Player Matchup

Freya
Freya
Gold III
 
Freya
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
PeachyManatee48
Baron Samedi
Platinum II
Level 129
God Stats
2W - 1L
1,786 SR
Queue Stats
351W - 363L
1,634 MMR
Solo
Fenrir
Fenrir
Gold V
jojosiwa_stan
Fenrir
Gold V
Level 127
God Stats
1W - 0L
1,179 SR
Queue Stats
16W - 11L
1,613 MMR
Solo
Sobek
Sobek
Gold II
mentalityviking
Sobek
Gold II
Level 155
God Stats
1W - 0L
1,464 SR
Queue Stats
79W - 75L
1,651 MMR
Solo
Mulan
Mulan
Gold II
tdubs777
Mulan
Gold II
Level 125
God Stats
5W - 2L
1,372 SR
Queue Stats
122W - 113L
1,612 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,460 SR
1,602 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,614 SR
1,600 MMR
Cu Chulainn
Cu Chulainn
Gold II
CC F0X
Cu Chulainn
Gold II
Level 127
God Stats
0W - 1L
1,164 SR
Queue Stats
100W - 93L
1,580 MMR
Party 2
Cthulhu
Cthulhu
Gold III
Death Sh0t 50
Cthulhu
Gold III
Level 152
God Stats
18W - 14L
1,588 SR
Queue Stats
232W - 220L
1,530 MMR
Party 2
Sol
Sol
Platinum III
JL4mb
Sol
Platinum III
Level 127
God Stats
5W - 7L
1,592 SR
Queue Stats
73W - 73L
1,683 MMR
Party 1
Kali
Kali
Gold IV
neggabih
Kali
Gold IV
Level 122
God Stats
1W - 3L
1,860 SR
Queue Stats
18W - 20L
1,661 MMR
Party 1
Izanami
Izanami
Gold I
xM0NSTER JAVAx
Izanami
Gold I
Level 113
God Stats
15W - 5L
1,865 SR
Queue Stats
407W - 409L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 2 / 1
9,359
585
7,171
11,737
3,978
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PeachyManatee48
Baron Samedi
14
4 / 1 / 2
8,898
556
8,933
6,708
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 2 / 3
8,595
537
4,860
12,288
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 4
7,821
489
5,135
13,269
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
tdubs777
Mulan
14
6 / 0 / 3
9,657
604
10,841
9,163
7,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CamazotzArtioBastetPoseidon

VS

Bans
AchillesGebCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CC F0X
Cu Chulainn
12
0 / 7 / 0
7,001
438
4,126
12,511
8,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
11
2 / 3 / 1
7,524
470
4,465
12,842
7,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
JL4mb
Sol
12
2 / 1 / 2
7,618
476
8,466
7,531
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
14
2 / 1 / 1
8,185
512
6,509
10,733
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 1
7,747
484
4,650
10,075
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
6
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
1
2.25
L
Cu Chulainn
CC F0X
Cu Chulainn
0
7
0
0
L
Cthulhu
2
3
1
0.83
L
Sol
JL4mb
Sol
2
1
2
3
W
Baron Samedi
PeachyManatee48
Baron Samedi
4
1
2
5
W
1
2
3
1.25
W
1
1
4
3
L
Kali
2
1
1
2.5
W
Mulan
tdubs777
Mulan
6
0
3
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,940
Damage
28,216
53,165
Taken
53,692
29,511
Mitigated
26,982
27,723
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,171
2,229
0
7,322
11,737
3,978
654
2,030
9,707
65,954
0
L
Cu Chulainn
CC F0X
Cu Chulainn
4,126
962
0
902
12,511
8,692
0
2,891
8,928
9,439
28,350
L
Cthulhu
4,465
446
1,741
2,418
12,842
7,596
0
6,748
5,767
29,874
0
L
Sol
JL4mb
Sol
8,466
3,094
0
2,930
7,531
2,517
0
3,487
3,674
44,602
4,198
W
Baron Samedi
PeachyManatee48
Baron Samedi
8,933
653
1,438
2,753
6,708
2,791
0
2,707
4,001
56,487
0
W
4,860
875
0
6,811
12,288
4,653
0
3,667
8,621
0
66,709
W
5,135
359
0
4,995
13,269
10,373
0
2,922
10,347
24,955
0
L
Kali
6,509
2,603
0
5,477
10,733
4,512
0
2,908
7,688
0
62,563
W
Mulan
tdubs777
Mulan
10,841
1,302
0
4,404
9,163
7,716
312
2,220
6,943
7,932
40,909
L
4,650
2,586
0
1,152
10,075
3,665
446
6,346
3,725
0
53,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,330
Gold Earned
38,075
492
Minions Killed
465
0
Camps Cleared
0
1,599,827
Distance Traveled
1,547,825
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,359
585
127
8
0
302,990
6
L
Cu Chulainn
7,001
438
76
5
0
280,886
5
L
Cthulhu
7,524
470
53
3
0
322,463
0
L
Sol
7,618
476
112
7
0
297,281
5
W
Baron Samedi
8,898
556
110
7
0
309,272
0
W
Fenrir
8,595
537
106
7
0
378,944
8
W
Sobek
7,821
489
38
2
0
313,752
2
L
Kali
8,185
512
102
6
0
360,358
4
W
Mulan
9,657
604
111
7
0
294,869
4
L
Izanami
7,747
484
122
8
0
286,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role