Player Matchup

Izanami
Izanami
Magnus3770
Izanami
Level 104
God Stats
20W - 12L
1,633 SR
Queue Stats
235W - 208L
1,510 Elo+
Party 2
Fenrir
Fenrir
PumpkinXWizard
Fenrir
Level 129
God Stats
1W - 2L
1,416 SR
Queue Stats
133W - 134L
1,427 Elo+
Solo
Cthulhu
Cthulhu
andrewmaryland7
Cthulhu
Level 68
God Stats
17W - 16L
1,508 SR
Queue Stats
179W - 146L
1,516 Elo+
Solo
Terra
Terra
deathyboi009
Terra
Level 81
God Stats
12W - 5L
1,756 SR
Queue Stats
238W - 211L
1,509 Elo+
Party 2
Tiamat
Tiamat
m1gz12
Tiamat
Level 146
God Stats
15W - 13L
1,610 SR
Queue Stats
375W - 371L
1,510 Elo+
Solo
Team Averages
Level 106
1,585 SR
1,495 Elo+

VS

Team Averages
Level 103
1,591 SR
1,530 Elo+
Artemis
Artemis
BlueSlackk
Artemis
Level 105
God Stats
2W - 6L
1,296 SR
Queue Stats
550W - 527L
1,471 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jawcy
Morgan Le Fay
Level 68
God Stats
48W - 40L
1,546 SR
Queue Stats
287W - 271L
1,529 Elo+
Party 1
Amaterasu
Amaterasu
Oodam
Amaterasu
Level 66
God Stats
3W - 0L
1,806 SR
Queue Stats
270W - 240L
1,537 Elo+
Party 1
Artio
Artio
darthzannath
Artio
Level 120
God Stats
28W - 34L
1,543 SR
Queue Stats
398W - 417L
1,571 Elo+
Party 3
Nike
Nike
itz_NARFMAN
Nike
Level 157
God Stats
1W - 0L
1,763 SR
Queue Stats
47W - 55L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Magnus3770
Izanami
8
0 / 5 / 3
5,289
529
4,778
7,334
1,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 3 / 0
5,855
586
2,544
7,902
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 2
6,007
601
6,166
6,172
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 2 / 1
4,653
465
3,131
6,959
3,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
m1gz12
Tiamat
10
0 / 2 / 0
5,381
538
4,335
5,517
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlueSlackk
Artemis
10
3 / 2 / 4
6,197
620
5,782
7,634
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Jawcy
Morgan Le Fay
11
1 / 0 / 3
6,243
624
3,662
6,177
2,144
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Oodam
Amaterasu
10
3 / 1 / 5
5,753
575
5,653
6,702
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 1 / 1
6,137
614
3,155
8,817
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 1 / 0
6,204
620
3,615
8,951
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
13
13
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
BlueSlackk
Artemis
3
2
4
2.5
W
Morgan Le Fay
Jawcy
Morgan Le Fay
1
0
3
2.5
L
Izanami
Magnus3770
Izanami
0
5
3
0.3
W
Amaterasu
Oodam
Amaterasu
3
1
5
5.5
L
3
3
0
1
L
0
1
2
1
W
4
1
1
4.5
L
2
2
1
1.25
W
2
1
0
2
L
Tiamat
m1gz12
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,954
Damage
21,867
33,884
Taken
38,281
14,033
Mitigated
16,056
11,258
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BlueSlackk
Artemis
5,782
3,391
0
3,823
7,634
2,342
75
830
6,713
0
34,380
W
Morgan Le Fay
Jawcy
Morgan Le Fay
3,662
904
0
3,201
6,177
2,144
0
3,252
2,581
38,290
0
L
Izanami
Magnus3770
Izanami
4,778
3,399
0
1,267
7,334
1,069
0
347
6,828
0
28,442
W
Amaterasu
Oodam
Amaterasu
5,653
1,946
0
2,618
6,702
4,016
16
1,323
5,200
5,678
16,448
L
2,544
544
0
3,356
7,902
2,430
0
2,226
5,637
0
25,099
L
6,166
421
22
2,119
6,172
4,684
0
677
5,495
38,872
0
W
3,155
131
552
3,907
8,817
3,540
286
2,100
6,409
31,351
0
L
3,131
330
326
1,830
6,959
3,057
0
1,752
4,974
7,559
0
W
3,615
788
0
1,646
8,951
4,014
0
4,448
3,746
0
33,706
L
Tiamat
m1gz12
Tiamat
4,335
426
0
2,338
5,517
2,793
49
2,783
2,635
27,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,185
Gold Earned
30,534
269
Minions Killed
334
0
Camps Cleared
0
1,011,996
Distance Traveled
1,020,859
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,197
620
59
6
0
182,385
0
W
Morgan Le Fay
6,243
624
85
9
0
196,773
6
L
Izanami
5,289
529
55
6
0
191,203
1
W
Amaterasu
5,753
575
38
4
0
235,350
7
L
Fenrir
5,855
586
67
7
0
221,275
3
L
Cthulhu
6,007
601
75
8
0
212,078
2
W
Artio
6,137
614
68
7
0
212,845
2
L
Terra
4,653
465
8
1
0
205,905
1
W
Nike
6,204
620
84
8
0
193,506
1
L
Tiamat
5,381
538
64
6
0
181,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role