Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
IamSkiler
Athena
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,455 Elo+
Party 2
Nike
Nike
PrismaSama
Nike
Level 67
God Stats
16W - 19L
1,506 SR
Queue Stats
274W - 309L
1,379 Elo+
Party 3
Merlin
Merlin
Quebrao
Merlin
Level 105
God Stats
10W - 11L
1,537 SR
Queue Stats
119W - 125L
1,515 Elo+
Solo
Freya
Freya
gugarp
Freya
Level 129
God Stats
22W - 18L
1,540 SR
Queue Stats
767W - 770L
1,444 Elo+
Party 3
Team Averages
Level 93
1,517 SR
1,459 Elo+

VS

Team Averages
Level 136
1,500 SR
1,530 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Alex_e_may
Charybdis
Level 156
God Stats
22W - 33L
1,401 SR
Queue Stats
296W - 322L
1,411 Elo+
Party 1
Amaterasu
Amaterasu
Buchecha1
Amaterasu
Level 88
God Stats
2W - 0L
1,519 SR
Queue Stats
15W - 6L
1,627 Elo+
Solo
Bastet
Bastet
JantaKu
Bastet
Level 148
God Stats
1W - 0L
1,558 SR
Queue Stats
38W - 35L
1,535 Elo+
Solo
Terra
Terra
paixao002
Terra
Level 129
God Stats
1W - 2L
1,525 SR
Queue Stats
142W - 139L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 6 / 2
8,754
461
6,153
13,451
4,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
IamSkiler
Athena
11
0 / 4 / 6
7,802
411
6,198
19,712
17,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 1
9,187
484
9,086
14,273
12,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Quebrao
Merlin
14
0 / 5 / 2
8,316
438
12,111
10,565
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
gugarp
Freya
17
4 / 5 / 3
10,277
541
19,270
15,980
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 2 / 12
10,688
563
12,699
10,239
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Alex_e_may
Charybdis
15
3 / 3 / 6
9,543
502
7,307
13,513
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Buchecha1
Amaterasu
18
8 / 2 / 2
11,354
598
14,270
19,731
19,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
JantaKu
Bastet
18
10 / 1 / 7
11,325
596
13,612
17,125
6,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
paixao002
Terra
14
1 / 1 / 16
9,495
500
6,475
19,336
19,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
9
Kills
23
23
Deaths
9
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
6
2
0.5
W
Nu Wa
 
Nu Wa
1
2
12
3.5
W
Charybdis
Alex_e_may
Charybdis
3
3
6
2
W
Amaterasu
Buchecha1
Amaterasu
8
2
2
4.5
L
Athena
IamSkiler
Athena
0
4
6
0.75
W
Bastet
JantaKu
Bastet
10
1
7
13.5
L
3
3
1
1.17
L
Merlin
Quebrao
Merlin
0
5
2
0.2
L
Freya
gugarp
Freya
4
5
3
1.1
W
Terra
paixao002
Terra
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,818
Damage
54,363
73,981
Taken
79,944
43,702
Mitigated
54,396
13,820
Healing
33,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,153
2,866
0
522
13,451
4,710
0
3,418
10,033
0
47,811
W
Nu Wa
 
Nu Wa
12,699
3,930
1,103
3,738
10,239
3,986
3,026
5,176
4,793
83,117
0
W
Charybdis
Alex_e_may
Charybdis
7,307
3,625
0
5,181
13,513
4,288
2,620
7,075
6,302
0
66,329
W
Amaterasu
Buchecha1
Amaterasu
14,270
6,870
0
8,321
19,731
19,324
1,162
6,102
12,780
0
65,399
L
Athena
IamSkiler
Athena
6,198
1,760
928
3,702
19,712
17,550
0
5,878
13,834
21,949
0
W
Bastet
JantaKu
Bastet
13,612
2,518
0
5,103
17,125
6,827
175
7,943
8,888
0
80,965
L
9,086
1,229
0
1,571
14,273
12,797
0
2,919
11,354
5,871
50,523
L
Merlin
Quebrao
Merlin
12,111
114
0
400
10,565
3,238
0
3,011
7,554
75,903
0
L
Freya
gugarp
Freya
19,270
6,072
0
6,697
15,980
5,407
285
3,948
12,032
89,427
0
W
Terra
paixao002
Terra
6,475
1,379
4,190
5,447
19,336
19,971
33
11,853
7,103
20,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,336
Gold Earned
52,405
526
Minions Killed
544
0
Camps Cleared
0
1,732,969
Distance Traveled
1,834,709
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,754
461
85
4
0
351,092
3
W
Nu Wa
10,688
563
151
8
0
317,082
1
W
Charybdis
9,543
502
115
6
0
317,492
3
W
Amaterasu
11,354
598
122
6
0
354,580
0
L
Athena
7,802
411
40
2
0
339,266
10
W
Bastet
11,325
596
127
7
0
452,208
2
L
Nike
9,187
484
126
7
0
388,432
2
L
Merlin
8,316
438
130
7
0
348,667
4
L
Freya
10,277
541
145
8
0
305,512
0
W
Terra
9,495
500
29
2
0
393,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role