Player Matchup

Nu Wa
Nu Wa
FimaOdin
Nu Wa
Level 127
God Stats
8W - 6L
1,569 SR
Queue Stats
151W - 130L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
John seaskip
Sylvanus
Level 129
God Stats
70W - 28L
1,787 SR
Queue Stats
512W - 493L
1,527 Elo+
Solo
Ymir
Ymir
JustBIuejay
Ymir
Level 84
God Stats
4W - 5L
1,329 SR
Queue Stats
73W - 80L
1,384 Elo+
Party 1
Ne Zha
Ne Zha
Xavieregale
Ne Zha
Level 146
God Stats
3W - 2L
1,507 SR
Queue Stats
194W - 179L
1,626 Elo+
Party 1
Hou Yi
Hou Yi
v SHVRKY v
Hou Yi
Level 149
God Stats
57W - 46L
1,595 SR
Queue Stats
580W - 580L
1,440 Elo+
Party 1
Team Averages
Level 127
1,557 SR
1,522 Elo+

VS

Team Averages
Level 129
1,442 SR
1,548 Elo+
Jormungandr
Jormungandr
GuiltyTrickster
Jormungandr
Level 106
God Stats
6W - 9L
1,380 SR
Queue Stats
333W - 380L
1,570 Elo+
Solo
Osiris
Osiris
LordMalric
Osiris
Level 129
God Stats
8W - 10L
1,481 SR
Queue Stats
720W - 673L
1,539 Elo+
Solo
Thanatos
Thanatos
MRFPangan11
Thanatos
Level 149
God Stats
14W - 21L
1,483 SR
Queue Stats
178W - 184L
1,518 Elo+
Party 2
Janus
Janus
ReaperGun6626
Janus
Level 108
God Stats
5W - 7L
1,232 SR
Queue Stats
624W - 638L
1,525 Elo+
Solo
Chaac
Chaac
SteroidJRgamer
Chaac
Level 155
God Stats
11W - 12L
1,636 SR
Queue Stats
212W - 216L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FimaOdin
Nu Wa
17
6 / 3 / 9
11,577
551
17,450
11,348
4,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
John seaskip
Sylvanus
17
4 / 2 / 8
11,077
527
18,006
20,597
27,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 1 / 13
10,123
482
6,512
14,567
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
19
9 / 2 / 8
11,932
568
13,753
16,582
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hou Yi
v SHVRKY v
Hou Yi
16
4 / 2 / 11
9,986
476
17,212
18,032
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GuiltyTrickster
Jormungandr
12
1 / 6 / 5
8,491
404
10,204
21,764
21,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
LordMalric
Osiris
17
1 / 5 / 1
10,203
486
9,895
23,450
17,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
MRFPangan11
Thanatos
15
5 / 6 / 3
9,837
468
5,448
17,676
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 4 / 0
9,814
467
11,927
13,761
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 5 / 5
10,004
476
12,357
26,084
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
26
Kills
10
10
Deaths
26
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
FimaOdin
Nu Wa
6
3
9
3.5
L
Jormungandr
GuiltyTrickster
Jormungandr
1
6
5
0.58
W
Sylvanus
John seaskip
Sylvanus
4
2
8
4
W
3
1
13
9.5
L
Osiris
LordMalric
Osiris
1
5
1
0.3
L
Thanatos
MRFPangan11
Thanatos
5
6
3
1.08
L
1
4
0
0.25
L
2
5
5
0.9
W
Ne Zha
9
2
8
6.5
W
Hou Yi
v SHVRKY v
Hou Yi
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,933
Damage
49,831
81,126
Taken
102,735
62,269
Mitigated
62,561
31,736
Healing
37,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
FimaOdin
Nu Wa
17,450
2,179
75
2,308
11,348
4,799
914
5,181
5,776
75,314
0
L
Jormungandr
GuiltyTrickster
Jormungandr
10,204
1,564
715
2,864
21,764
21,256
0
8,683
12,763
41,337
0
W
Sylvanus
John seaskip
Sylvanus
18,006
4,502
3,159
8,481
20,597
27,046
820
3,169
16,189
54,790
12,992
W
6,512
934
377
1,964
14,567
15,498
96
5,376
8,646
28,537
0
L
Osiris
LordMalric
Osiris
9,895
2,294
0
6,572
23,450
17,149
497
11,600
11,690
723
72,296
L
Thanatos
MRFPangan11
Thanatos
5,448
1,024
0
9,845
17,676
6,449
585
3,474
14,004
0
53,178
L
11,927
0
315
2,128
13,761
3,815
108
7,524
5,819
76,039
0
L
12,357
2,568
588
14,082
26,084
13,892
499
7,416
18,314
0
70,752
W
Ne Zha
13,753
2,963
0
8,290
16,582
7,222
1,702
2,419
13,853
0
85,808
W
Hou Yi
v SHVRKY v
Hou Yi
17,212
9,850
0
7,082
18,032
7,704
2,534
6,075
11,321
0
70,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,695
Gold Earned
48,349
527
Minions Killed
581
0
Camps Cleared
0
2,069,204
Distance Traveled
2,016,204
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,577
551
152
7
0
403,066
4
L
Jormungandr
8,491
404
45
2
0
341,286
6
W
Sylvanus
11,077
527
110
5
0
361,224
2
W
Ymir
10,123
482
41
2
0
438,601
2
L
Osiris
10,203
486
143
7
0
430,777
5
L
Thanatos
9,837
468
95
5
0
387,732
2
L
Janus
9,814
467
166
8
0
414,715
2
L
Chaac
10,004
476
132
6
0
441,694
6
W
Ne Zha
11,932
568
116
6
0
468,641
8
W
Hou Yi
9,986
476
108
5
0
397,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role