Player Matchup

Anubis
Anubis
ButterThanLogan
Anubis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,383 Elo+
Party 2
Mulan
Mulan
Drunkpolarbear2
Mulan
Level 122
God Stats
3W - 5L
1,137 SR
Queue Stats
161W - 148L
1,595 Elo+
Party 2
Bacchus
Bacchus
Hansen115
Bacchus
Level 98
God Stats
32W - 35L
1,599 SR
Queue Stats
81W - 96L
1,525 Elo+
Party 2
Team Averages
Level 83
1,412 SR
1,501 Elo+

VS

Team Averages
Level 56
1,423 SR
1,452 Elo+
Chaac
Chaac
Rolexus
Chaac
Level 106
God Stats
159W - 142L
1,498 SR
Queue Stats
197W - 189L
1,508 Elo+
Party 1
Agni
Agni
TheKonkster
Agni
Level 39
God Stats
2W - 2L
1,269 SR
Queue Stats
96W - 80L
1,482 Elo+
Solo
Danzaburou
Danzaburou
TheYungSub
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 12 / 9
9,689
570
7,771
19,672
8,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 7 / 6
11,510
677
20,283
22,787
20,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
Hansen115
Bacchus
16
5 / 2 / 7
11,679
687
12,822
18,644
30,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Rolexus
Chaac
18
15 / 1 / 6
13,514
795
17,522
17,315
19,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
1 / 5 / 13
10,879
640
15,562
11,576
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheYungSub
Danzaburou
16
5 / 8 / 13
12,605
741
18,498
17,394
6,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
14
Kills
21
21
Deaths
14
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
12
9
0.46
L
8
7
6
1.57
L
Bacchus
Hansen115
Bacchus
5
2
7
4.25
W
Chaac
Rolexus
Chaac
15
1
6
18
W
1
5
13
1.5
W
Danzaburou
TheYungSub
Danzaburou
5
8
13
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,876
Damage
51,582
61,103
Taken
46,285
59,688
Mitigated
29,909
9,996
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,771
1,072
359
3,724
19,672
8,482
0
5,783
13,889
21,490
0
L
20,283
4,422
0
3,915
22,787
20,753
378
6,840
15,947
6,196
36,431
L
Bacchus
Hansen115
Bacchus
12,822
1,714
0
1,998
18,644
30,453
223
3,824
14,820
31,241
0
W
Chaac
Rolexus
Chaac
17,522
3,123
731
5,982
17,315
19,393
1,073
8,442
8,052
1,366
45,155
W
15,562
374
0
623
11,576
4,089
588
6,037
5,162
47,736
0
W
Danzaburou
TheYungSub
Danzaburou
18,498
10,222
0
4,665
17,394
6,427
850
9,055
7,979
0
44,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,878
Gold Earned
36,998
142
Minions Killed
186
5
Camps Cleared
8
804,655
Distance Traveled
880,445
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,689
570
34
2
1
207,668
4
L
Mulan
11,510
677
63
4
3
266,639
4
L
Bacchus
11,679
687
45
3
1
330,348
1
W
Chaac
13,514
795
57
3
2
340,180
1
W
Agni
10,879
640
79
5
4
293,340
2
W
Danzaburou
12,605
741
50
3
2
246,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role