Player Matchup

Bastet
Bastet
BigRichard32
Bastet
Level 86
God Stats
3W - 3L
1,620 SR
Queue Stats
40W - 43L
1,459 Elo+
Party 2
Hades
Hades
BuckNastyAsian
Hades
Level 88
God Stats
28W - 8L
1,723 SR
Queue Stats
620W - 603L
1,477 Elo+
Party 2
Bellona
Bellona
DiabeticRage24
Bellona
Level 129
God Stats
6W - 3L
1,449 SR
Queue Stats
226W - 238L
1,419 Elo+
Party 2
Geb
Geb
Heavy02
Geb
Level 97
God Stats
3W - 1L
1,388 SR
Queue Stats
102W - 88L
1,435 Elo+
Solo
Atlas
Atlas
PirateKingIsmail
Atlas
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 240L
1,358 Elo+
Solo
Team Averages
Level 90
1,536 SR
1,429 Elo+

VS

Team Averages
Level 76
1,550 SR
1,381 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ke210nny
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,193 Elo+
Party 1
Zeus
Zeus
MrFoxPlays
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,334 Elo+
Party 1
Geb
Geb
Xcedious32
Geb
Level 105
God Stats
1W - 1L
1,705 SR
Queue Stats
141W - 144L
1,451 Elo+
Solo
Apollo
Apollo
samy6696
Apollo
Level 103
God Stats
1W - 2L
1,545 SR
Queue Stats
201W - 237L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
10 / 0 / 12
10,175
925
15,448
8,337
3,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 4 / 10
8,340
758
10,046
10,333
6,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 1 / 13
9,482
862
5,524
8,061
7,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
16
0 / 2 / 19
9,351
850
4,693
11,753
8,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 0 / 14
9,825
893
9,179
6,264
3,275
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 5 / 3
7,486
681
3,926
11,686
7,738
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Ke210nny
Neith
15
1 / 2 / 5
8,051
732
8,307
5,099
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 7 / 4
8,025
730
6,201
9,086
4,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 4
8,086
735
6,023
10,276
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
samy6696
Apollo
13
1 / 7 / 4
7,488
681
8,032
11,238
5,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
24
Kills
7
7
Deaths
24
68
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
3
0.7
W
Bastet
10
0
12
16
W
2
4
10
1.75
W
5
1
13
11.5
W
Geb
0
2
19
4.75
L
Neith
Ke210nny
Neith
1
2
5
1.75
L
2
7
4
0.57
W
7
0
14
14
L
1
3
4
1
L
Apollo
samy6696
Apollo
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,890
Damage
32,489
44,748
Taken
47,385
29,695
Mitigated
28,725
23,688
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,926
738
233
1,160
11,686
7,738
0
8,522
3,164
564
11,035
W
Bastet
15,448
1,674
914
2,323
8,337
3,702
673
3,136
5,201
0
27,651
W
10,046
0
1,350
3,433
10,333
6,506
757
2,315
8,018
18,526
0
W
5,524
1,926
4,880
2,599
8,061
7,596
714
1,620
6,441
0
12,695
W
Geb
4,693
461
1,389
3,267
11,753
8,616
376
2,935
8,818
16,259
0
L
Neith
Ke210nny
Neith
8,307
2,318
378
1,511
5,099
2,026
0
1,693
3,406
0
16,283
L
6,201
1,441
621
300
9,086
4,261
0
3,157
5,929
14,537
0
W
9,179
1,626
2,303
1,230
6,264
3,275
506
2,458
3,806
20,739
0
L
6,023
751
902
3,526
10,276
9,686
0
5,517
4,759
17,575
0
L
Apollo
samy6696
Apollo
8,032
3,830
0
1,263
11,238
5,014
0
5,029
6,209
0
16,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,173
Gold Earned
39,136
124
Minions Killed
116
0
Camps Cleared
0
1,065,123
Distance Traveled
858,063
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,486
681
16
1
0
168,147
0
W
Bastet
10,175
925
30
3
0
265,906
5
W
Hades
8,340
758
30
3
0
187,438
1
W
Bellona
9,482
862
17
2
0
172,288
1
W
Geb
9,351
850
21
2
0
223,628
6
L
Neith
8,051
732
25
2
0
205,217
0
L
Zeus
8,025
730
22
2
0
152,846
1
W
Atlas
9,825
893
26
2
0
215,863
0
L
Geb
8,086
735
20
2
0
169,580
0
L
Apollo
7,488
681
33
3
0
162,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role