Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Bdúbz
Chaac
Level 125
God Stats
3W - 1L
1,674 SR
Queue Stats
157W - 144L
1,575 Elo+
Party 1
Hou Yi
Hou Yi
CDClippers
Hou Yi
Level 102
God Stats
48W - 37L
1,627 SR
Queue Stats
226W - 197L
1,567 Elo+
Party 1
Cthulhu
Cthulhu
Slumps
Cthulhu
Level 42
God Stats
2W - 0L
1,262 SR
Queue Stats
6W - 4L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
SwagBunny
Aphrodite
Level 29
God Stats
2W - 0L
1,429 SR
Queue Stats
5W - 2L
1,572 Elo+
Party 1
Team Averages
Level 79
1,499 SR
1,541 Elo+

VS

Team Averages
Level 68
1,604 SR
1,474 Elo+
Ares
Ares
GachaBroke
Ares
Level 29
God Stats
3W - 5L
1,769 SR
Queue Stats
29W - 27L
1,480 Elo+
Party 2
Neith
Neith
IRONMARTHUR666
Neith
Level 134
God Stats
0W - 1L
1,452 SR
Queue Stats
30W - 56L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
Tiusty
Gilgamesh
Level 43
God Stats
1W - 2L
1,575 SR
Queue Stats
41W - 39L
1,499 Elo+
Party 2
Thoth
Thoth
ZaOneAugustine
Thoth
Level 106
God Stats
8W - 5L
1,679 SR
Queue Stats
151W - 120L
1,551 Elo+
Party 2
Athena
Athena
yungstreetcat
Athena
Level 29
God Stats
8W - 5L
1,546 SR
Queue Stats
37W - 35L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 0 / 12
8,473
847
11,049
1,809
584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chaac
Bdúbz
Chaac
16
11 / 3 / 8
10,537
1,054
12,601
13,337
11,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
CDClippers
Hou Yi
13
5 / 1 / 7
8,872
887
7,802
6,579
2,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Slumps
Cthulhu
13
1 / 3 / 11
7,684
768
7,448
10,435
6,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
SwagBunny
Aphrodite
13
1 / 3 / 10
7,481
748
3,072
7,873
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
6,973
697
3,493
10,411
7,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 3
7,279
728
5,254
7,757
2,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Tiusty
Gilgamesh
12
1 / 6 / 3
6,823
682
6,516
12,501
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 4 / 5
7,756
776
9,460
8,210
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 3 / 4
8,307
831
3,573
10,751
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
21
Kills
10
10
Deaths
21
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
12
9
W
Chaac
Bdúbz
Chaac
11
3
8
5
W
Hou Yi
CDClippers
Hou Yi
5
1
7
8.5
L
1
5
6
0.8
L
2
3
3
1.17
W
Cthulhu
Slumps
Cthulhu
1
3
11
2.17
W
Aphrodite
SwagBunny
Aphrodite
1
3
10
2
L
Gilgamesh
Tiusty
Gilgamesh
1
6
3
0.42
L
2
4
5
1.13
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,972
Damage
28,296
40,033
Taken
49,630
25,050
Mitigated
23,524
15,825
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,049
250
0
322
1,809
584
675
587
1,196
26,277
0
W
Chaac
Bdúbz
Chaac
12,601
2,080
374
4,664
13,337
11,291
0
4,521
8,328
1,477
28,952
W
Hou Yi
CDClippers
Hou Yi
7,802
2,067
0
992
6,579
2,401
834
1,844
4,504
0
22,841
L
3,493
43
0
418
10,411
7,274
0
3,091
7,065
4,938
0
L
5,254
1,797
0
430
7,757
2,707
0
2,203
5,449
0
27,233
W
Cthulhu
Slumps
Cthulhu
7,448
347
423
3,025
10,435
6,909
1
4,487
5,532
14,880
0
W
Aphrodite
SwagBunny
Aphrodite
3,072
327
2,635
3,390
7,873
3,865
881
4,467
3,108
16,387
0
L
Gilgamesh
Tiusty
Gilgamesh
6,516
1,490
0
3,036
12,501
5,933
60
6,404
5,618
0
19,237
L
9,460
572
0
1,145
8,210
2,787
0
3,774
4,012
27,342
0
L
3,573
823
0
1,631
10,751
4,823
13
5,726
4,591
7,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,047
Gold Earned
37,138
199
Minions Killed
186
7
Camps Cleared
5
940,285
Distance Traveled
885,882
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,473
847
50
5
1
192,552
5
W
Chaac
10,537
1,054
61
6
4
184,689
3
W
Hou Yi
8,872
887
32
3
0
185,006
1
L
Ares
6,973
697
5
1
0
185,612
0
L
Neith
7,279
728
65
7
4
164,112
2
W
Cthulhu
7,684
768
21
2
0
181,588
0
W
Aphrodite
7,481
748
35
4
2
196,450
2
L
Gilgamesh
6,823
682
30
3
0
181,389
3
L
Thoth
7,756
776
70
7
0
177,901
3
L
Athena
8,307
831
16
2
1
176,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role