Player Matchup

Eset
Eset
GamesDoug
Eset
Level 160
God Stats
1W - 3L
1,627 SR
Queue Stats
272W - 235L
1,691 Elo+
Party 2
Bakasura
Bakasura
Leinadd
Bakasura
Level 156
God Stats
2W - 0L
1,532 SR
Queue Stats
121W - 103L
1,648 Elo+
Party 2
Gilgamesh
Gilgamesh
PYROBLADE115
Gilgamesh
Level 40
God Stats
2W - 0L
1,788 SR
Queue Stats
9W - 2L
1,717 Elo+
Party 2
Hou Yi
Hou Yi
tomthetatman
Hou Yi
Level 108
God Stats
6W - 0L
1,694 SR
Queue Stats
11W - 7L
1,556 Elo+
Solo
Atlas
Atlas
youngchilidog
Atlas
Level 74
God Stats
1W - 1L
1,624 SR
Queue Stats
28W - 29L
1,534 Elo+
Party 2
Team Averages
Level 108
1,653 SR
1,629 Elo+

VS

Team Averages
Level 87
1,505 SR
1,546 Elo+
Athena
Athena
AngelofCourage
Athena
Level 108
God Stats
1W - 4L
1,584 SR
Queue Stats
62W - 53L
1,530 Elo+
Party 3
Achilles
Achilles
F0xyKn0xy
Achilles
Level 65
God Stats
1W - 1L
1,491 SR
Queue Stats
43W - 34L
1,551 Elo+
Party 3
Awilix
Awilix
ReactRiot
Awilix
Level 48
God Stats
7W - 4L
1,550 SR
Queue Stats
199W - 126L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SgtSalamander
Ah Muzen Cab
Level 138
God Stats
1W - 2L
1,635 SR
Queue Stats
83W - 64L
1,577 Elo+
Party 1
Sol
Sol
darkhawk574
Sol
Level 78
God Stats
0W - 2L
1,268 SR
Queue Stats
15W - 16L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
3 / 1 / 10
8,263
918
9,032
5,670
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Leinadd
Bakasura
15
8 / 3 / 12
10,123
1,125
6,912
13,345
8,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
PYROBLADE115
Gilgamesh
13
2 / 4 / 18
8,686
965
9,348
11,182
5,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
16
11 / 0 / 13
10,811
1,201
16,110
6,726
2,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 16
8,455
939
6,027
14,605
12,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
6,067
674
2,242
14,468
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
F0xyKn0xy
Achilles
12
2 / 6 / 3
6,986
776
7,332
12,099
12,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
ReactRiot
Awilix
13
2 / 4 / 4
7,132
792
5,891
9,946
4,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SgtSalamander
Ah Muzen Cab
14
5 / 2 / 1
7,956
884
8,287
5,751
2,267
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 8 / 7
6,798
755
8,170
11,830
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
26
Kills
9
9
Deaths
26
69
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Achilles
F0xyKn0xy
Achilles
2
6
3
0.58
W
Eset
3
1
10
8
W
Bakasura
Leinadd
Bakasura
8
3
12
4.67
W
Gilgamesh
PYROBLADE115
Gilgamesh
2
4
18
2.75
L
Awilix
ReactRiot
Awilix
2
4
4
1
L
Ah Muzen Cab
SgtSalamander
Ah Muzen Cab
5
2
1
2.75
L
0
8
7
0.44
W
Hou Yi
11
0
13
17.5
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,429
Damage
31,922
51,528
Taken
54,094
31,774
Mitigated
34,435
19,289
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,242
872
624
1,385
14,468
11,992
0
3,279
10,679
8,591
0
L
Achilles
F0xyKn0xy
Achilles
7,332
1,371
0
1,454
12,099
12,770
0
2,724
9,286
284
19,009
W
Eset
9,032
1,715
1,347
1,579
5,670
2,472
1,574
1,138
4,307
35,383
2,119
W
Bakasura
Leinadd
Bakasura
6,912
5,008
1,176
4,219
13,345
8,862
797
2,030
10,994
0
22,434
W
Gilgamesh
PYROBLADE115
Gilgamesh
9,348
2,527
1,117
2,192
11,182
5,253
253
1,879
9,002
0
19,820
L
Awilix
ReactRiot
Awilix
5,891
1,322
0
1,145
9,946
4,204
0
4,206
5,149
0
13,766
L
Ah Muzen Cab
SgtSalamander
Ah Muzen Cab
8,287
2,689
0
1,057
5,751
2,267
0
506
5,035
0
32,010
L
8,170
2,838
0
1,429
11,830
3,202
0
3,869
7,891
19,814
0
W
Hou Yi
16,110
7,340
0
907
6,726
2,656
1,723
2,041
4,482
0
35,737
W
6,027
2,609
2,503
4,249
14,605
12,531
152
4,269
10,097
14,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,338
Gold Earned
34,939
234
Minions Killed
166
11
Camps Cleared
2
885,960
Distance Traveled
829,966
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,067
674
13
1
0
160,178
0
L
Achilles
6,986
776
31
3
1
166,662
1
W
Eset
8,263
918
70
8
4
167,352
3
W
Bakasura
10,123
1,125
55
6
5
187,304
0
W
Gilgamesh
8,686
965
30
3
1
173,292
4
L
Awilix
7,132
792
27
3
0
190,122
2
L
Ah Muzen Cab
7,956
884
70
8
1
170,366
2
L
Sol
6,798
755
25
3
0
142,638
1
W
Hou Yi
10,811
1,201
60
7
1
180,475
0
W
Atlas
8,455
939
19
2
0
177,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role