Player Matchup

Chang'e
Chang'e
LuciferPride953
Chang'e
Level 108
God Stats
45W - 23L
1,647 SR
Queue Stats
709W - 648L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
WrongGameTAG007
Sylvanus
Level 154
God Stats
2W - 0L
1,588 SR
Queue Stats
11W - 6L
1,736 Elo+
Party 1
Hercules
Hercules
udchikenkiller
Hercules
Level 157
God Stats
8W - 11L
1,555 SR
Queue Stats
144W - 95L
1,735 Elo+
Party 1
Team Averages
Level 140
1,597 SR
1,687 Elo+

VS

Team Averages
Level 99
1,737 SR
1,563 Elo+
Guan Yu
Guan Yu
Colezilla88
Guan Yu
Level 85
God Stats
3W - 2L
1,744 SR
Queue Stats
228W - 164L
1,550 Elo+
Party 2
Tyr
Tyr
LawlessEnd zone
Tyr
Level 144
God Stats
1W - 3L
1,581 SR
Queue Stats
194W - 143L
1,544 Elo+
Party 2
Ra
Ra
StrictlyGooFy--
Ra
Level 68
God Stats
3W - 2L
1,886 SR
Queue Stats
15W - 10L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
10,587
706
20,293
10,773
8,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
13
1 / 2 / 7
9,404
627
10,546
16,161
25,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
14
2 / 0 / 6
9,687
646
10,509
18,263
18,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Colezilla88
Guan Yu
13
0 / 6 / 2
8,367
558
8,195
26,459
17,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 0
9,285
619
16,836
23,522
22,958
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

5
0 / 1 / 0
7,263
484
663
1,677
426
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
2
2
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Colezilla88
Guan Yu
0
6
2
0.17
L
2
1
0
2
W
5
0
3
6.5
L
0
1
0
0
W
Sylvanus
1
2
7
2.25
W
Hercules
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,348
Damage
25,694
45,197
Taken
51,658
51,587
Mitigated
41,353
21,492
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Colezilla88
Guan Yu
8,195
876
3,137
5,890
26,459
17,969
0
15,890
9,995
0
33,644
L
16,836
3,047
37
7,505
23,522
22,958
0
12,362
10,566
0
58,083
W
20,293
1,796
4,544
4,097
10,773
8,356
890
287
10,486
61,393
0
L
663
39
32
126
1,677
426
0
612
1,025
3,015
0
W
Sylvanus
10,546
3,105
2,125
4,512
16,161
25,011
719
574
15,587
24,174
4,563
W
Hercules
10,509
2,726
0
6,214
18,263
18,220
1,319
170
17,905
0
29,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
24,915
180
Minions Killed
142
8
Camps Cleared
4
774,757
Distance Traveled
636,404
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,367
558
44
3
3
296,618
4
L
Tyr
9,285
619
95
6
1
310,182
4
W
Chang'e
10,587
706
99
7
2
293,046
1
L
Ra
7,263
484
3
0
0
29,604
0
W
Sylvanus
9,404
627
33
2
4
220,981
1
W
Hercules
9,687
646
48
3
2
260,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role