Player Matchup

Gilgamesh
Gilgamesh
Alwaysmiss9676
Gilgamesh
Level 109
God Stats
0W - 1L
1,544 SR
Queue Stats
11W - 13L
1,353 Elo+
Party 2
Arachne
Arachne
EchoEchoes
Arachne
Level 99
God Stats
0W - 2L
1,561 SR
Queue Stats
15W - 23L
1,351 Elo+
Solo
Atlas
Atlas
LordFarquad1300
Atlas
Level 61
God Stats
1W - 2L
1,300 SR
Queue Stats
6W - 11L
1,369 Elo+
Solo
Agni
Agni
ROLADODO
Agni
Level 111
God Stats
0W - 1L
1,435 SR
Queue Stats
11W - 12L
1,364 Elo+
Party 2
Neith
Neith
VaeVictusVae
Neith
Level 21
God Stats
1W - 4L
1,178 SR
Queue Stats
3W - 12L
1,206 Elo+
Solo
Team Averages
Level 80
1,403 SR
1,329 Elo+

VS

Team Averages
Level 112
1,584 SR
1,521 Elo+
Ullr
Ullr
 
Ullr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
TheNightKing97
Khepri
Level 147
God Stats
7W - 4L
1,709 SR
Queue Stats
195W - 175L
1,596 Elo+
Party 1
Hades
Hades
WolfGang1802
Hades
Level 128
God Stats
2W - 2L
1,878 SR
Queue Stats
90W - 84L
1,535 Elo+
Party 1
Ra
Ra
YeetYeetYeet69
Ra
Level 26
God Stats
1W - 0L
1,819 SR
Queue Stats
11W - 7L
1,559 Elo+
Party 1
Bastet
Bastet
alex-plosion31
Bastet
Level 103
God Stats
1W - 4L
1,016 SR
Queue Stats
69W - 68L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alwaysmiss9676
Gilgamesh
15
2 / 7 / 4
9,060
755
6,046
18,492
14,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
EchoEchoes
Arachne
14
5 / 5 / 3
9,576
798
5,954
10,902
4,045
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 8 / 5
8,592
716
7,408
16,603
18,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
17
3 / 2 / 2
9,447
787
10,390
8,659
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 5
8,403
700
3,295
5,221
1,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
11 / 2 / 4
12,135
1,011
14,288
11,314
4,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
7 / 3 / 8
11,363
947
12,504
15,698
7,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 1 / 14
10,287
857
11,010
12,839
12,798
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 5 / 11
9,568
797
5,317
9,074
3,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 2 / 8
8,882
740
5,381
6,720
2,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
13
Kills
23
23
Deaths
13
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
2
4
6.5
L
Gilgamesh
Alwaysmiss9676
Gilgamesh
2
7
4
0.57
L
Arachne
EchoEchoes
Arachne
5
5
3
1.3
L
1
8
5
0.44
L
Agni
3
2
2
2
W
7
3
8
3.67
L
2
1
5
4.5
W
3
1
14
10
W
2
5
11
1.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,093
Damage
48,500
59,877
Taken
55,645
40,990
Mitigated
30,599
5,085
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,288
5,588
0
812
11,314
4,560
721
4,403
5,312
0
50,700
L
Gilgamesh
Alwaysmiss9676
Gilgamesh
6,046
796
0
1,303
18,492
14,006
0
8,213
10,279
6,858
21,315
L
Arachne
EchoEchoes
Arachne
5,954
4,602
0
1,022
10,902
4,045
0
5,568
5,334
0
12,824
L
7,408
3,624
0
652
16,603
18,546
1
10,576
6,027
20,585
0
L
Agni
10,390
867
0
1,102
8,659
2,693
0
3,186
5,473
42,882
0
W
12,504
3,619
0
1,544
15,698
7,011
1,418
4,362
9,637
28,146
0
L
3,295
484
40
966
5,221
1,700
0
1,536
3,685
0
17,859
W
11,010
1,740
734
3,314
12,839
12,798
1,860
4,415
8,424
40,340
0
W
5,317
531
990
1,626
9,074
3,499
1,772
4,313
4,761
23,826
0
W
5,381
639
124
1,386
6,720
2,731
1,315
1,576
5,144
0
26,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,078
Gold Earned
52,235
218
Minions Killed
338
4
Camps Cleared
9
975,400
Distance Traveled
1,239,095
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,135
1,011
110
9
1
250,831
0
L
Gilgamesh
9,060
755
46
4
1
241,019
0
L
Arachne
9,576
798
14
1
2
158,399
2
L
Atlas
8,592
716
30
3
0
177,150
0
L
Agni
9,447
787
87
7
0
240,242
2
W
Khepri
11,363
947
37
3
2
249,492
1
L
Neith
8,403
700
41
3
1
158,590
0
W
Hades
10,287
857
85
7
2
250,634
3
W
Ra
9,568
797
47
4
1
215,134
0
W
Bastet
8,882
740
59
5
3
273,004
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role