Player Matchup

Baron Samedi
Baron Samedi
freshWatErFacIST
Baron Samedi
Level 81
God Stats
23W - 61L
1,273 SR
Queue Stats
252W - 295L
1,403 Elo+
Party 1
Skadi
Skadi
froddojones
Skadi
Level 127
God Stats
45W - 38L
1,517 SR
Queue Stats
336W - 391L
1,416 Elo+
Party 1
Ares
Ares
greybiggens
Ares
Level 66
God Stats
14W - 18L
1,400 SR
Queue Stats
125W - 164L
1,393 Elo+
Party 1
Team Averages
Level 91
1,397 SR
1,404 Elo+

VS

Team Averages
Level 51
1,723 SR
1,301 Elo+
Medusa
Medusa
GlassSpartan87
Medusa
Level 28
God Stats
1W - 1L
1,786 SR
Queue Stats
8W - 15L
1,300 Elo+
Party 2
Odin
Odin
IB 1 G B u D a
Odin
Level 62
God Stats
8W - 6L
1,544 SR
Queue Stats
21W - 29L
1,284 Elo+
Party 2
Zhong Kui
Zhong Kui
xCHGxD3ZTROY3R
Zhong Kui
Level 63
God Stats
2W - 1L
1,838 SR
Queue Stats
33W - 40L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
freshWatErFacIST
Baron Samedi
14
3 / 4 / 11
10,287
686
11,384
11,753
6,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
12 / 1 / 3
11,683
779
19,220
9,578
4,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 5 / 10
10,173
678
5,337
13,361
12,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 4
9,926
662
9,042
13,156
4,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 6
9,067
604
8,405
14,732
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
xCHGxD3ZTROY3R
Zhong Kui
13
1 / 7 / 7
8,758
584
9,243
14,990
8,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
16
Kills
10
10
Deaths
17
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
L
3
2
6
3
W
Baron Samedi
freshWatErFacIST
Baron Samedi
3
4
11
2.13
W
12
1
3
13.5
W
1
5
10
1.2
L
Zhong Kui
xCHGxD3ZTROY3R
Zhong Kui
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,941
Damage
26,690
34,692
Taken
42,878
22,736
Mitigated
23,678
9,864
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,042
4,524
0
0
13,156
4,026
0
5,625
7,531
0
21,584
L
8,405
822
478
2,387
14,732
11,221
0
5,748
8,984
0
27,374
W
Baron Samedi
freshWatErFacIST
Baron Samedi
11,384
1,252
1,269
3,914
11,753
6,553
310
4,298
7,271
29,433
0
W
19,220
7,416
0
2,784
9,578
4,130
2,200
1,500
7,858
0
55,333
W
5,337
153
0
1,897
13,361
12,053
436
3,793
9,234
15,867
0
L
Zhong Kui
xCHGxD3ZTROY3R
Zhong Kui
9,243
703
887
2,788
14,990
8,431
0
5,845
9,145
30,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
27,751
136
Minions Killed
142
3
Camps Cleared
5
764,469
Distance Traveled
755,531
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,926
662
40
3
1
233,626
0
L
Odin
9,067
604
42
3
3
298,488
3
W
Baron Samedi
10,287
686
40
3
0
242,380
5
W
Skadi
11,683
779
72
5
3
262,483
1
W
Ares
10,173
678
24
2
0
259,606
1
L
Zhong Kui
8,758
584
60
4
1
223,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role