Player Matchup

Raijin
Raijin
Ethernil
Raijin
Level 102
God Stats
6W - 6L
1,434 SR
Queue Stats
229W - 184L
1,513 Elo+
Party 2
Amaterasu
Amaterasu
Vigilised
Amaterasu
Level 84
God Stats
9W - 8L
1,538 SR
Queue Stats
104W - 82L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
Vigilized
Cernunnos
Level 98
God Stats
1W - 1L
1,837 SR
Queue Stats
250W - 183L
1,511 Elo+
Party 2
Team Averages
Level 95
1,603 SR
1,504 Elo+

VS

Team Averages
Level 54
1,388 SR
1,612 Elo+
Ra
Ra
SoyUnaAchatina
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,497 Elo+
Party 1
Ares
Ares
jonoma01
Ares
Level 89
God Stats
1W - 1L
1,139 SR
Queue Stats
73W - 37L
1,665 Elo+
Party 1
Hou Yi
Hou Yi
salgue2013
Hou Yi
Level 66
God Stats
6W - 3L
1,526 SR
Queue Stats
86W - 45L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ethernil
Raijin
18
7 / 10 / 9
14,649
698
18,673
22,360
7,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Vigilised
Amaterasu
19
8 / 5 / 12
15,156
722
23,727
36,977
41,091
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
Vigilized
Cernunnos
19
10 / 7 / 4
14,448
688
19,516
21,383
8,016
Mace

Mace

+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 10 / 12
13,626
649
11,649
19,240
7,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
18
6 / 9 / 13
15,189
723
21,952
31,191
31,460
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
salgue2013
Hou Yi
20
10 / 6 / 10
16,164
770
37,196
26,592
11,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
25
Kills
21
22
Deaths
25
25
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ethernil
Raijin
7
10
9
1.15
W
5
10
12
1.1
L
Amaterasu
Vigilised
Amaterasu
8
5
12
2.8
L
Cernunnos
Vigilized
Cernunnos
10
7
4
1.71
W
Ares
6
9
13
1.39
W
Hou Yi
salgue2013
Hou Yi
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,916
Damage
70,797
80,720
Taken
77,023
56,553
Mitigated
50,360
12,271
Healing
19,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ethernil
Raijin
18,673
1,101
107
3,284
22,360
7,446
186
10,961
11,399
64,235
0
W
11,649
1,019
3,283
3,465
19,240
7,592
358
7,324
11,656
40,835
0
L
Amaterasu
Vigilised
Amaterasu
23,727
6,611
0
5,400
36,977
41,091
112
14,169
22,808
6,415
39,156
L
Cernunnos
Vigilized
Cernunnos
19,516
6,038
0
3,480
21,383
8,016
2,391
9,386
11,997
0
68,394
W
Ares
21,952
1,445
1,024
2,126
31,191
31,460
55
6,269
24,489
34,917
0
W
Hou Yi
salgue2013
Hou Yi
37,196
24,718
0
9,435
26,592
11,308
2,910
7,212
18,999
0
106,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,253
Gold Earned
44,979
231
Minions Killed
232
9
Camps Cleared
8
1,021,414
Distance Traveled
936,336
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
14,649
698
100
5
4
284,876
6
W
Ra
13,626
649
85
4
2
315,274
0
L
Amaterasu
15,156
722
52
2
1
399,351
0
L
Cernunnos
14,448
688
79
4
4
337,187
3
W
Ares
15,189
723
19
1
0
292,721
4
W
Hou Yi
16,164
770
128
6
6
328,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role