Player Matchup

Hou Yi
Hou Yi
EmoKids
Hou Yi
Level 160
God Stats
0W - 6L
1,644 SR
Queue Stats
85W - 105L
1,596 Elo+
Party 1
Hercules
Hercules
MichelBacon
Hercules
Level 122
God Stats
1W - 2L
1,873 SR
Queue Stats
249W - 244L
1,578 Elo+
Party 1
Nemesis
Nemesis
QcKirito
Nemesis
Level 149
God Stats
5W - 7L
1,558 SR
Queue Stats
100W - 108L
1,600 Elo+
Party 1
Olorun
Olorun
R0drigue777
Olorun
Level 127
God Stats
5W - 4L
1,871 SR
Queue Stats
284W - 259L
1,635 Elo+
Party 1
Xing Tian
Xing Tian
Samirock
Xing Tian
Level 126
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 8L
1,518 Elo+
Party 1
Team Averages
Level 137
1,727 SR
1,585 Elo+

VS

Team Averages
Level 112
1,520 SR
1,604 Elo+
Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Dahsyn
Ah Puch
Level 127
God Stats
1W - 2L
1,337 SR
Queue Stats
264W - 184L
1,694 Elo+
Party 2
Hou Yi
Hou Yi
MiKeNn
Hou Yi
Level 63
God Stats
5W - 3L
1,632 SR
Queue Stats
309W - 121L
1,700 Elo+
Party 2
Olorun
Olorun
knawmean
Olorun
Level 154
God Stats
44W - 34L
1,632 SR
Queue Stats
589W - 583L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EmoKids
Hou Yi
14
1 / 3 / 3
8,473
498
5,950
10,986
3,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MichelBacon
Hercules
10
0 / 5 / 3
6,547
385
6,620
16,161
10,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
QcKirito
Nemesis
15
3 / 1 / 3
9,093
535
6,824
11,934
4,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
14
4 / 6 / 1
8,793
517
9,080
13,489
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Samirock
Xing Tian
13
0 / 6 / 4
7,467
439
7,027
17,026
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
7 / 1 / 4
10,406
612
12,186
11,713
5,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
 
Gilgamesh
14
3 / 3 / 8
9,428
555
10,546
19,509
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Dahsyn
Ah Puch
16
3 / 0 / 7
9,796
576
7,132
11,251
4,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
MiKeNn
Hou Yi
16
4 / 3 / 3
10,300
606
12,983
13,400
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
knawmean
Olorun
17
4 / 1 / 6
10,697
629
10,193
11,383
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
8
Kills
21
21
Deaths
8
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
4
9
W
Gilgamesh
 
Gilgamesh
3
3
8
2.33
W
Ah Puch
Dahsyn
Ah Puch
3
0
7
6.5
L
Hou Yi
EmoKids
Hou Yi
1
3
3
0.83
W
Hou Yi
MiKeNn
Hou Yi
4
3
3
1.83
L
Hercules
MichelBacon
Hercules
0
5
3
0.3
L
Nemesis
QcKirito
Nemesis
3
1
3
4.5
L
Olorun
4
6
1
0.75
L
Xing Tian
Samirock
Xing Tian
0
6
4
0.33
W
Olorun
knawmean
Olorun
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,501
Damage
53,040
69,596
Taken
67,256
34,453
Mitigated
35,766
19,887
Healing
24,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
12,186
4,494
0
2,592
11,713
5,639
0
2,944
8,726
0
77,425
W
Gilgamesh
 
Gilgamesh
10,546
2,620
0
2,574
19,509
15,969
0
3,593
15,789
0
31,629
W
Ah Puch
Dahsyn
Ah Puch
7,132
467
0
7,290
11,251
4,082
47
2,028
9,223
65,475
0
L
Hou Yi
EmoKids
Hou Yi
5,950
2,593
0
3,697
10,986
3,494
0
2,994
7,992
0
57,661
W
Hou Yi
MiKeNn
Hou Yi
12,983
7,237
0
5,513
13,400
5,328
1,894
5,973
6,827
0
71,370
L
Hercules
MichelBacon
Hercules
6,620
1,769
0
2,875
16,161
10,544
0
5,988
10,173
0
15,116
L
Nemesis
QcKirito
Nemesis
6,824
2,828
0
6,170
11,934
4,483
0
946
10,988
0
56,628
L
Olorun
9,080
4,209
109
3,840
13,489
4,031
0
5,293
8,196
60,424
0
L
Xing Tian
Samirock
Xing Tian
7,027
435
0
3,196
17,026
11,901
360
2,104
14,922
41,127
0
W
Olorun
knawmean
Olorun
10,193
5,806
630
5,964
11,383
4,748
951
974
10,366
97,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,373
Gold Earned
50,627
448
Minions Killed
563
0
Camps Cleared
0
1,624,792
Distance Traveled
1,674,634
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,406
612
146
9
0
354,502
4
W
Gilgamesh
9,428
555
29
2
0
366,685
6
W
Ah Puch
9,796
576
116
7
0
376,034
6
L
Hou Yi
8,473
498
115
7
0
314,022
4
W
Hou Yi
10,300
606
123
7
0
263,458
1
L
Hercules
6,547
385
21
1
0
354,509
9
L
Nemesis
9,093
535
114
7
0
359,855
3
L
Olorun
8,793
517
118
7
0
284,340
2
L
Xing Tian
7,467
439
80
5
0
312,066
0
W
Olorun
10,697
629
149
9
0
313,955
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role