Player Matchup

Ullr
Ullr
 
Ullr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
AlineVersace
Ra
Level 118
God Stats
10W - 10L
1,416 SR
Queue Stats
146W - 168L
1,363 Elo+
Solo
Ymir
Ymir
PinkLaadyy
Ymir
Level 19
God Stats
3W - 1L
1,692 SR
Queue Stats
4W - 4L
1,205 Elo+
Party 3
Amaterasu
Amaterasu
cantseehits
Amaterasu
Level 59
God Stats
4W - 0L
1,844 SR
Queue Stats
141W - 140L
1,468 Elo+
Party 1
Arachne
Arachne
pörögakezem
Arachne
Level 21
God Stats
4W - 2L
1,702 SR
Queue Stats
22W - 26L
1,443 Elo+
Party 1
Team Averages
Level 64
1,631 SR
1,396 Elo+

VS

Team Averages
Level 57
1,414 SR
1,384 Elo+
Eset
Eset
Carrotkidful
Eset
Level 66
God Stats
3W - 7L
1,330 SR
Queue Stats
200W - 281L
1,399 Elo+
Party 2
Anhur
Anhur
JDOmicron
Anhur
Level 86
God Stats
0W - 2L
1,205 SR
Queue Stats
223W - 285L
1,435 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lorels
Tsukuyomi
Level 40
God Stats
16W - 21L
1,469 SR
Queue Stats
81W - 154L
1,347 Elo+
Party 2
Odin
Odin
axapapa
Odin
Level 48
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 2L
1,474 Elo+
Solo
Sobek
Sobek
s0gman
Sobek
Level 44
God Stats
2W - 6L
1,694 SR
Queue Stats
12W - 26L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
6 / 0 / 2
5,812
581
7,307
3,069
642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
5,908
591
4,511
5,517
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 6
5,296
530
1,717
5,091
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
cantseehits
Amaterasu
10
0 / 1 / 1
5,479
548
1,830
7,165
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
10
4 / 0 / 2
6,160
616
2,582
5,875
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,699
570
5,258
5,545
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
JDOmicron
Anhur
8
0 / 2 / 0
4,961
496
3,209
5,009
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Lorels
Tsukuyomi
7
1 / 2 / 0
4,790
479
1,151
5,827
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Odin
axapapa
Odin
10
1 / 1 / 0
5,583
558
4,323
5,498
2,216
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
s0gman
Sobek
7
0 / 5 / 0
4,531
453
721
8,137
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
4
4
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
0
2
7
W
1
3
2
0.67
L
2
2
1
1.25
L
Anhur
JDOmicron
Anhur
0
2
0
0
L
Tsukuyomi
Lorels
Tsukuyomi
1
2
0
0.5
W
1
0
6
4
L
Odin
axapapa
Odin
1
1
0
1
W
Amaterasu
cantseehits
Amaterasu
0
1
1
0.5
W
Arachne
4
0
2
5
L
Sobek
s0gman
Sobek
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,947
Damage
14,662
26,717
Taken
30,016
10,669
Mitigated
10,285
11,500
Healing
8,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
7,307
3,446
0
420
3,069
642
0
344
2,725
0
30,220
W
4,511
440
238
1,489
5,517
2,002
0
3,900
1,617
37,490
0
L
5,258
678
0
1,908
5,545
1,637
0
2,556
2,815
33,188
0
L
Anhur
JDOmicron
Anhur
3,209
1,374
0
1,366
5,009
892
0
405
4,604
0
28,366
L
Tsukuyomi
Lorels
Tsukuyomi
1,151
245
0
2,055
5,827
1,686
0
1,262
4,505
0
15,532
W
1,717
442
0
920
5,091
2,379
0
1,168
3,923
10,094
0
L
Odin
axapapa
Odin
4,323
2,370
0
1,874
5,498
2,216
0
0
5,167
0
23,983
W
Amaterasu
cantseehits
Amaterasu
1,830
735
0
4,472
7,165
3,495
0
0
6,737
0
22,351
W
Arachne
2,582
1,529
0
3,961
5,875
2,151
0
567
5,308
0
36,311
L
Sobek
s0gman
Sobek
721
169
18
1,028
8,137
3,854
0
1,695
6,366
7,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,655
Gold Earned
25,564
265
Minions Killed
248
0
Camps Cleared
0
972,690
Distance Traveled
925,131
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,812
581
47
5
0
175,930
2
W
Ra
5,908
591
76
8
0
189,661
2
L
Eset
5,699
570
65
7
0
184,157
4
L
Anhur
4,961
496
59
6
0
174,712
1
L
Tsukuyomi
4,790
479
38
4
0
204,005
0
W
Ymir
5,296
530
23
2
0
192,676
3
L
Odin
5,583
558
68
7
0
183,941
1
W
Amaterasu
5,479
548
51
5
0
205,652
2
W
Arachne
6,160
616
68
7
0
208,771
1
L
Sobek
4,531
453
18
2
0
178,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role