Player Matchup

Atlas
Atlas
OofSalt
Atlas
Level 147
God Stats
0W - 1L
1,369 SR
Queue Stats
12W - 9L
1,590 Elo+
Party 2
Sol
Sol
esocidae
Sol
Level 61
God Stats
0W - 1L
1,814 SR
Queue Stats
38W - 48L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
musePoiso
Gilgamesh
Level 127
God Stats
0W - 1L
1,654 SR
Queue Stats
24W - 16L
1,530 Elo+
Party 2
Team Averages
Level 112
1,612 SR
1,520 Elo+

VS

Team Averages
Level 98
1,796 SR
1,578 Elo+
Tsukuyomi
Tsukuyomi
CptKlatchazfak
Tsukuyomi
Level 151
God Stats
4W - 0L
2,017 SR
Queue Stats
415W - 316L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
Dark__Sdssd
Nu Wa
Level 16
God Stats
8W - 1L
1,878 SR
Queue Stats
32W - 10L
1,669 Elo+
Party 1
Achilles
Achilles
UP_Bradman
Achilles
Level 127
God Stats
13W - 16L
1,495 SR
Queue Stats
537W - 473L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
OofSalt
Atlas
13
3 / 8 / 3
10,743
671
7,903
21,691
15,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
2 / 9 / 3
10,233
640
7,905
15,366
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
musePoiso
Gilgamesh
13
2 / 6 / 4
9,794
612
12,439
21,166
15,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CptKlatchazfak
Tsukuyomi
15
6 / 3 / 13
11,361
710
15,051
18,160
14,705
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
9 / 2 / 13
12,189
762
26,037
11,027
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
UP_Bradman
Achilles
16
8 / 2 / 11
11,603
725
12,464
15,249
16,016
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
7
Kills
23
23
Deaths
7
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CptKlatchazfak
Tsukuyomi
6
3
13
4.17
W
9
2
13
7.75
L
Atlas
OofSalt
Atlas
3
8
3
0.56
W
Achilles
UP_Bradman
Achilles
8
2
11
6.75
L
2
9
3
0.39
L
Gilgamesh
musePoiso
Gilgamesh
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
53,552
58,223
Taken
44,436
34,124
Mitigated
35,132
7,250
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CptKlatchazfak
Tsukuyomi
15,051
2,967
1,126
2,706
18,160
14,705
652
5,197
12,704
0
48,485
W
26,037
6,832
304
1,873
11,027
4,411
1,408
5,143
5,505
64,557
0
L
Atlas
OofSalt
Atlas
7,903
2,184
0
1,746
21,691
15,347
0
11,405
10,286
24,329
0
W
Achilles
UP_Bradman
Achilles
12,464
2,241
0
3,774
15,249
16,016
589
7,469
7,301
7,594
32,637
L
7,905
2,593
0
4,457
15,366
3,689
0
7,771
7,595
39,217
0
L
Gilgamesh
musePoiso
Gilgamesh
12,439
2,119
0
1,047
21,166
15,088
0
9,095
12,071
4,818
24,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
35,153
126
Minions Killed
204
3
Camps Cleared
12
878,482
Distance Traveled
892,517
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,361
710
61
4
5
321,996
3
W
Nu Wa
12,189
762
89
6
6
248,708
3
L
Atlas
10,743
671
22
1
1
297,458
5
W
Achilles
11,603
725
54
3
1
321,813
1
L
Sol
10,233
640
65
4
2
253,421
2
L
Gilgamesh
9,794
612
39
2
0
327,603
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role