Player Matchup

Fenrir
Fenrir
Ras very op
Fenrir
Level 156
God Stats
6W - 9L
1,666 SR
Queue Stats
389W - 322L
1,583 Elo+
Party 4
Ares
Ares
THEVIPER468
Ares
Level 38
God Stats
22W - 7L
1,774 SR
Queue Stats
124W - 66L
1,601 Elo+
Party 4
Neith
Neith
TSMsloth
Neith
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,375 Elo+
Party 3
Ratatoskr
Ratatoskr
flukey rage
Ratatoskr
Level 77
God Stats
1W - 0L
1,442 SR
Queue Stats
37W - 29L
1,411 Elo+
Party 3
Hera
Hera
jarekhampelPL
Hera
Level 76
God Stats
9W - 4L
1,645 SR
Queue Stats
345W - 345L
1,427 Elo+
Solo
Team Averages
Level 76
1,605 SR
1,479 Elo+

VS

Team Averages
Level 51
1,514 SR
1,467 Elo+
Danzaburou
Danzaburou
Furimo246
Danzaburou
Level 39
God Stats
1W - 5L
1,250 SR
Queue Stats
97W - 122L
1,236 Elo+
Party 1
Set
Set
Pieflavour13
Set
Level 24
God Stats
8W - 23L
1,233 SR
Queue Stats
30W - 61L
1,222 Elo+
Party 1
Ao Kuang
Ao Kuang
Redik99__
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,883 Elo+
Party 2
Loki
Loki
Shadows-_White
Loki
Level 42
God Stats
0W - 1L
1,664 SR
Queue Stats
7W - 6L
1,551 Elo+
Party 2
Cerberus
Cerberus
Sparkschongsbif
Cerberus
Level 65
God Stats
5W - 2L
1,921 SR
Queue Stats
109W - 123L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
11 / 1 / 4
9,892
618
13,715
8,571
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 7
8,044
503
3,080
8,052
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
TSMsloth
Neith
11
2 / 1 / 5
7,441
465
4,591
6,120
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
flukey rage
Ratatoskr
12
2 / 4 / 7
7,465
467
5,168
10,118
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 1 / 6
8,589
537
10,665
8,006
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Furimo246
Danzaburou
10
0 / 3 / 1
6,254
391
3,484
9,333
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 2
6,719
420
1,845
7,393
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Redik99__
Ao Kuang
11
2 / 7 / 3
6,990
437
4,580
12,648
3,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 6 / 4
7,336
459
9,427
12,061
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
12
2 / 4 / 1
7,864
492
4,793
15,182
11,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
22
Kills
8
8
Deaths
23
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Furimo246
Danzaburou
0
3
1
0.17
L
0
3
2
0.33
W
Fenrir
11
1
4
13
L
Ao Kuang
Redik99__
Ao Kuang
2
7
3
0.5
L
4
6
4
1
L
Cerberus
2
4
1
0.63
W
3
1
7
6.5
W
Neith
TSMsloth
Neith
2
1
5
4.5
W
Ratatoskr
flukey rage
Ratatoskr
2
4
7
1.38
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,219
Damage
24,129
40,867
Taken
56,617
19,603
Mitigated
24,607
14,262
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Furimo246
Danzaburou
3,484
1,008
0
1,449
9,333
2,844
0
2,140
7,043
0
31,761
L
1,845
501
0
1,227
7,393
3,170
0
111
7,040
0
29,133
W
Fenrir
13,715
4,368
0
4,801
8,571
5,994
492
1,338
7,233
0
60,907
L
Ao Kuang
Redik99__
Ao Kuang
4,580
818
0
3,092
12,648
3,731
0
5,762
6,449
23,301
0
L
9,427
2,025
315
2,691
12,061
3,835
0
3,152
8,594
0
41,364
L
Cerberus
4,793
456
1,158
3,412
15,182
11,027
0
1,947
12,801
42,192
0
W
3,080
322
0
1,831
8,052
6,121
281
1,317
6,735
14,205
0
W
Neith
TSMsloth
Neith
4,591
1,919
168
1,526
6,120
1,699
1,184
1,930
4,190
0
27,589
W
Ratatoskr
flukey rage
Ratatoskr
5,168
1,720
0
3,604
10,118
3,091
52
1,695
8,423
0
37,804
W
10,665
1,900
0
2,332
8,006
2,698
53
3,093
4,913
63,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
35,163
348
Minions Killed
311
0
Camps Cleared
0
1,595,398
Distance Traveled
1,575,327
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,254
391
54
3
0
299,481
1
L
Set
6,719
420
59
4
0
331,330
0
W
Fenrir
9,892
618
93
6
0
326,558
0
L
Ao Kuang
6,990
437
39
2
0
335,502
1
L
Loki
7,336
459
62
4
0
317,272
2
L
Cerberus
7,864
492
97
6
0
291,742
10
W
Ares
8,044
503
16
1
0
324,613
3
W
Neith
7,441
465
57
4
0
301,620
4
W
Ratatoskr
7,465
467
66
4
0
337,722
0
W
Hera
8,589
537
116
7
0
304,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role