Player Matchup

Fenrir
Fenrir
Diamond II
 
Fenrir
Diamond II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Masters
 
Achilles
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Masters
 
Anhur
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
Reаzn
Sol
Masters
Level 149
God Stats
12W - 7L
1,744 SR
Queue Stats
279W - 298L
2,815 MMR
Solo
Khepri
Khepri
Masters
SacredTrixxy
Khepri
Masters
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
236W - 171L
3,018 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 122
1,549 SR
2,067 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 93
1,591 SR
2,324 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Masters
 
Kukulkan
Masters
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond II
Bellо
Odin
Diamond II
Level 68
God Stats
0W - 1L
1,731 SR
Queue Stats
23W - 17L
2,749 MMR
Party 1
Artio
Artio
Masters
FFX_YunaSmurfing
Artio
Masters
Level 77
God Stats
4W - 1L
1,941 SR
Queue Stats
96W - 73L
2,756 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Zeгef
Ah Muzen Cab
Masters
Level 141
God Stats
0W - 1L
1,283 SR
Queue Stats
200W - 168L
3,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 0 / 1
8,010
728
8,074
10,973
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
 
Achilles
13
0 / 1 / 1
6,995
636
5,336
7,032
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
 
Anhur
12
2 / 1 / 2
6,633
603
3,731
6,448
1,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
Reаzn
Sol
13
1 / 1 / 5
7,287
662
4,916
6,783
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
10
0 / 0 / 6
6,000
545
2,865
6,959
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AphroditeHou YiBastetCamazotz

VS

Bans
KaliCliodhnaGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 3 / 0
6,051
550
5,115
8,850
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Kukulkan
 
Kukulkan
11
1 / 3 / 0
6,008
546
5,994
5,258
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Bellо
Odin
10
0 / 0 / 1
5,618
511
1,598
7,386
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
4,998
454
4,531
9,082
5,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Zeгef
Ah Muzen Cab
9
0 / 3 / 0
5,383
489
4,829
6,916
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
11
Kills
3
3
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
1
8.5
W
Achilles
 
Achilles
0
1
1
0.5
W
Anhur
 
Anhur
2
1
2
3
L
Susano
 
Susano
2
3
0
0.67
L
Kukulkan
 
Kukulkan
1
3
0
0.33
L
Odin
Bellо
Odin
0
0
1
0.5
L
0
2
2
0.5
W
Sol
Reаzn
Sol
1
1
5
3.5
W
Khepri
0
0
6
3
L
Ah Muzen Cab
Zeгef
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,922
Damage
22,067
38,195
Taken
37,492
17,444
Mitigated
13,843
19,806
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,074
2,520
0
6,280
10,973
4,783
0
2,751
8,098
0
44,335
W
Achilles
 
Achilles
5,336
1,791
215
2,990
7,032
4,840
382
1,232
5,772
3,299
39,862
W
Anhur
 
Anhur
3,731
2,177
0
2,458
6,448
1,487
0
856
5,592
0
42,396
L
Susano
 
Susano
5,115
1,000
0
2,662
8,850
2,769
0
1,253
7,597
0
36,503
L
Kukulkan
 
Kukulkan
5,994
1,363
0
949
5,258
1,806
0
2,533
2,725
40,001
0
L
Odin
Bellо
Odin
1,598
383
0
2,052
7,386
2,632
0
584
6,310
0
26,850
L
4,531
484
1,139
2,954
9,082
5,254
0
2,457
6,625
10,772
0
W
Sol
Reаzn
Sol
4,916
2,454
0
4,101
6,783
2,046
1,997
2,589
4,096
52,311
0
W
Khepri
2,865
420
824
2,938
6,959
4,288
207
2,745
4,112
12,696
0
L
Ah Muzen Cab
Zeгef
Ah Muzen Cab
4,829
1,888
0
1,950
6,916
1,382
0
1,462
5,454
0
41,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
28,058
425
Minions Killed
326
0
Camps Cleared
0
1,183,425
Distance Traveled
1,163,590
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,010
728
102
9
0
271,146
5
W
Achilles
6,995
636
85
8
0
247,894
0
W
Anhur
6,633
603
108
10
0
206,234
4
L
Susano
6,051
550
77
7
0
265,092
4
L
Kukulkan
6,008
546
94
9
0
214,976
2
L
Odin
5,618
511
67
6
0
242,929
5
L
Artio
4,998
454
14
1
0
236,088
3
W
Sol
7,287
662
108
10
0
212,016
2
W
Khepri
6,000
545
22
2
0
246,135
5
L
Ah Muzen Cab
5,383
489
74
7
0
204,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role