Player Matchup

Eset
Eset
Bigdigwill
Eset
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 64L
1,647 Elo+
Party 1
Serqet
Serqet
coprita
Serqet
Level 29
God Stats
1W - 1L
1,334 SR
Queue Stats
82W - 17L
1,788 Elo+
Party 1
Aphrodite
Aphrodite
kevinhernandez28
Aphrodite
Level 123
God Stats
11W - 2L
1,686 SR
Queue Stats
93W - 100L
1,486 Elo+
Party 1
Team Averages
Level 92
1,507 SR
1,640 Elo+

VS

Team Averages
Level 56
1,565 SR
1,546 Elo+
Odin
Odin
DoinDocStuff
Odin
Level 67
God Stats
1W - 1L
1,750 SR
Queue Stats
43W - 30L
1,554 Elo+
Party 2
Cerberus
Cerberus
SocratesJohnson
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,555 Elo+
Party 2
Zhong Kui
Zhong Kui
pderekdactyl
Zhong Kui
Level 85
God Stats
0W - 1L
1,444 SR
Queue Stats
88W - 72L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 13
10,945
730
9,898
10,675
3,425
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
coprita
Serqet
16
12 / 0 / 8
11,692
779
19,803
14,214
11,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
14
1 / 3 / 19
10,765
718
8,588
12,079
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,832
589
6,832
14,883
17,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
11
1 / 8 / 3
8,885
592
6,129
18,061
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
pderekdactyl
Zhong Kui
12
3 / 7 / 1
8,876
592
14,656
14,723
10,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
20
Kills
5
5
Deaths
20
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
L
1
5
4
0.6
L
Cerberus
1
8
3
0.31
W
Serqet
coprita
Serqet
12
0
8
16
W
Aphrodite
1
3
19
3.5
L
Zhong Kui
pderekdactyl
Zhong Kui
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,289
Damage
27,617
36,968
Taken
47,667
22,285
Mitigated
42,647
20,416
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,898
1,547
1,210
3,463
10,675
3,425
509
6,943
3,622
31,887
0
L
6,832
815
0
500
14,883
17,096
103
6,103
8,314
0
18,958
L
Cerberus
6,129
620
296
3,825
18,061
15,207
0
6,550
10,291
17,756
0
W
Serqet
coprita
Serqet
19,803
7,505
0
421
14,214
11,256
982
8,391
5,540
467
37,499
W
Aphrodite
8,588
1,245
8,473
6,849
12,079
7,604
1,002
5,930
5,751
35,183
0
L
Zhong Kui
pderekdactyl
Zhong Kui
14,656
1,149
0
2,739
14,723
10,344
51
6,220
7,666
46,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
26,593
162
Minions Killed
145
7
Camps Cleared
3
839,103
Distance Traveled
719,952
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,945
730
46
3
0
273,439
1
L
Odin
8,832
589
32
2
1
251,317
1
L
Cerberus
8,885
592
31
2
1
228,625
4
W
Serqet
11,692
779
50
3
6
292,633
4
W
Aphrodite
10,765
718
66
4
1
273,031
1
L
Zhong Kui
8,876
592
82
5
1
240,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role