Player Matchup

Nu Wa
Nu Wa
BearSurker
Nu Wa
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,466 Elo+
Solo
Sol
Sol
BigBangalozo
Sol
Level 98
God Stats
1W - 1L
1,455 SR
Queue Stats
80W - 85L
1,439 Elo+
Party 1
King Arthur
King Arthur
BigshotdDJ_225
King Arthur
Level 37
God Stats
14W - 24L
1,567 SR
Queue Stats
35W - 43L
1,455 Elo+
Party 1
Athena
Athena
ProdigyKing___
Athena
Level 64
God Stats
26W - 31L
1,513 SR
Queue Stats
66W - 91L
1,337 Elo+
Party 1
Arachne
Arachne
toxicabbjc
Arachne
Level 25
God Stats
6W - 2L
1,667 SR
Queue Stats
29W - 31L
1,333 Elo+
Party 1
Team Averages
Level 63
1,541 SR
1,406 Elo+

VS

Team Averages
Level 80
1,487 SR
1,413 Elo+
Ares
Ares
AhWohl
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rah1009098
Morgan Le Fay
Level 67
God Stats
12W - 11L
1,599 SR
Queue Stats
126W - 134L
1,350 Elo+
Solo
Thanatos
Thanatos
Talosgrim
Thanatos
Level 100
God Stats
8W - 7L
1,597 SR
Queue Stats
198W - 228L
1,384 Elo+
Party 2
Osiris
Osiris
Typhon316
Osiris
Level 155
God Stats
4W - 11L
1,247 SR
Queue Stats
287W - 338L
1,371 Elo+
Solo
Danzaburou
Danzaburou
queenxdimplesx
Danzaburou
Level 76
God Stats
5W - 8L
1,493 SR
Queue Stats
185W - 199L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
5 / 4 / 8
12,831
558
21,204
15,130
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
13 / 4 / 7
12,987
565
28,098
18,021
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
BigshotdDJ_225
King Arthur
19
4 / 5 / 2
11,978
521
15,166
25,602
20,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 1 / 15
12,466
542
10,342
17,144
19,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
toxicabbjc
Arachne
17
5 / 4 / 5
11,083
482
9,590
19,272
9,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AhWohl
Ares
12
0 / 8 / 2
7,624
331
1,332
17,449
13,443
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Rah1009098
Morgan Le Fay
17
5 / 5 / 4
11,009
479
18,550
18,189
5,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Talosgrim
Thanatos
16
7 / 5 / 4
11,087
482
14,640
24,381
9,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
Typhon316
Osiris
17
4 / 8 / 4
11,259
490
17,979
26,050
25,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
queenxdimplesx
Danzaburou
17
1 / 6 / 3
9,798
426
10,571
23,587
7,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
32
Kills
17
18
Deaths
32
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ares
AhWohl
Ares
0
8
2
0.13
W
Nu Wa
5
4
8
2.25
W
13
4
7
4.13
W
King Arthur
BigshotdDJ_225
King Arthur
4
5
2
1
W
5
1
15
12.5
L
Morgan Le Fay
Rah1009098
Morgan Le Fay
5
5
4
1.4
L
Thanatos
Talosgrim
Thanatos
7
5
4
1.8
L
Osiris
Typhon316
Osiris
4
8
4
0.75
L
Danzaburou
queenxdimplesx
Danzaburou
1
6
3
0.42
W
Arachne
toxicabbjc
Arachne
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,400
Damage
63,072
95,169
Taken
109,656
60,577
Mitigated
61,985
31,444
Healing
38,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AhWohl
Ares
1,332
209
139
1,351
17,449
13,443
0
12,187
4,738
8,144
0
W
Nu Wa
21,204
6,112
46
4,305
15,130
5,057
3,283
4,738
10,347
101,535
0
W
28,098
10,162
631
8,109
18,021
6,697
4,376
3,706
14,184
96,651
0
W
King Arthur
BigshotdDJ_225
King Arthur
15,166
1,871
0
7,767
25,602
20,124
315
6,471
18,118
0
81,399
W
10,342
2,510
0
2,361
17,144
19,674
776
3,709
13,054
46,686
0
L
Morgan Le Fay
Rah1009098
Morgan Le Fay
18,550
3,389
1,280
7,506
18,189
5,947
248
10,447
7,278
86,010
0
L
Thanatos
Talosgrim
Thanatos
14,640
5,009
0
17,006
24,381
9,540
0
10,381
13,635
0
71,871
L
Osiris
Typhon316
Osiris
17,979
3,862
0
3,880
26,050
25,469
568
9,454
16,200
16,427
62,067
L
Danzaburou
queenxdimplesx
Danzaburou
10,571
3,077
0
7,453
23,587
7,586
828
14,840
8,019
0
73,566
W
Arachne
toxicabbjc
Arachne
9,590
6,210
454
7,771
19,272
9,025
221
5,194
13,955
0
79,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,345
Gold Earned
50,777
588
Minions Killed
532
0
Camps Cleared
0
2,217,694
Distance Traveled
1,860,514
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,624
331
18
1
0
262,935
1
W
Nu Wa
12,831
558
146
6
0
422,493
3
W
Sol
12,987
565
120
5
0
376,996
3
W
King Arthur
11,978
521
134
6
0
435,287
1
W
Athena
12,466
542
75
3
0
486,126
2
L
Morgan Le Fay
11,009
479
151
7
0
400,381
0
L
Thanatos
11,087
482
102
4
0
446,336
2
L
Osiris
11,259
490
142
6
0
354,941
2
L
Danzaburou
9,798
426
119
5
0
395,921
7
W
Arachne
11,083
482
113
5
0
496,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role