Player Matchup

Zeus
Zeus
ArcaneCataclysm
Zeus
Level 39
God Stats
15W - 8L
1,463 SR
Queue Stats
117W - 151L
1,314 Elo+
Party 2
Cerberus
Cerberus
FattedParrot
Cerberus
Level 37
God Stats
11W - 7L
1,398 SR
Queue Stats
70W - 82L
1,351 Elo+
Solo
Achilles
Achilles
Nitecrow462
Achilles
Level 80
God Stats
4W - 5L
1,497 SR
Queue Stats
102W - 127L
1,417 Elo+
Solo
Cliodhna
Cliodhna
ShadowMonarch97
Cliodhna
Level 47
God Stats
3W - 7L
1,127 SR
Queue Stats
139W - 178L
1,361 Elo+
Party 2
Cupid
Cupid
Stinkv2
Cupid
Level 104
God Stats
12W - 9L
1,556 SR
Queue Stats
39W - 36L
1,474 Elo+
Solo
Team Averages
Level 61
1,408 SR
1,383 Elo+

VS

Team Averages
Level 43
1,339 SR
1,299 Elo+
Charybdis
Charybdis
BeHinD_YOu569
Charybdis
Level 20
God Stats
0W - 4L
1,296 SR
Queue Stats
8W - 34L
1,101 Elo+
Party 1
Xing Tian
Xing Tian
Borasco
Xing Tian
Level 47
God Stats
1W - 5L
1,150 SR
Queue Stats
78W - 130L
1,301 Elo+
Party 1
Bastet
Bastet
Fraze400
Bastet
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 43L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
LordKanashibari
Sun Wukong
Level 57
God Stats
93W - 95L
1,415 SR
Queue Stats
145W - 148L
1,362 Elo+
Solo
Sol
Sol
PAAAAAAAAAAAAAPI
Sol
Level 68
God Stats
14W - 24L
1,333 SR
Queue Stats
175W - 242L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 10
15,706
604
29,453
13,034
5,436
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
FattedParrot
Cerberus
19
1 / 3 / 26
13,106
504
14,672
26,653
33,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Nitecrow462
Achilles
20
5 / 4 / 3
13,658
525
13,851
24,642
25,797
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
20
11 / 2 / 9
15,138
582
16,451
21,096
9,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Stinkv2
Cupid
20
10 / 2 / 10
15,850
610
21,017
17,810
7,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeHinD_YOu569
Charybdis
16
0 / 11 / 2
10,179
392
9,378
20,889
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
Borasco
Xing Tian
16
1 / 7 / 4
11,262
433
8,516
30,654
32,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Fraze400
Bastet
17
4 / 11 / 1
11,591
446
10,865
27,781
9,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LordKanashibari
Sun Wukong
20
5 / 6 / 1
13,576
522
16,523
31,898
31,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 9 / 2
12,818
493
17,050
20,890
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
43
Kills
14
14
Deaths
44
58
Assists
10
Player
Kills
Deaths
Assists
KDA
W
16
3
10
7
L
Charybdis
BeHinD_YOu569
Charybdis
0
11
2
0.09
L
Xing Tian
Borasco
Xing Tian
1
7
4
0.43
W
Cerberus
FattedParrot
Cerberus
1
3
26
4.67
L
Bastet
Fraze400
Bastet
4
11
1
0.41
L
Sun Wukong
LordKanashibari
Sun Wukong
5
6
1
0.92
W
Achilles
Nitecrow462
Achilles
5
4
3
1.63
L
4
9
2
0.56
W
Cliodhna
11
2
9
7.75
W
Cupid
Stinkv2
Cupid
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,444
Damage
62,332
103,235
Taken
132,112
82,114
Mitigated
86,941
39,915
Healing
33,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,453
3,436
412
3,104
13,034
5,436
1,369
4,949
8,085
99,161
0
L
Charybdis
BeHinD_YOu569
Charybdis
9,378
5,289
619
4,848
20,889
6,209
772
5,754
15,075
0
76,145
L
Xing Tian
Borasco
Xing Tian
8,516
536
324
5,824
30,654
32,196
265
8,805
21,729
30,449
0
W
Cerberus
FattedParrot
Cerberus
14,672
1,065
372
8,192
26,653
33,625
363
5,947
20,706
51,468
0
L
Bastet
Fraze400
Bastet
10,865
4,286
74
5,891
27,781
9,314
40
9,469
18,184
0
80,296
L
Sun Wukong
LordKanashibari
Sun Wukong
16,523
2,841
0
10,360
31,898
31,546
934
10,655
21,023
0
90,485
W
Achilles
Nitecrow462
Achilles
13,851
3,331
0
5,568
24,642
25,797
1,218
1,846
22,796
11,452
71,573
L
17,050
5,558
0
5,844
20,890
7,676
1,050
10,988
9,496
75,380
9,987
W
Cliodhna
16,451
1,743
0
10,920
21,096
9,688
2,063
4,180
16,916
0
143,128
W
Cupid
Stinkv2
Cupid
21,017
12,633
1,032
10,315
17,810
7,568
7,670
7,401
10,409
0
126,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,458
Gold Earned
59,426
791
Minions Killed
588
0
Camps Cleared
0
2,472,741
Distance Traveled
2,134,360
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,706
604
173
7
0
510,684
1
L
Charybdis
10,179
392
136
5
0
382,780
0
L
Xing Tian
11,262
433
39
2
0
428,079
1
W
Cerberus
13,106
504
63
2
0
476,040
0
L
Bastet
11,591
446
106
4
0
450,524
0
L
Sun Wukong
13,576
522
164
6
0
423,179
1
W
Achilles
13,658
525
146
6
0
446,751
2
L
Sol
12,818
493
143
6
0
449,798
2
W
Cliodhna
15,138
582
189
7
0
588,113
0
W
Cupid
15,850
610
220
8
0
451,153
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role