Player Matchup

Merlin
Merlin
Dmr0
Merlin
Level 64
God Stats
5W - 3L
1,742 SR
Queue Stats
94W - 109L
1,382 Elo+
Party 2
Sylvanus
Sylvanus
GILOSAN
Sylvanus
Level 160
God Stats
2W - 4L
1,472 SR
Queue Stats
185W - 228L
1,371 Elo+
Solo
Nemesis
Nemesis
STIFFYUUHHH
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,345 Elo+
Party 2
Team Averages
Level 96
1,571 SR
1,366 Elo+

VS

Team Averages
Level 64
1,462 SR
1,478 Elo+
Baron Samedi
Baron Samedi
DARKwolf199913
Baron Samedi
Level 82
God Stats
6W - 2L
1,464 SR
Queue Stats
55W - 54L
1,420 Elo+
Party 1
Bellona
Bellona
SparkieWolf
Bellona
Level 69
God Stats
6W - 1L
1,726 SR
Queue Stats
244W - 180L
1,568 Elo+
Party 1
Jormungandr
Jormungandr
oompagrace
Jormungandr
Level 40
God Stats
3W - 4L
1,198 SR
Queue Stats
19W - 19L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dmr0
Merlin
14
3 / 2 / 4
9,959
622
19,204
7,117
2,676
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
GILOSAN
Sylvanus
13
2 / 5 / 5
9,512
595
11,368
14,104
9,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
STIFFYUUHHH
Nemesis
14
2 / 5 / 5
10,240
640
9,186
18,180
16,449
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DARKwolf199913
Baron Samedi
14
4 / 5 / 6
10,781
674
11,783
16,326
8,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SparkieWolf
Bellona
15
5 / 1 / 6
10,729
671
12,617
21,572
25,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
oompagrace
Jormungandr
14
3 / 1 / 8
10,631
664
9,283
18,055
20,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
7
Kills
12
12
Deaths
7
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DARKwolf199913
Baron Samedi
4
5
6
1.4
L
Merlin
Dmr0
Merlin
3
2
4
2.5
L
Sylvanus
GILOSAN
Sylvanus
2
5
5
0.9
L
Nemesis
STIFFYUUHHH
Nemesis
2
5
5
0.9
W
Bellona
SparkieWolf
Bellona
5
1
6
8
W
Jormungandr
oompagrace
Jormungandr
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,758
Damage
33,683
39,401
Taken
55,953
29,067
Mitigated
53,660
6,143
Healing
22,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DARKwolf199913
Baron Samedi
11,783
1,392
5,293
6,179
16,326
8,367
652
11,967
4,359
32,061
0
L
Merlin
Dmr0
Merlin
19,204
1,622
39
91
7,117
2,676
552
5,017
1,976
50,534
0
L
Sylvanus
GILOSAN
Sylvanus
11,368
3,675
1,490
2,965
14,104
9,942
0
10,190
3,511
23,821
5,032
L
Nemesis
STIFFYUUHHH
Nemesis
9,186
2,227
0
1,558
18,180
16,449
155
6,438
10,905
5,250
26,566
W
Bellona
SparkieWolf
Bellona
12,617
2,344
691
6,240
21,572
25,229
1,517
11,134
10,438
0
36,835
W
Jormungandr
oompagrace
Jormungandr
9,283
2,978
0
4,465
18,055
20,064
370
9,808
8,247
40,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
32,141
167
Minions Killed
175
7
Camps Cleared
5
787,799
Distance Traveled
809,516
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,781
674
48
3
4
224,006
0
L
Merlin
9,959
622
76
5
4
298,894
4
L
Sylvanus
9,512
595
43
3
3
164,883
2
L
Nemesis
10,240
640
48
3
0
324,022
0
W
Bellona
10,729
671
48
3
1
317,182
4
W
Jormungandr
10,631
664
79
5
0
268,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role