Player Matchup

Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
JAR1208
Sylvanus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 151L
1,374 Elo+
Party 2
Sol
Sol
MkRskT
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
apeeness
Gilgamesh
Level 34
God Stats
3W - 5L
1,350 SR
Queue Stats
10W - 14L
1,171 Elo+
Solo
Cthulhu
Cthulhu
zombiehater2444
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,380 Elo+
Party 2
Team Averages
Level 47
1,470 SR
1,372 Elo+

VS

Team Averages
Level 38
1,538 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Ace_Nino94
Sol
Level 16
God Stats
4W - 1L
1,729 SR
Queue Stats
38W - 22L
1,559 Elo+
Party 3
Ares
Ares
NinoSucks
Ares
Level 5
God Stats
3W - 1L
1,452 SR
Queue Stats
8W - 4L
1,494 Elo+
Party 3
Amaterasu
Amaterasu
ShadowKiller71
Amaterasu
Level 38
God Stats
19W - 11L
1,588 SR
Queue Stats
188W - 144L
1,483 Elo+
Party 3
Horus
Horus
airspark1
Horus
Level 53
God Stats
23W - 18L
1,419 SR
Queue Stats
300W - 254L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 6 / 1
9,100
910
14,682
15,659
5,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
JAR1208
Sylvanus
15
0 / 6 / 3
8,701
870
7,706
17,556
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sol
MkRskT
Sol
15
0 / 6 / 4
8,882
888
14,005
14,200
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
apeeness
Gilgamesh
15
3 / 8 / 1
9,491
949
17,801
20,686
14,679
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 8 / 3
8,613
861
5,312
26,290
15,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

115

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 1 / 11
10,331
1,033
16,948
8,532
4,833
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 2 / 18
10,162
1,016
18,704
13,169
5,906
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
18
6 / 1 / 19
12,081
1,208
18,650
16,170
23,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
ShadowKiller71
Amaterasu
18
16 / 0 / 16
13,020
1,302
21,964
16,752
16,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
airspark1
Horus
17
3 / 0 / 23
11,478
1,148
11,990
17,867
24,411
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
121
4
Kills
34
34
Deaths
4
12
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
1
0.25
W
Merlin
 
Merlin
6
1
11
11.5
W
3
2
18
6
L
Sylvanus
JAR1208
Sylvanus
0
6
3
0.25
L
Sol
MkRskT
Sol
0
6
4
0.33
W
Ares
6
1
19
15.5
W
Amaterasu
ShadowKiller71
Amaterasu
16
0
16
24
W
Horus
airspark1
Horus
3
0
23
14.5
L
Gilgamesh
apeeness
Gilgamesh
3
8
1
0.44
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,506
Damage
88,256
94,391
Taken
72,490
49,791
Mitigated
75,344
8,974
Healing
24,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,682
8,681
0
72
15,659
5,403
0
9,021
6,421
0
38,602
W
Merlin
 
Merlin
16,948
1,981
0
0
8,532
4,833
0
3,214
5,318
30,780
0
W
18,704
8,977
0
4,911
13,169
5,906
0
3,919
9,250
37,217
0
L
Sylvanus
JAR1208
Sylvanus
7,706
2,758
1,093
2,106
17,556
9,044
0
11,470
5,791
10,940
2,091
L
Sol
MkRskT
Sol
14,005
4,264
231
1,633
14,200
5,017
0
7,425
6,619
21,626
0
W
Ares
18,650
947
0
1,316
16,170
23,251
0
5,801
10,369
26,198
0
W
Amaterasu
ShadowKiller71
Amaterasu
21,964
14,056
0
6,670
16,752
16,943
0
6,497
10,093
296
32,759
W
Horus
airspark1
Horus
11,990
6,393
5,343
6,476
17,867
24,411
0
6,690
10,317
0
19,352
L
Gilgamesh
apeeness
Gilgamesh
17,801
7,032
0
327
20,686
14,679
0
14,758
5,558
0
24,082
L
5,312
577
0
3,512
26,290
15,648
0
11,924
13,847
10,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,787
Gold Earned
57,072
105
Minions Killed
152
3
Camps Cleared
9
821,061
Distance Traveled
1,046,013
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,100
910
50
5
1
156,885
0
W
Merlin
10,331
1,033
48
5
0
170,200
0
W
Sol
10,162
1,016
50
5
0
185,896
3
L
Sylvanus
8,701
870
12
1
0
162,583
0
L
Sol
8,882
888
22
2
2
165,575
0
W
Ares
12,081
1,208
12
1
0
215,500
1
W
Amaterasu
13,020
1,302
31
3
8
244,577
0
W
Horus
11,478
1,148
11
1
1
229,840
2
L
Gilgamesh
9,491
949
12
1
0
172,629
0
L
Cthulhu
8,613
861
9
1
0
163,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role