Player Matchup

Ullr
Ullr
FailingWumbology
Ullr
Level 84
God Stats
70W - 74L
1,631 SR
Queue Stats
127W - 127L
1,576 Elo+
Party 1
Jormungandr
Jormungandr
Puppydonkey
Jormungandr
Level 38
God Stats
18W - 21L
1,557 SR
Queue Stats
76W - 70L
1,459 Elo+
Party 3
Bellona
Bellona
TurnItToWumbo
Bellona
Level 71
God Stats
61W - 48L
1,657 SR
Queue Stats
92W - 85L
1,604 Elo+
Party 1
Janus
Janus
Víbe
Janus
Level 160
God Stats
3W - 3L
1,607 SR
Queue Stats
274W - 267L
1,588 Elo+
Party 3
Tsukuyomi
Tsukuyomi
iLuvFatDabRips
Tsukuyomi
Level 25
God Stats
6W - 0L
1,968 SR
Queue Stats
16W - 9L
1,697 Elo+
Party 1
Team Averages
Level 76
1,684 SR
1,585 Elo+

VS

Team Averages
Level 72
1,538 SR
1,658 Elo+
Sobek
Sobek
Andr0w0
Sobek
Level 81
God Stats
10W - 13L
1,590 SR
Queue Stats
264W - 160L
1,761 Elo+
Party 2
Mercury
Mercury
Ban49f
Mercury
Level 119
God Stats
0W - 7L
993 SR
Queue Stats
389W - 533L
1,371 Elo+
Solo
Scylla
Scylla
KorukoDracon
Scylla
Level 76
God Stats
13W - 6L
1,787 SR
Queue Stats
240W - 138L
1,725 Elo+
Party 2
Hachiman
Hachiman
MaxA222
Hachiman
Level 54
God Stats
3W - 2L
1,633 SR
Queue Stats
187W - 107L
1,751 Elo+
Party 2
King Arthur
King Arthur
TempoPig
King Arthur
Level 29
God Stats
0W - 3L
1,687 SR
Queue Stats
16W - 10L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,023
548
2,929
6,292
1,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Puppydonkey
Jormungandr
10
2 / 1 / 3
6,530
594
4,518
5,494
3,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
12
5 / 1 / 0
7,249
659
7,282
8,835
7,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Víbe
Janus
12
5 / 1 / 1
7,382
671
3,983
6,116
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
iLuvFatDabRips
Tsukuyomi
11
2 / 4 / 4
6,552
596
4,639
8,199
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Andr0w0
Sobek
10
2 / 1 / 4
6,073
552
3,649
9,231
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
Ban49f
Mercury
9
0 / 5 / 3
5,241
476
2,347
8,569
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
11
3 / 2 / 2
6,569
597
3,800
3,786
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MaxA222
Hachiman
9
2 / 3 / 1
5,744
522
5,565
4,827
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
TempoPig
King Arthur
11
1 / 4 / 1
6,479
589
5,282
8,830
4,348
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
15
Kills
8
8
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
Andr0w0
Sobek
2
1
4
4
L
Mercury
Ban49f
Mercury
0
5
3
0.3
W
1
1
3
2.5
L
Scylla
3
2
2
2
L
Hachiman
MaxA222
Hachiman
2
3
1
0.83
W
Jormungandr
Puppydonkey
Jormungandr
2
1
3
3.5
L
King Arthur
TempoPig
King Arthur
1
4
1
0.38
W
Bellona
5
1
0
5
W
Janus
Víbe
Janus
5
1
1
5.5
W
Tsukuyomi
iLuvFatDabRips
Tsukuyomi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,351
Damage
20,643
34,936
Taken
35,243
16,554
Mitigated
16,286
10,532
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Andr0w0
Sobek
3,649
357
376
3,251
9,231
7,012
0
3,757
5,406
12,293
0
L
Mercury
Ban49f
Mercury
2,347
1,183
0
2,432
8,569
2,513
0
2,025
6,486
0
23,818
W
2,929
895
0
727
6,292
1,562
69
766
5,526
0
34,807
L
Scylla
3,800
756
0
995
3,786
1,184
0
1,059
2,641
31,861
2,196
L
Hachiman
MaxA222
Hachiman
5,565
2,864
0
681
4,827
1,229
0
1,448
3,379
0
31,179
W
Jormungandr
Puppydonkey
Jormungandr
4,518
1,543
1,496
1,106
5,494
3,318
0
1,550
3,944
22,163
0
L
King Arthur
TempoPig
King Arthur
5,282
808
0
1,490
8,830
4,348
0
0
8,830
0
32,752
W
Bellona
7,282
3,566
0
3,905
8,835
7,102
586
379
8,456
0
49,570
W
Janus
Víbe
Janus
3,983
266
0
1,365
6,116
1,806
0
2,548
3,568
41,607
0
W
Tsukuyomi
iLuvFatDabRips
Tsukuyomi
4,639
1,072
0
1,933
8,199
2,766
0
2,026
6,173
0
39,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,736
Gold Earned
30,106
388
Minions Killed
286
0
Camps Cleared
0
1,101,898
Distance Traveled
1,123,946
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,073
552
17
2
0
230,097
5
L
Mercury
5,241
476
51
5
0
239,789
2
W
Ullr
6,023
548
86
8
0
223,911
2
L
Scylla
6,569
597
75
7
0
220,393
4
L
Hachiman
5,744
522
64
6
0
213,784
4
W
Jormungandr
6,530
594
33
3
0
218,672
1
L
King Arthur
6,479
589
79
7
0
219,883
1
W
Bellona
7,249
659
107
10
0
217,287
1
W
Janus
7,382
671
89
8
0
243,017
3
W
Tsukuyomi
6,552
596
73
7
0
199,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role