Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CogolloEnojado
Hercules
Level 158
God Stats
33W - 37L
1,525 SR
Queue Stats
417W - 416L
1,541 Elo+
Solo
Ra
Ra
HeNoobAngel
Ra
Level 160
God Stats
7W - 4L
1,412 SR
Queue Stats
332W - 312L
1,633 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kalzito
Cu Chulainn
Level 88
God Stats
14W - 12L
1,527 SR
Queue Stats
208W - 102L
1,687 Elo+
Party 1
Team Averages
Level 110
1,493 SR
1,572 Elo+

VS

Team Averages
Level 136
1,742 SR
1,611 Elo+
Khepri
Khepri
ElFatherr
Khepri
Level 160
God Stats
2W - 2L
1,749 SR
Queue Stats
609W - 330L
1,664 Elo+
Party 2
Ne Zha
Ne Zha
GhighSD
Ne Zha
Level 84
God Stats
7W - 1L
1,968 SR
Queue Stats
86W - 75L
1,602 Elo+
Solo
Bellona
Bellona
Mecatronica
Bellona
Level 158
God Stats
5W - 2L
1,938 SR
Queue Stats
174W - 153L
1,553 Elo+
Party 2
Rama
Rama
Rheydragneel
Rama
Level 156
God Stats
7W - 21L
1,371 SR
Queue Stats
487W - 469L
1,529 Elo+
Solo
Persephone
Persephone
TapaEmpanada
Persephone
Level 123
God Stats
12W - 5L
1,685 SR
Queue Stats
341W - 196L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
14 / 1 / 4
9,268
713
11,516
11,298
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
 
Freya
14
3 / 1 / 6
7,715
593
6,260
8,173
2,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
11
1 / 1 / 9
6,999
538
6,197
10,315
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 5 / 1
7,123
548
5,297
10,481
6,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Kalzito
Cu Chulainn
13
6 / 0 / 9
8,260
635
11,524
11,208
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ElFatherr
Khepri
10
1 / 3 / 2
6,129
471
3,898
9,468
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
GhighSD
Ne Zha
12
3 / 8 / 1
6,834
526
8,557
13,346
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Mecatronica
Bellona
12
3 / 3 / 3
7,496
577
10,352
12,501
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 6 / 1
6,426
494
5,866
10,073
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
TapaEmpanada
Persephone
11
0 / 4 / 0
6,625
510
3,679
8,465
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
24
Kills
8
8
Deaths
24
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
1
4
16
W
Freya
 
Freya
3
1
6
6
W
Hercules
1
1
9
5.5
L
Khepri
ElFatherr
Khepri
1
3
2
0.67
L
Ne Zha
GhighSD
Ne Zha
3
8
1
0.44
W
0
5
1
0.1
W
Cu Chulainn
Kalzito
Cu Chulainn
6
0
9
10.5
L
Bellona
Mecatronica
Bellona
3
3
3
1.5
L
1
6
1
0.25
L
Persephone
TapaEmpanada
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,794
Damage
32,352
51,475
Taken
53,853
26,752
Mitigated
24,435
30,594
Healing
13,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,516
3,158
0
12,645
11,298
3,993
0
1,032
10,266
0
50,116
W
Freya
 
Freya
6,260
2,532
0
4,219
8,173
2,617
0
445
7,728
57,485
0
W
Hercules
6,197
2,317
0
3,772
10,315
7,294
0
2,823
7,492
6,976
20,129
L
Khepri
ElFatherr
Khepri
3,898
726
739
1,726
9,468
8,621
0
1,930
7,247
15,325
0
L
Ne Zha
GhighSD
Ne Zha
8,557
1,616
0
3,431
13,346
4,584
0
1,490
11,575
0
39,864
W
5,297
395
319
4,577
10,481
6,668
608
461
10,020
50,325
0
W
Cu Chulainn
Kalzito
Cu Chulainn
11,524
2,320
725
4,337
11,208
6,180
178
3,325
7,883
0
48,498
L
Bellona
Mecatronica
Bellona
10,352
3,512
184
4,098
12,501
6,924
0
4,577
7,844
3,483
46,564
L
5,866
4,931
0
2,239
10,073
2,234
0
4,105
5,968
0
39,294
L
Persephone
TapaEmpanada
Persephone
3,679
315
0
1,166
8,465
2,072
0
255
7,998
51,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,365
Gold Earned
33,510
452
Minions Killed
387
0
Camps Cleared
0
1,391,520
Distance Traveled
1,302,689
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,268
713
92
7
0
320,966
1
W
Freya
7,715
593
110
8
0
257,928
0
W
Hercules
6,999
538
43
3
0
285,237
2
L
Khepri
6,129
471
26
2
0
269,414
4
L
Ne Zha
6,834
526
73
6
0
250,795
3
W
Ra
7,123
548
117
9
0
248,670
2
W
Cu Chulainn
8,260
635
90
7
0
278,719
3
L
Bellona
7,496
577
104
8
0
285,356
3
L
Rama
6,426
494
87
7
0
244,291
3
L
Persephone
6,625
510
97
7
0
252,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role