Player Matchup

Ra
Ra
Blandrik
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 103L
1,668 Elo+
Party 1
Gilgamesh
Gilgamesh
Danglebeef
Gilgamesh
Level 77
God Stats
5W - 4L
1,528 SR
Queue Stats
24W - 14L
1,698 Elo+
Party 1
Medusa
Medusa
LucaMuca
Medusa
Level 148
God Stats
2W - 2L
1,571 SR
Queue Stats
206W - 195L
1,695 Elo+
Party 1
Team Averages
Level 110
1,533 SR
1,687 Elo+

VS

Team Averages
Level 132
1,675 SR
1,588 Elo+
Ares
Ares
Almoonds
Ares
Level 125
God Stats
1W - 1L
1,809 SR
Queue Stats
280W - 240L
1,687 Elo+
Party 2
Hades
Hades
TormentedEnd
Hades
Level 142
God Stats
2W - 2L
1,666 SR
Queue Stats
174W - 190L
1,529 Elo+
Solo
Izanami
Izanami
Virchu
Izanami
Level 129
God Stats
3W - 3L
1,550 SR
Queue Stats
278W - 294L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 10
10,102
673
8,263
10,096
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Danglebeef
Gilgamesh
14
4 / 2 / 10
9,997
666
6,560
9,328
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
LucaMuca
Medusa
16
6 / 0 / 8
10,733
716
14,490
7,825
3,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 2 / 1
9,507
634
11,125
12,669
16,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 3
8,297
553
3,238
10,963
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Virchu
Izanami
13
1 / 5 / 4
8,931
595
5,041
10,583
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
14
Kills
5
6
Deaths
14
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ares
4
2
1
2.25
W
4
4
10
2.25
W
Gilgamesh
Danglebeef
Gilgamesh
4
2
10
4.5
W
Medusa
LucaMuca
Medusa
6
0
8
10
L
0
7
3
0.21
L
Izanami
Virchu
Izanami
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,313
Damage
19,404
27,249
Taken
34,215
13,675
Mitigated
25,034
5,431
Healing
2,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
11,125
298
0
276
12,669
16,008
0
3,038
9,234
22,764
0
W
8,263
1,057
1,392
2,866
10,096
3,484
537
5,516
4,580
32,756
0
W
Gilgamesh
Danglebeef
Gilgamesh
6,560
945
0
881
9,328
7,190
425
3,868
5,460
1,733
15,056
W
Medusa
LucaMuca
Medusa
14,490
3,977
0
292
7,825
3,001
1,977
5,280
2,545
0
65,654
L
3,238
0
226
1,257
10,963
4,908
0
3,093
7,553
29,962
0
L
Izanami
Virchu
Izanami
5,041
2,743
0
906
10,583
4,118
0
2,397
7,943
0
33,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,832
Gold Earned
26,735
189
Minions Killed
151
10
Camps Cleared
5
785,879
Distance Traveled
732,712
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,507
634
19
1
2
242,296
0
W
Ra
10,102
673
65
4
5
279,657
2
W
Gilgamesh
9,997
666
14
1
2
210,988
2
W
Medusa
10,733
716
110
7
3
295,234
5
L
Hades
8,297
553
66
4
2
243,389
2
L
Izanami
8,931
595
66
4
1
247,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role