / 1
8,575
572
7,643
9,857
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 5
7,680
512
4,820
12,404
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
KingBear0987
Persephone
12
3 / 3 / 3
8,098
540
8,406
7,080
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 1 / 4
8,411
561
5,966
8,288
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
SPIKERtl
Osiris
14
3 / 2 / 1
8,472
565
5,147
8,825
6,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
XxFabull_brxX
Danzaburou
12
1 / 1 / 3
7,799
520
3,727
7,313
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
11
Kills
16
16
Deaths
11
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
Achilles
2
3
0
0.67
W
Persephone
KingBear0987
Persephone
3
3
3
1.5
L
Athena
Llanz07
Athena
2
0
5
4.5
L
Cerberus
Lukineitorx
Cerberus
1
8
3
0.31
W
6
1
4
8
L
Sun Wukong
MuyCaliente69
Sun Wukong
2
2
3
1.75
W
Osiris
SPIKERtl
Osiris
3
2
1
1.75
W
Danzaburou
XxFabull_brxX
Danzaburou
1
1
3
2.5
L
Xbalanque
taenen123
Xbalanque
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,730
Damage
28,066
47,308
Taken
43,910
27,533
Mitigated
24,239
10,339
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,820
236
31
2,801
12,404
9,894
260
2,842
9,562
16,528
0
L
Achilles
5,068
2,555
0
314
9,926
7,040
240
293
9,633
0
33,864
W
Persephone
KingBear0987
Persephone
8,406
1,006
39
1,292
7,080
2,122
450
3,117
3,960
45,069
0
L
Athena
Llanz07
Athena
4,252
1,308
544
1,950
6,756
5,045
78
2,425
4,331
17,826
0
L
Cerberus
Lukineitorx
Cerberus
5,171
229
34
1,442
12,654
9,033
56
6,393
6,261
21,808
0
W
5,966
2,428
0
2,899
8,288
2,991
1,883
1,514
6,774
0
45,526
L
Sun Wukong
MuyCaliente69
Sun Wukong
4,596
822
0
3,475
8,115
3,457
0
1,963
6,152
0
38,731
W
Osiris
SPIKERtl
Osiris
5,147
2,372
0
3,554
8,825
6,920
808
421
8,404
0
52,262
W
Danzaburou
XxFabull_brxX
Danzaburou
3,727
1,760
0
2,351
7,313
2,312
970
1,528
5,785
0
45,749
L
Xbalanque
taenen123
Xbalanque
7,643
3,664
0
2,580
9,857
2,958
304
2,307
7,550
0
54,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
40,460
328
Minions Killed
391
0
Camps Cleared
0
1,338,910
Distance Traveled
1,402,604
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,680
512
29
2
0
259,981
3
L
Achilles
7,007
467
61
4
0
273,755
3
W
Persephone
8,098
540
83
6
0
287,708
2
L
Athena
7,047
470
33
2
0
289,917
2
L
Cerberus
6,026
402
33
2
0
264,535
2
W
Hun Batz
8,411
561
95
6
0
318,508
3
L
Sun Wukong
7,266
484
91
6
0
239,449
5
W
Osiris
8,472
565
99
7
0
288,873
0
W
Danzaburou
7,799
520
85
6
0
247,534
2
L
Xbalanque
8,575
572
110
7
0
271,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role