Player Matchup

Xbalanque
Xbalanque
CloakingMocha75
Xbalanque
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,480 Elo+
Party 1
Fenrir
Fenrir
Drunzii
Fenrir
Level 67
God Stats
1W - 1L
1,238 SR
Queue Stats
5W - 5L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
IMyOuRDadOk76
Amaterasu
Level 155
God Stats
2W - 0L
1,476 SR
Queue Stats
117W - 126L
1,560 Elo+
Party 1
Ares
Ares
imyoursonok77
Ares
Level 157
God Stats
2W - 0L
1,526 SR
Queue Stats
60W - 54L
1,540 Elo+
Party 1
Hel
Hel
xGringo24
Hel
Level 104
God Stats
1W - 0L
1,268 SR
Queue Stats
15W - 12L
1,468 Elo+
Party 1
Team Averages
Level 118
1,402 SR
1,485 Elo+

VS

Team Averages
Level 139
1,491 SR
1,463 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AcidBubbles290
Tsukuyomi
Level 140
God Stats
3W - 6L
1,504 SR
Queue Stats
338W - 361L
1,452 Elo+
Solo
Eset
Eset
Linkthespartan88
Eset
Level 116
God Stats
1W - 1L
1,694 SR
Queue Stats
138W - 152L
1,462 Elo+
Solo
Charybdis
Charybdis
cristopher2556
Charybdis
Level 157
God Stats
1W - 7L
1,258 SR
Queue Stats
600W - 613L
1,490 Elo+
Solo
Yemoja
Yemoja
modcase
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CloakingMocha75
Xbalanque
20
8 / 5 / 18
13,982
699
49,537
30,121
20,495
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Drunzii
Fenrir
20
11 / 1 / 12
14,286
714
17,378
24,904
23,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
IMyOuRDadOk76
Amaterasu
20
7 / 3 / 16
14,726
736
26,591
52,685
69,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
2 / 3 / 22
12,047
602
17,776
32,033
35,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 2 / 24
12,860
643
12,670
26,545
19,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
4 / 13 / 6
12,446
622
37,934
42,273
40,086
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
AcidBubbles290
Tsukuyomi
19
1 / 4 / 10
11,931
597
29,055
26,671
13,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 7 / 6
11,395
570
23,157
20,440
9,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
cristopher2556
Charybdis
20
6 / 4 / 4
13,925
696
35,217
18,422
9,528
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
modcase
Yemoja
19
1 / 3 / 9
12,743
637
12,389
28,517
25,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
48
31
Kills
13
14
Deaths
31
92
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
13
6
0.54
L
Tsukuyomi
AcidBubbles290
Tsukuyomi
1
4
10
1.5
W
Xbalanque
CloakingMocha75
Xbalanque
8
5
18
3.4
W
Fenrir
Drunzii
Fenrir
11
1
12
17
W
Amaterasu
IMyOuRDadOk76
Amaterasu
7
3
16
5
L
1
7
6
0.57
L
Charybdis
cristopher2556
Charybdis
6
4
4
2
W
2
3
22
4.33
L
Yemoja
modcase
Yemoja
1
3
9
1.83
W
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,952
Damage
137,752
166,288
Taken
136,323
168,855
Mitigated
98,581
90,522
Healing
52,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
37,934
6,856
1,555
5,424
42,273
40,086
306
10,096
31,674
2,272
44,902
L
Tsukuyomi
AcidBubbles290
Tsukuyomi
29,055
4,958
3,453
10,612
26,671
13,428
1,509
6,632
19,870
0
53,901
W
Xbalanque
CloakingMocha75
Xbalanque
49,537
17,313
1,916
4,527
30,121
20,495
3,300
5,444
24,677
0
90,905
W
Fenrir
Drunzii
Fenrir
17,378
2,315
1,816
5,747
24,904
23,611
121
6,468
18,436
0
30,124
W
Amaterasu
IMyOuRDadOk76
Amaterasu
26,591
8,564
5,240
22,146
52,685
69,463
1,394
11,746
40,939
5,411
44,004
L
23,157
1,346
4,191
3,883
20,440
9,955
704
4,627
15,708
47,871
0
L
Charybdis
cristopher2556
Charybdis
35,217
15,870
1,389
2,444
18,422
9,528
1,682
4,992
13,430
0
66,353
W
17,776
670
4,306
4,541
32,033
35,792
905
7,217
24,816
21,995
0
L
Yemoja
modcase
Yemoja
12,389
3,484
9,115
10,065
28,517
25,584
246
7,073
21,079
21,903
0
W
12,670
636
26,066
14,217
26,545
19,494
904
6,036
20,509
26,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,901
Gold Earned
62,440
182
Minions Killed
198
0
Camps Cleared
0
1,898,036
Distance Traveled
1,594,137
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,446
622
19
1
0
276,204
3
L
Tsukuyomi
11,931
597
34
2
0
379,784
5
W
Xbalanque
13,982
699
69
3
0
354,585
1
W
Fenrir
14,286
714
31
2
0
398,967
0
W
Amaterasu
14,726
736
44
2
0
403,847
1
L
Eset
11,395
570
51
3
0
309,928
1
L
Charybdis
13,925
696
81
4
0
274,696
4
W
Ares
12,047
602
10
1
0
345,392
0
L
Yemoja
12,743
637
13
1
0
353,525
0
W
Hel
12,860
643
28
1
0
395,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role