Player Matchup

Sun Wukong
Sun Wukong
CutePapi
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,748 Elo+
Party 2
Pele
Pele
Hey Hypnotic
Pele
Level 118
God Stats
0W - 1L
1,492 SR
Queue Stats
67W - 64L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
Hey Sweats
Cernunnos
Level 103
God Stats
0W - 1L
1,253 SR
Queue Stats
9W - 13L
1,346 Elo+
Party 2
Terra
Terra
Loviele
Terra
Level 147
God Stats
2W - 2L
1,877 SR
Queue Stats
582W - 533L
1,572 Elo+
Party 2
Discordia
Discordia
Pnut in HD
Discordia
Level 108
God Stats
0W - 1L
1,722 SR
Queue Stats
10W - 14L
1,406 Elo+
Party 2
Team Averages
Level 127
1,569 SR
1,520 Elo+

VS

Team Averages
Level 117
1,463 SR
1,553 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
AllMightyMitras
Rama
Level 159
God Stats
1W - 1L
1,275 SR
Queue Stats
59W - 60L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Inugami4063
Ah Muzen Cab
Level 126
God Stats
6W - 6L
1,538 SR
Queue Stats
490W - 469L
1,534 Elo+
Solo
Chang'e
Chang'e
SGseth
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,653 Elo+
Party 1
Cthulhu
Cthulhu
stickmansam1
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CutePapi
Sun Wukong
19
4 / 3 / 12
11,418
714
22,151
23,840
24,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 6 / 8
10,313
645
12,625
16,896
6,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Hey Sweats
Cernunnos
19
7 / 2 / 10
11,423
714
13,425
14,942
6,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Terra
Loviele
Terra
18
1 / 2 / 18
11,223
701
6,019
22,243
26,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Pnut in HD
Discordia
17
5 / 2 / 12
10,705
669
13,217
14,338
4,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
5 / 2 / 8
12,345
772
27,240
14,080
7,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 2
10,721
670
9,052
13,046
5,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Inugami4063
Ah Muzen Cab
19
1 / 3 / 12
11,623
726
21,488
14,437
6,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
SGseth
Chang'e
15
1 / 7 / 3
9,637
602
6,971
14,559
5,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
stickmansam1
Cthulhu
19
5 / 4 / 8
11,849
741
16,897
22,564
37,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
48
21
Kills
15
15
Deaths
21
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
8
4.5
W
3
5
2
0.8
L
Sun Wukong
CutePapi
Sun Wukong
4
3
12
3.33
L
4
6
8
1.33
L
Cernunnos
Hey Sweats
Cernunnos
7
2
10
6
W
Ah Muzen Cab
Inugami4063
Ah Muzen Cab
1
3
12
2.33
L
Terra
Loviele
Terra
1
2
18
5
L
Discordia
Pnut in HD
Discordia
5
2
12
5.5
W
Chang'e
SGseth
Chang'e
1
7
3
0.36
W
Cthulhu
stickmansam1
Cthulhu
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,437
Damage
81,648
92,259
Taken
78,686
68,097
Mitigated
63,573
43,468
Healing
34,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
27,240
899
2,124
5,057
14,080
7,970
872
3,908
10,172
47,212
0
W
9,052
6,646
1,075
1,199
13,046
5,508
1,698
2,622
10,424
0
26,430
L
Sun Wukong
CutePapi
Sun Wukong
22,151
4,345
4,078
5,980
23,840
24,093
550
14,352
8,961
0
44,343
L
12,625
1,036
1,427
2,509
16,896
6,253
1,311
8,280
8,563
0
24,182
L
Cernunnos
Hey Sweats
Cernunnos
13,425
6,277
2,761
3,297
14,942
6,479
1,227
9,233
5,404
0
38,684
W
Ah Muzen Cab
Inugami4063
Ah Muzen Cab
21,488
2,493
1,289
4,624
14,437
6,950
3,028
4,007
10,430
0
52,611
L
Terra
Loviele
Terra
6,019
575
9,860
8,786
22,243
26,388
140
9,719
11,944
11,010
0
L
Discordia
Pnut in HD
Discordia
13,217
359
341
4,429
14,338
4,884
720
7,787
6,279
19,872
0
W
Chang'e
SGseth
Chang'e
6,971
434
9,592
4,744
14,559
5,592
258
3,995
10,564
11,437
0
W
Cthulhu
stickmansam1
Cthulhu
16,897
707
1,488
3,025
22,564
37,553
224
4,704
17,860
33,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,082
Gold Earned
56,175
202
Minions Killed
185
0
Camps Cleared
0
1,459,714
Distance Traveled
1,471,591
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,345
772
44
3
0
322,004
7
W
Rama
10,721
670
36
2
0
253,058
2
L
Sun Wukong
11,418
714
74
5
0
295,217
6
L
Pele
10,313
645
24
2
0
287,142
3
L
Cernunnos
11,423
714
68
4
0
284,366
3
W
Ah Muzen Cab
11,623
726
56
4
0
294,094
1
L
Terra
11,223
701
16
1
0
301,632
1
L
Discordia
10,705
669
20
1
0
291,357
1
W
Chang'e
9,637
602
7
0
0
290,038
1
W
Cthulhu
11,849
741
42
3
0
312,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role