Player Matchup

Hachiman
Hachiman
Keeklub
Hachiman
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Raginron
Hercules
Level 69
God Stats
5W - 2L
1,432 SR
Queue Stats
105W - 111L
1,520 Elo+
Party 1
Scylla
Scylla
chennymeloney
Scylla
Level 29
God Stats
2W - 1L
1,509 SR
Queue Stats
21W - 30L
1,396 Elo+
Party 1
Team Averages
Level 49
1,480 SR
1,472 Elo+

VS

Team Averages
Level 48
1,398 SR
1,324 Elo+
Mulan
Mulan
Abuckinutt
Mulan
Level 29
God Stats
0W - 2L
1,230 SR
Queue Stats
18W - 39L
1,273 Elo+
Party 2
Yemoja
Yemoja
LadyMorningStar
Yemoja
Level 66
God Stats
0W - 3L
1,296 SR
Queue Stats
88W - 139L
1,398 Elo+
Solo
Anubis
Anubis
itzBigMitch
Anubis
Level 49
God Stats
0W - 2L
1,667 SR
Queue Stats
14W - 28L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Keeklub
Hachiman
14
7 / 0 / 6
9,013
751
13,458
7,636
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Raginron
Hercules
13
3 / 0 / 9
8,281
690
7,809
11,156
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 8
8,136
678
5,134
4,122
1,299
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 5 / 0
6,535
545
5,134
12,682
8,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 2 / 0
6,551
546
5,750
7,757
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
11
0 / 6 / 0
6,823
569
4,716
8,742
3,675
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mulan
0
5
0
0
W
Hachiman
Keeklub
Hachiman
7
0
6
10
L
0
2
0
0
W
Hercules
Raginron
Hercules
3
0
9
7.5
W
3
0
8
7
L
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,401
Damage
15,600
22,914
Taken
29,181
11,841
Mitigated
17,992
6,352
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
5,134
158
0
588
12,682
8,648
0
3,043
9,377
3,630
11,780
W
Hachiman
Keeklub
Hachiman
13,458
6,012
0
2,872
7,636
2,758
620
4,127
3,260
0
40,537
L
5,750
613
1,788
751
7,757
5,669
0
1,781
5,761
14,201
0
W
Hercules
Raginron
Hercules
7,809
2,016
0
2,994
11,156
7,784
236
5,157
5,788
0
17,529
W
5,134
871
0
486
4,122
1,299
110
2,636
1,486
27,155
0
L
Anubis
4,716
256
0
1,066
8,742
3,675
0
987
7,530
26,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,430
Gold Earned
19,909
140
Minions Killed
106
9
Camps Cleared
3
693,560
Distance Traveled
588,870
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,535
545
24
2
1
201,775
1
W
Hachiman
9,013
751
47
4
6
241,155
2
L
Yemoja
6,551
546
15
1
0
213,647
1
W
Hercules
8,281
690
27
2
0
234,633
1
W
Scylla
8,136
678
66
6
3
217,772
0
L
Anubis
6,823
569
67
6
2
173,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role