Player Matchup

Merlin
Merlin
FartSimps0n
Merlin
Level 15
God Stats
4W - 1L
1,689 SR
Queue Stats
34W - 6L
1,898 Elo+
Party 1
Susano
Susano
IZеldris
Susano
Level 150
God Stats
5W - 1L
1,940 SR
Queue Stats
232W - 72L
1,806 Elo+
Party 1
Gilgamesh
Gilgamesh
Sâiyan
Gilgamesh
Level 156
God Stats
24W - 16L
1,728 SR
Queue Stats
240W - 158L
1,809 Elo+
Party 1
Ra
Ra
iiRea
Ra
Level 160
God Stats
4W - 2L
1,820 SR
Queue Stats
137W - 35L
1,901 Elo+
Party 1
Khepri
Khepri
penguinsexting
Khepri
Level 159
God Stats
3W - 1L
1,647 SR
Queue Stats
265W - 161L
1,786 Elo+
Party 1
Team Averages
Level 128
1,765 SR
1,840 Elo+

VS

Team Averages
Level 57
1,630 SR
1,563 Elo+
Da Ji
Da Ji
ScootNooter
Da Ji
Level 16
God Stats
1W - 1L
1,763 SR
Queue Stats
33W - 20L
1,664 Elo+
Party 3
Khepri
Khepri
goleomjianne
Khepri
Level 146
God Stats
8W - 4L
1,615 SR
Queue Stats
338W - 340L
1,521 Elo+
Party 2
Neith
Neith
kanebob
Neith
Level 7
God Stats
7W - 7L
1,630 SR
Queue Stats
11W - 12L
1,509 Elo+
Party 3
Zeus
Zeus
mouriart
Zeus
Level 29
God Stats
1W - 3L
1,405 SR
Queue Stats
47W - 74L
1,435 Elo+
Party 2
Anhur
Anhur
rnonky
Anhur
Level 89
God Stats
14W - 6L
1,737 SR
Queue Stats
54W - 34L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 0 / 25
10,861
1,086
23,963
4,364
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
IZеldris
Susano
19
22 / 2 / 10
12,347
1,235
29,550
12,498
6,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Sâiyan
Gilgamesh
17
4 / 1 / 15
9,809
981
10,413
8,527
7,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ra
17
8 / 0 / 14
11,546
1,155
12,340
7,504
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 0 / 27
11,271
1,127
8,999
10,779
14,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

305

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
8,093
809
4,214
15,444
5,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
14
0 / 2 / 1
8,532
853
4,246
22,735
14,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
kanebob
Neith
15
1 / 7 / 1
9,170
917
13,039
14,026
5,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
14
0 / 13 / 1
8,304
830
8,053
19,493
4,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
rnonky
Anhur
14
2 / 9 / 1
9,331
933
7,494
18,409
5,707
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
8
38
Kills
3
3
Deaths
38
91
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
25
15.5
W
Susano
IZеldris
Susano
22
2
10
13.5
L
0
7
1
0.07
W
Gilgamesh
Sâiyan
Gilgamesh
4
1
15
11.5
L
Khepri
0
2
1
0.25
W
Ra
8
0
14
15
L
Neith
kanebob
Neith
1
7
1
0.21
L
Zeus
0
13
1
0.04
W
1
0
27
14.5
L
Anhur
rnonky
Anhur
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,265
Damage
37,046
43,672
Taken
90,107
34,720
Mitigated
35,453
15,936
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
23,963
1,734
0
785
4,364
2,213
0
1,680
2,684
44,947
0
W
Susano
IZеldris
Susano
29,550
7,587
0
1,609
12,498
6,320
0
2,877
9,621
0
36,184
L
4,214
208
0
540
15,444
5,803
0
8,384
6,800
0
7,826
W
Gilgamesh
Sâiyan
Gilgamesh
10,413
2,312
0
120
8,527
7,503
0
1,413
7,114
262
22,170
L
Khepri
4,246
547
279
7,523
22,735
14,052
0
13,897
8,465
29,103
0
W
Ra
12,340
809
5,930
3,583
7,504
3,772
0
2,685
4,819
51,279
0
L
Neith
kanebob
Neith
13,039
7,490
0
1,045
14,026
5,150
0
4,559
9,371
0
28,728
L
Zeus
8,053
529
0
97
19,493
4,741
0
5,616
13,693
23,149
0
W
8,999
607
153
3,756
10,779
14,912
0
3,644
7,135
14,904
0
L
Anhur
rnonky
Anhur
7,494
2,674
0
861
18,409
5,707
0
11,830
6,214
0
28,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,834
Gold Earned
43,430
209
Minions Killed
177
12
Camps Cleared
4
1,014,221
Distance Traveled
865,047
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,861
1,086
58
6
2
198,908
0
W
Susano
12,347
1,235
9
1
3
203,383
0
L
Da Ji
8,093
809
5
1
0
162,630
1
W
Gilgamesh
9,809
981
21
2
5
179,452
2
L
Khepri
8,532
853
43
4
0
191,033
0
W
Ra
11,546
1,155
108
11
1
227,427
0
L
Neith
9,170
917
40
4
0
173,640
0
L
Zeus
8,304
830
42
4
3
159,413
0
W
Khepri
11,271
1,127
13
1
1
205,051
0
L
Anhur
9,331
933
47
5
1
178,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role