Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Footlongzen
Janus
Level 98
God Stats
6W - 6L
1,342 SR
Queue Stats
10W - 12L
1,302 Elo+
Solo
Team Averages
Level 110
1,447 SR
1,434 Elo+

VS

Team Averages
Level 76
1,470 SR
1,460 Elo+
Hou Yi
Hou Yi
bynjr11
Hou Yi
Level 90
God Stats
4W - 2L
1,629 SR
Queue Stats
16W - 15L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
qricoescabeche
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,456 Elo+
Party 2
Ra
Ra
thuchicoplayrexu
Ra
Level 29
God Stats
2W - 1L
1,281 SR
Queue Stats
42W - 52L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 3 / 3
7,937
661
8,862
7,134
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
 
Medusa
11
1 / 3 / 1
7,285
607
4,161
6,545
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
7,879
657
4,261
6,133
2,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
bynjr11
Hou Yi
12
2 / 1 / 6
7,694
641
3,470
6,691
2,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
qricoescabeche
Sun Wukong
13
3 / 0 / 5
8,137
678
5,813
9,212
6,706
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 4 / 1
8,243
687
7,270
8,126
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
10
10
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
3
3
1.17
L
Medusa
 
Medusa
1
3
1
0.5
L
2
4
2
0.75
W
Hou Yi
bynjr11
Hou Yi
2
1
6
5
W
Sun Wukong
qricoescabeche
Sun Wukong
3
0
5
5.5
W
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,284
Damage
16,553
19,812
Taken
24,029
7,480
Mitigated
11,611
1,672
Healing
4,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
8,862
1,265
0
1,183
7,134
2,510
437
3,296
3,838
29,683
0
L
Medusa
 
Medusa
4,161
1,547
0
380
6,545
2,961
770
2,477
4,068
0
23,381
L
4,261
196
0
109
6,133
2,009
0
1,693
4,440
15,103
0
W
Hou Yi
bynjr11
Hou Yi
3,470
768
0
614
6,691
2,233
743
3,219
3,278
0
22,543
W
Sun Wukong
qricoescabeche
Sun Wukong
5,813
652
0
1,052
9,212
6,706
105
3,813
5,161
0
18,252
W
7,270
211
1,169
2,083
8,126
2,672
222
5,763
2,098
36,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,101
Gold Earned
24,074
135
Minions Killed
149
5
Camps Cleared
7
614,954
Distance Traveled
666,097
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,937
661
57
5
2
215,405
1
L
Medusa
7,285
607
49
4
3
201,288
1
L
Janus
7,879
657
29
2
0
198,261
0
W
Hou Yi
7,694
641
43
4
3
228,352
6
W
Sun Wukong
8,137
678
30
3
1
232,863
5
W
Ra
8,243
687
76
6
3
204,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role