Player Matchup

Sol
Sol
FartSimps0n
Sol
Level 15
God Stats
1W - 0L
1,384 SR
Queue Stats
4W - 0L
1,708 Elo+
Party 1
Merlin
Merlin
IZеldris
Merlin
Level 150
God Stats
10W - 2L
1,994 SR
Queue Stats
129W - 36L
1,811 Elo+
Party 1
Mercury
Mercury
Sâiyan
Mercury
Level 156
God Stats
1W - 0L
1,984 SR
Queue Stats
17W - 9L
1,699 Elo+
Party 1
Khepri
Khepri
iiRea
Khepri
Level 160
God Stats
4W - 0L
2,008 SR
Queue Stats
84W - 29L
1,797 Elo+
Party 1
Horus
Horus
penguinsexting
Horus
Level 159
God Stats
2W - 0L
1,907 SR
Queue Stats
21W - 10L
1,726 Elo+
Party 1
Team Averages
Level 128
1,855 SR
1,748 Elo+

VS

Team Averages
Level 50
1,617 SR
1,583 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AesirBound
Zeus
Level 47
God Stats
0W - 1L
1,658 SR
Queue Stats
121W - 107L
1,547 Elo+
Solo
Bastet
Bastet
HeavenDevourer
Bastet
Level 28
God Stats
33W - 19L
1,625 SR
Queue Stats
86W - 46L
1,616 Elo+
Solo
Ymir
Ymir
Smagglehog
Ymir
Level 16
God Stats
1W - 3L
1,606 SR
Queue Stats
5W - 8L
1,624 Elo+
Party 2
Medusa
Medusa
SolfKimblee
Medusa
Level 129
God Stats
14W - 14L
1,696 SR
Queue Stats
108W - 97L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
10,003
834
8,181
6,930
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
IZеldris
Merlin
17
9 / 2 / 9
11,258
938
17,266
7,888
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Sâiyan
Mercury
17
5 / 1 / 9
10,421
868
9,783
10,518
4,743
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
iiRea
Khepri
15
1 / 0 / 18
9,952
829
4,394
12,066
15,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 0 / 12
9,893
824
11,731
12,951
11,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
2 / 0 / 0
7,964
664
4,118
1,946
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 1
7,237
603
5,641
12,437
4,022
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 6 / 2
8,544
712
10,887
14,086
4,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 7 / 0
7,298
608
2,558
16,380
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
14
0 / 3 / 0
7,194
600
5,671
11,495
4,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
7
25
Kills
4
4
Deaths
25
56
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
0
0
2
L
0
9
1
0.06
W
4
1
8
8
L
2
6
2
0.5
W
Merlin
IZеldris
Merlin
9
2
9
6.75
L
0
7
0
0
L
Medusa
0
3
0
0
W
Mercury
Sâiyan
Mercury
5
1
9
9.5
W
Khepri
iiRea
Khepri
1
0
18
10
W
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,355
Damage
28,875
50,353
Taken
56,344
37,521
Mitigated
27,585
17,857
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,118
45
0
644
1,946
925
1
1,189
720
24,150
0
L
5,641
487
0
938
12,437
4,022
0
5,057
6,937
21,904
0
W
8,181
1,884
0
2,244
6,930
2,286
5,288
2,026
4,856
39,007
0
L
10,887
1,528
0
1,412
14,086
4,980
0
7,123
6,526
0
27,103
W
Merlin
IZеldris
Merlin
17,266
1,550
131
2,752
7,888
3,539
185
1,425
6,431
55,407
0
L
2,558
643
160
2,490
16,380
13,252
0
8,839
6,838
10,763
0
L
Medusa
5,671
1,579
0
41
11,495
4,406
0
7,179
3,708
0
30,728
W
Mercury
Sâiyan
Mercury
9,783
4,765
0
593
10,518
4,743
934
2,268
8,222
0
37,119
W
Khepri
iiRea
Khepri
4,394
261
1,327
4,131
12,066
15,130
54
3,430
8,488
16,193
0
W
11,731
4,593
2,676
4,003
12,951
11,823
877
3,418
9,442
2,635
16,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,527
Gold Earned
38,237
302
Minions Killed
229
13
Camps Cleared
5
1,251,617
Distance Traveled
957,260
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,964
664
49
4
2
179,310
1
L
Zeus
7,237
603
50
4
1
131,478
1
W
Sol
10,003
834
101
8
2
244,450
0
L
Bastet
8,544
712
34
3
0
223,238
0
W
Merlin
11,258
938
90
8
1
227,020
0
L
Ymir
7,298
608
25
2
0
195,084
0
L
Medusa
7,194
600
71
6
2
228,150
0
W
Mercury
10,421
868
65
5
9
293,431
0
W
Khepri
9,952
829
27
2
0
245,144
3
W
Horus
9,893
824
19
2
1
241,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role