Player Matchup

Tiamat
Tiamat
Jdilly564258
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,469 Elo+
Party 2
Loki
Loki
Shadworth
Loki
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 58L
1,436 Elo+
Party 2
Chaac
Chaac
YT_Achilles
Chaac
Level 28
God Stats
31W - 21L
1,513 SR
Queue Stats
58W - 60L
1,398 Elo+
Party 2
Team Averages
Level 39
1,504 SR
1,435 Elo+

VS

Team Averages
Level 76
1,537 SR
1,291 Elo+
Atlas
Atlas
GunerPlus
Atlas
Level 21
God Stats
16W - 21L
1,422 SR
Queue Stats
40W - 56L
1,246 Elo+
Party 1
Kuzenbo
Kuzenbo
MaximumDanger
Kuzenbo
Level 101
God Stats
11W - 7L
1,659 SR
Queue Stats
46W - 74L
1,291 Elo+
Solo
Bellona
Bellona
elsosouwu
Bellona
Level 105
God Stats
8W - 3L
1,530 SR
Queue Stats
107W - 152L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 7 / 4
8,523
568
4,842
11,435
4,895
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
13
5 / 5 / 2
10,101
673
15,920
12,808
4,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 6
9,488
633
11,254
14,958
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GunerPlus
Atlas
13
1 / 4 / 11
9,682
645
9,448
13,719
5,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
15
3 / 0 / 11
10,326
688
7,963
12,275
14,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bellona
elsosouwu
Bellona
16
11 / 4 / 1
12,080
805
16,458
16,498
8,947
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
8
Kills
15
15
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Atlas
GunerPlus
Atlas
1
4
11
1.63
L
Tiamat
1
7
4
0.43
W
Kuzenbo
3
0
11
8.5
L
Loki
5
5
2
1.2
L
2
3
6
1.67
W
Bellona
elsosouwu
Bellona
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,016
Damage
33,869
39,201
Taken
42,492
17,025
Mitigated
28,715
11,416
Healing
7,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
GunerPlus
Atlas
9,448
2,826
0
1,010
13,719
5,602
257
1,950
11,142
23,504
0
L
Tiamat
4,842
359
528
2,353
11,435
4,895
0
5,651
5,784
16,560
0
W
Kuzenbo
7,963
2,935
493
3,366
12,275
14,166
1,004
2,478
9,150
25,439
0
L
Loki
15,920
2,294
366
2,448
12,808
4,576
0
6,651
6,157
0
33,034
L
11,254
2,259
359
5,362
14,958
7,554
0
5,435
9,523
0
26,152
W
Bellona
elsosouwu
Bellona
16,458
5,595
0
2,448
16,498
8,947
1,227
1,584
14,061
0
53,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,112
Gold Earned
32,088
120
Minions Killed
135
4
Camps Cleared
8
783,354
Distance Traveled
831,698
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,682
645
32
2
0
280,242
3
L
Tiamat
8,523
568
21
1
1
243,406
0
W
Kuzenbo
10,326
688
30
2
1
270,026
1
L
Loki
10,101
673
52
3
2
265,587
2
L
Chaac
9,488
633
47
3
1
274,361
0
W
Bellona
12,080
805
73
5
7
281,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role