Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
calosburnerx37
Cerberus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 82L
1,534 Elo+
Party 2
Neith
Neith
dfpipe123
Neith
Level 120
God Stats
8W - 8L
1,475 SR
Queue Stats
88W - 105L
1,429 Elo+
Party 1
Tyr
Tyr
toby69
Tyr
Level 123
God Stats
0W - 1L
1,784 SR
Queue Stats
88W - 81L
1,537 Elo+
Party 1
Team Averages
Level 112
1,552 SR
1,500 Elo+

VS

Team Averages
Level 103
1,458 SR
1,483 Elo+
Ne Zha
Ne Zha
Bokuto1522
Ne Zha
Level 107
God Stats
2W - 1L
1,570 SR
Queue Stats
112W - 102L
1,561 Elo+
Solo
Athena
Athena
LightningFox129
Athena
Level 63
God Stats
7W - 4L
1,727 SR
Queue Stats
49W - 48L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
manbow70
Morgan Le Fay
Level 121
God Stats
1W - 1L
1,212 SR
Queue Stats
409W - 406L
1,437 Elo+
Solo
Neith
Neith
oRemilk
Neith
Level 128
God Stats
3W - 4L
1,492 SR
Queue Stats
94W - 96L
1,483 Elo+
Party 3
Thanatos
Thanatos
yElburttox
Thanatos
Level 96
God Stats
3W - 7L
1,287 SR
Queue Stats
52W - 67L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
1 / 1 / 0
3,845
769
2,538
3,222
1,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
 
Janus
6
1 / 2 / 0
3,460
692
1,065
2,793
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
5
1 / 3 / 0
3,152
630
941
4,672
1,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
dfpipe123
Neith
1
0 / 0 / 0
2,454
491
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tyr
toby69
Tyr
5
0 / 1 / 1
3,465
693
1,091
2,919
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bokuto1522
Ne Zha
7
1 / 1 / 0
3,813
763
1,693
3,615
901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
2 / 0 / 2
3,978
796
1,073
3,404
1,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
manbow70
Morgan Le Fay
6
0 / 1 / 2
3,543
709
1,190
2,283
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
oRemilk
Neith
6
1 / 1 / 3
3,600
720
2,130
1,344
301
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
yElburttox
Thanatos
6
3 / 0 / 0
3,877
775
1,466
2,551
592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
3
Kills
7
7
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
1
0
1
L
Janus
 
Janus
1
2
0
0.5
W
Ne Zha
Bokuto1522
Ne Zha
1
1
0
1
W
2
0
2
3
L
Cerberus
1
3
0
0.33
L
Neith
dfpipe123
Neith
0
0
0
0
W
Morgan Le Fay
manbow70
Morgan Le Fay
0
1
2
1
W
Neith
oRemilk
Neith
1
1
3
2.5
L
Tyr
toby69
Tyr
0
1
1
0.5
W
Thanatos
yElburttox
Thanatos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,635
Damage
7,552
13,606
Taken
13,197
4,424
Mitigated
3,721
3,524
Healing
6,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,538
780
0
232
3,222
1,487
0
0
3,222
0
16,352
L
Janus
 
Janus
1,065
129
0
750
2,793
622
0
1,160
1,633
12,298
0
W
Ne Zha
Bokuto1522
Ne Zha
1,693
562
0
519
3,615
901
0
0
3,615
0
15,605
W
1,073
416
0
1,371
3,404
1,333
0
600
2,786
8,098
0
L
Cerberus
941
197
0
1,135
4,672
1,546
0
875
3,797
6,947
0
L
Neith
dfpipe123
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
manbow70
Morgan Le Fay
1,190
178
0
1,000
2,283
594
329
773
1,404
14,925
0
W
Neith
oRemilk
Neith
2,130
1,239
0
283
1,344
301
292
466
878
0
12,056
L
Tyr
toby69
Tyr
1,091
306
0
1,407
2,919
769
0
228
2,691
0
12,162
W
Thanatos
yElburttox
Thanatos
1,466
327
0
3,029
2,551
592
224
43
2,508
0
12,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,376
Gold Earned
18,811
118
Minions Killed
128
0
Camps Cleared
0
406,228
Distance Traveled
491,712
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,845
769
40
8
0
86,517
0
L
Janus
3,460
692
25
5
0
93,387
1
W
Ne Zha
3,813
763
41
8
0
106,993
3
W
Athena
3,978
796
13
3
0
104,990
1
L
Cerberus
3,152
630
18
4
0
89,221
0
L
Neith
2,454
491
0
0
0
15,394
0
W
Morgan Le Fay
3,543
709
18
4
0
96,204
1
W
Neith
3,600
720
23
5
0
84,394
2
L
Tyr
3,465
693
35
7
0
121,709
2
W
Thanatos
3,877
775
33
7
0
99,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role