Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Redshafted
Vulcan
Level 124
God Stats
1W - 1L
1,789 SR
Queue Stats
12W - 13L
1,535 Elo+
Party 3
Thanatos
Thanatos
Texas1954
Thanatos
Level 26
God Stats
0W - 2L
1,365 SR
Queue Stats
15W - 12L
1,670 Elo+
Party 3
Cthulhu
Cthulhu
aka-envyme24
Cthulhu
Level 129
God Stats
0W - 1L
1,856 SR
Queue Stats
1W - 4L
1,409 Elo+
Party 3
Medusa
Medusa
ribber04
Medusa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,536 Elo+
Party 3
Team Averages
Level 109
1,602 SR
1,530 Elo+

VS

Team Averages
Level 75
1,613 SR
1,675 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Kelan TR
Vamana
Level 24
God Stats
5W - 1L
1,901 SR
Queue Stats
111W - 29L
1,850 Elo+
Party 1
Athena
Athena
QuAd Rambo
Athena
Level 109
God Stats
10W - 6L
1,665 SR
Queue Stats
884W - 712L
1,778 Elo+
Party 1
King Arthur
King Arthur
Rioo TR
King Arthur
Level 119
God Stats
83W - 65L
1,684 SR
Queue Stats
562W - 417L
1,775 Elo+
Party 1
Rama
Rama
TheVixxenn
Rama
Level 49
God Stats
1W - 1L
1,316 SR
Queue Stats
160W - 154L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 5 / 0
4,855
441
1,843
8,519
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
Redshafted
Vulcan
8
0 / 4 / 0
5,001
455
4,536
4,369
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Texas1954
Thanatos
8
0 / 5 / 1
5,117
465
4,655
9,134
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
aka-envyme24
Cthulhu
8
1 / 2 / 0
5,316
483
2,200
7,509
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ribber04
Medusa
10
1 / 3 / 0
5,412
492
4,393
5,596
1,535
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
3 / 0 / 3
6,375
580
3,769
5,327
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Kelan TR
Vamana
11
5 / 0 / 4
6,604
600
5,176
6,243
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
QuAd Rambo
Athena
11
7 / 1 / 5
7,173
652
4,817
8,612
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Rioo TR
King Arthur
13
2 / 0 / 9
7,248
659
7,719
6,434
4,877
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 1 / 2
6,580
598
3,294
5,982
1,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
18
19
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
0
0
W
Aphrodite
 
Aphrodite
3
0
3
4.5
W
Vamana
Kelan TR
Vamana
5
0
4
7
W
Athena
QuAd Rambo
Athena
7
1
5
9.5
L
Vulcan
Redshafted
Vulcan
0
4
0
0
W
King Arthur
Rioo TR
King Arthur
2
0
9
6.5
L
Thanatos
Texas1954
Thanatos
0
5
1
0.1
W
1
1
2
2
L
Cthulhu
aka-envyme24
Cthulhu
1
2
0
0.5
L
Medusa
ribber04
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
24,775
35,127
Taken
32,598
13,284
Mitigated
17,200
9,885
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,843
467
242
1,598
8,519
3,998
0
670
7,849
0
16,886
W
Aphrodite
 
Aphrodite
3,769
236
1,952
3,687
5,327
1,712
515
2,502
2,611
34,145
0
W
Vamana
Kelan TR
Vamana
5,176
2,030
0
3,526
6,243
2,587
0
656
5,575
0
33,569
W
Athena
QuAd Rambo
Athena
4,817
1,598
223
2,315
8,612
6,102
15
2,024
6,456
16,342
0
L
Vulcan
Redshafted
Vulcan
4,536
986
0
237
4,369
1,261
0
2,219
2,150
23,949
0
W
King Arthur
Rioo TR
King Arthur
7,719
1,363
0
1,844
6,434
4,877
279
679
5,693
0
45,623
L
Thanatos
Texas1954
Thanatos
4,655
1,159
0
5,029
9,134
2,782
0
2,981
6,153
0
25,683
W
3,294
1,770
0
1,452
5,982
1,922
0
671
5,311
0
44,369
L
Cthulhu
aka-envyme24
Cthulhu
2,200
105
77
1,345
7,509
3,708
0
1,770
5,739
17,956
0
L
Medusa
ribber04
Medusa
4,393
2,290
0
1,357
5,596
1,535
0
946
4,650
0
34,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,701
Gold Earned
33,980
241
Minions Killed
357
0
Camps Cleared
0
1,045,096
Distance Traveled
1,095,017
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,855
441
42
4
0
188,443
3
W
Aphrodite
6,375
580
84
8
0
213,720
1
W
Vamana
6,604
600
71
6
0
241,244
4
W
Athena
7,173
652
23
2
0
235,915
3
L
Vulcan
5,001
455
52
5
0
210,278
3
W
King Arthur
7,248
659
99
9
0
215,624
4
L
Thanatos
5,117
465
55
5
0
218,330
2
W
Rama
6,580
598
80
7
0
188,514
5
L
Cthulhu
5,316
483
34
3
0
218,774
2
L
Medusa
5,412
492
58
5
0
209,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role